Dungeon Crawl Stone Soup version 0.24-a0-619-gb7544fd237 (webtiles) character file. Game seed: 855244543047027570, levelgen mode: deterministic 5 glosham the Grave Robber (level 1, -2/10 HPs) Began as a Deep Elf Necromancer on Sept 18, 2019. Slain by a jackal (3 damage) ... on level 1 of the Dungeon. The game lasted 00:01:40 (96 turns). glosham the Grave Robber (Deep Elf Necromancer) Turns: 96, Time: 00:01:40 Health: -2/10 AC: 2 Str: 5 XL: 1 Next: 66% Magic: 0/7 EV: 13 Int: 19 God: Gold: 18 SH: 0 Dex: 15 Spells: 6/7 levels left rFire . . . SeeInvis . a - +0 spear rCold . . . Gourm . (no shield) rNeg . . . Faith . c - +0 robe rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.10/turn (no ring) @: no status effects A: no striking features a: no special abilities You were on level 1 of the Dungeon. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 18 gold pieces. Inventory: Hand Weapons a - a +0 spear (weapon) Missiles b - 3 boomerangs (quivered) Armour c - a +0 robe (worn) Comestibles e - a ration Skills: - Level 2.4 Dodging - Level 2.4 Stealth * Level 3.6 Spellcasting - Level 4.8 Necromancy You had 6 spell levels left. You knew the following spells: Your Spells Type Power Failure Level Hunger z - Pain Necr ###. 1% 1 None Your spell library contained the following spells: Spells Type Power Failure Level Hunger Animate Skeleton Necr N/A 1% 1 None Vampiric Draining Necr ###....... 6% 3 ###.... Regeneration Chrm/Necr ##........ 16% 3 ###.... Animate Dead Necr N/A 19% 4 ####... Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, chance to defeat MR: 91%) The jackal barely resists. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, chance to defeat MR: 91%) The jackal barely resists. The jackal closely misses you. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (lightly wounded, chance to defeat MR: 91%) The jackal writhes in agony. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Unknown command. Casting: Pain (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Pain (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (almost dead, chance to defeat MR: 91%) The jackal writhes in agony! You kill the jackal! The jackal closely misses you. The jackal barely misses you. The jackal completely misses you. The jackal barely misses you. Throwing (i - inventory) b - 3 boomerangs (quivered) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal You throw a boomerang. The boomerang barely misses the jackal. The jackal barely misses you. The jackal misses you. Throwing (i - inventory) b - 3 boomerangs (quivered) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal You throw a boomerang. The boomerang closely misses the jackal. The jackal bites you. You die... ##### ###...## ###†..#..## ###...####.h## ###...### ##@h# ###...### ##..# ##...### #.... ...### ##.....# .### #.. ..... ## #.++++++. ..+....+ #.+....+ #.+..<.+ You could see 2 jackals. Vanquished Creatures A bat (D:1) A hobgoblin (D:1) 2 jackals (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Deep Elf Necromancer began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 93 | D:1 | HP: 1/10 [jackal (3)] 96 | D:1 | Slain by a jackal Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic Action || total -------------------------++------- Throw: Boomerang || 2 Cast: Pain || 8 Use: Scroll || 1 Dodge: Dodged || 8 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 8 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 96.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 96.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: lightli_arrival_maybe_door_vault, layout_basic