Dungeon Crawl Stone Soup version 0.24-a0-618-ge4662a2d14 (webtiles) character file. Game seed: 1480032802725438398, levelgen mode: deterministic 23 glosham the Grave Robber (level 2, -1/15 HPs) Began as a Deep Elf Necromancer on Sept 16, 2019. Slain by a jackal (2 damage) ... on level 2 of the Dungeon. The game lasted 00:12:14 (437 turns). glosham the Grave Robber (Deep Elf Necromancer) Turns: 437, Time: 00:12:14 Health: -1/15 AC: 2 Str: 5 XL: 2 Next: 75% Magic: 2/9 EV: 13 Int: 19 God: Gold: 23 SH: 0 Dex: 20 Spells: 5/9 levels left rFire . . . SeeInvis . d - -3 hand axe (curse) rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.05/turn A - +5 ring of dexterity MPRegen 0.11/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 2 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 long sword b - a +0 dagger d - a cursed -3 hand axe (weapon) Missiles f - 6 javelins (quivered) Armour c - a +0 robe (worn) Jewellery A - a +5 ring of dexterity (left hand) Comestibles e - 3 rations Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 4.2 Spellcasting * Level 1.3 Conjurations - Level 4.8 Necromancy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger b - Blink Tloc N/A 21% 2 #...... x - Magic Dart Conj #... 8% 1 None z - Pain Necr ###. 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 1% 1 None Vampiric Draining Necr ###....... 5% 3 ###.... Regeneration Chrm/Necr ##........ 16% 3 ###.... Animate Dead Necr N/A 19% 4 ####... Call Imp Summ #....... 21% 2 #...... Slow Hex #....... 21% 2 #...... Conjure Flame Conj/Fire #....... 30% 3 ###.... Mephitic Cloud Conj/Pois/Air #....... 32% 3 ###.... Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Hepliaklqana Annotations: D:4 Grinder Message History Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, chance to defeat MR: 87%) The adder writhes in agony. You kill the adder! Your Conjurations skill increases to level 1! Okay, then. Found 6 atropa-tipped darts. A jackal comes into view. The jackal barks! You hear a bark! A jackal comes into view. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 91%) The jackal writhes in agony. The jackal bites you but does no damage. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (moderately wounded, chance to defeat MR: 91%) The jackal writhes in agony. You kill the jackal! Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (chance to defeat MR: 91%) The jackal writhes in agony. The jackal barely misses you. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (severely wounded, chance to defeat MR: 91%) The jackal barely resists. The jackal bites you. You die... ########### #.........# #.#######.# #.#######.## #######.##.......# #..........####..# #†#####.#### #..# ##.## #... #@.# #>$(# #...#...†hh.# .".?.........###..#.# #...#.........##...... .................(....# ..=....S......##.....## .#.###.#.. ...###.### .... .#.. ##.# #... # . .. # #.###.##.## You could see 2 jackals. Vanquished Creatures An adder (D:2) A worm (D:3) A dart slug (D:2) A giant cockroach (D:1) A goblin (D:2) A jackal (D:2) A quokka (D:3) 2 kobolds 2 rats 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 144 | D:1 | You fall into a shaft and drop 1 floor! 182 | D:3 | Found a hazy altar of Hepliaklqana. 220 | D:3 | Learned a level 1 spell: Magic Dart 250 | D:4 | Noticed Grinder 325 | D:2 | Reached XP level 2. HP: 4/15 MP: 0/8 360 | D:2 | Learned a level 2 spell: Blink 372 | D:2 | You fall into a shaft and drop 1 floor! 384 | D:3 | Reached skill level 4 in Spellcasting 418 | D:2 | Reached skill level 1 in Conjurations 437 | D:2 | Slain by a jackal Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_loops_ring D:2: layout_loops_ring, nicolae_overflow_hidden_temple, first_ration, uniq_crazy_yiuf_cottage D:3: layout_basic, nicolae_overflow_crystal_walls, zin_scriptorium, nicolae_ru_awakened_eye D:4: corexii_shack_village, layout_basic, kennysheep_mini, evilmike_ruin_ashenzari, grunt_temple_overflow_open, minmay_temple_entry_overgrown, serial_shops, nicolae_shop_trees, shop, nicolae_shop_statue_plus, shop_fountains, nicolae_shop_trees, lemuel_statue_altar, uniq_grinder, uniq_blork_the_orc, uniq_menkaure, uniq_eustachio Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.2 Conjurations | 1 | 1.3 Dodging | | 2.4 Stealth | | 2.4 Necromancy | | 4.8 Action || total -------------------------++------- Cast: Pain || 28 Use: Scroll || 2 Armor: Robe || 1 Dodge: Dodged || 3 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 34 | 0 | 0.0 | 11 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 3 | 0 | 0.0 | 2 | 0 | 0.0 D:2 | 22 | 0 | 0.0 | 5 | 0 | 0.0 D:3 | 9 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 109.2 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 109.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.5 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_loops_ring D:2: layout_loops_ring, nicolae_overflow_hidden_temple, first_ration, uniq_crazy_yiuf_cottage D:3: layout_basic, nicolae_overflow_crystal_walls, zin_scriptorium, nicolae_ru_awakened_eye D:4: corexii_shack_village, layout_basic, kennysheep_mini, evilmike_ruin_ashenzari, grunt_temple_overflow_open, minmay_temple_entry_overgrown, serial_shops, nicolae_shop_trees, shop, nicolae_shop_statue_plus, shop_fountains, nicolae_shop_trees, lemuel_statue_altar, uniq_grinder, uniq_blork_the_orc, uniq_menkaure, uniq_eustachio