Dungeon Crawl Stone Soup version 0.24-a0-584-g9d6b971ae4 (webtiles) character file. Game seed: 12300854386436201935, levelgen mode: deterministic 16 glosham the Grave Robber (level 2, -1/15 HPs) Began as a Deep Elf Necromancer on Sept 4, 2019. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:06:03 (340 turns). glosham the Grave Robber (Deep Elf Necromancer) Turns: 340, Time: 00:06:04 Health: -1/15 AC: 2 Str: 5 XL: 2 Next: 41% Magic: 7/9 EV: 13 Int: 19 God: Gold: 31 SH: 0 Dex: 15 Spells: 8/9 levels left rFire . . . SeeInvis . a - +0 long sword rCold . . . Gourm . (no shield) rNeg . . . Faith . X - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 31 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) k - a +0 hunting sling Missiles c - 21 stones (quivered) Armour h - a +0 leather armour X - a +0 robe (worn) Wands i - a wand of flame (21) Scrolls d - 2 scrolls of fear {unknown} f - a scroll of remove curse {unknown} m - a scroll of identify {unknown} Potions b - a potion of ambrosia {unknown} g - a potion of resistance {unknown} j - a potion of brilliance {unknown} Comestibles e - 5 rations l - 7 chunks of flesh Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.4 Spellcasting - Level 4.8 Necromancy You had 8 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Pain Necr ###. 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 1% 1 None Vampiric Draining Necr ###....... 5% 3 ###.... Regeneration Chrm/Necr ##........ 14% 3 ###.... Animate Dead Necr N/A 19% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History There is a stone staircase leading up here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. Found a hand axe and a forked iron wand. Found a hunting sling and a ration. A goblin comes into view. It is wielding a -2 dagger. Found a stone staircase leading up. You see here a wand of flame (21). Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a -2 dagger (resting, chance to defeat MR: 91%) The goblin shouts! The goblin writhes in agony. You kill the goblin! i - a wand of flame (21) You see here a hunting sling. k - a hunting sling You see here a ration. e - 5 rations (gained 1) There is a stone staircase leading up here. You climb upwards. An adder and a goblin come into view. Found a scroll labeled SAICIGR RAKEC. Found a stone staircase leading up. There is a stone staircase leading down here. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (resting, chance to defeat MR: 87%) The adder writhes in agony. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (moderately wounded, chance to defeat MR: 87%) The adder writhes in agony. The adder bites you. You die... #g #. ## .... .#. .. #< #..##.######.# #....S@......# ..?....######## ####### You could see an adder and a goblin (sleeping). Vanquished Creatures An orc (D:3) 2 giant cockroaches 4 goblins (D:3) 3 hobgoblins A bat (D:1) A frilled lizard (D:3) A rat (D:3) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 204 | D:3 | Reached skill level 4 in Spellcasting 204 | D:3 | Reached XP level 2. HP: 7/15 MP: 6/9 340 | D:2 | Slain by an adder Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_basic D:2: layout_loops_corners, chequers_ecumenical_altar_island, chequers_serial_rivers_micro_a, minmay_misc_feat_tower D:3: layout_rooms, first_ration, small_statue_intersection Skill XL: | 1 | ---------------+----+----- Spellcasting | 4 | 4.4 Dodging | | 2.4 Stealth | | 2.4 Necromancy | | 4.8 Action || total -------------------------++------- Melee: Long sword || 1 Cast: Pain || 23 Stab: Sleeping || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 24 | 0 | 0.0 | 13 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 3 | 0 | 0.0 D:3 | 19 | 0 | 0.0 | 10 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 113.3 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 113.3 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: wander_arrival_peaceful_grave, layout_basic D:2: layout_loops_corners, chequers_ecumenical_altar_island, chequers_serial_rivers_micro_a, minmay_misc_feat_tower D:3: layout_rooms, first_ration, small_statue_intersection