Dungeon Crawl Stone Soup version 0.24-a0-693-g39a19ac0f1 (webtiles) character file. Game seed: 8678936838419714045, levelgen mode: deterministic 0 glosham the Skirmisher (level 1, 14/14 HPs) Began as a Kobold Abyssal Knight on Sept 28, 2019. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:01:19 (51 turns). glosham the Skirmisher (Kobold Abyssal Knight) Turns: 51, Time: 00:01:19 Health: 14/14 AC: 6 Str: 9 XL: 1 Next: 0% Magic: 1/2 EV: 6 Int: 13 God: Lugonu [......] Gold: 0 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 short sword rCold . . . Gourm . (shield restricted) rNeg . . . Faith . c - -2 chain mail (curse) rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: small, carnivore a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. Inventory: Hand Weapons a - a +1 short sword (weapon) Armour b - a +0 leather armour c - a cursed -2 chain mail (worn) Comestibles e - 2 rations Skills: * Level 3.2 Fighting - Level 2.6 Short Blades - Level 0.7 Armour - Level 2.4 Dodging - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are carnivorous and can eat meat at any time. Message History e - a ration Welcome, glosham the Kobold Abyssal Knight. It is said that the Orb of Zot exists deep within this dungeon. Lugonu says: Depart the Abyss and spread corruption, my servant! (use the ability menu to exit the Abyss) Press ? for a list of commands and other information. Found a corrupted altar of Lugonu. Found a corrupted altar of Lugonu. Found a gateway leading out of the Abyss. An efreet comes into view. It is wielding a +1 scimitar of flaming. Found a ration. Found a glowing chain mail. You see here a ration. e - 2 rations (gained 1) Found a scroll labeled XERIW NITZ. A raiju comes into view. Found a gateway leading out of the Abyss. Found 6 gold pieces. There is a gateway leading out of the Abyss here. The raiju barks! You see here a glowing chain mail. c - a glowing chain mail You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. Wear which item? (? for menu, Esc to quit) You finish taking off your +0 leather armour. You finish putting on your cursed -2 chain mail. Oops, that feels deathly cold. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #+# #.## #..## #...## ##....## #####......## +.....@.....# #####......## ##....## #...## #..## #.## #+# There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Kobold Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 14/14 MP: 2/2 0 | Abyss:1 | Found a corrupted altar of Lugonu. 24 | Abyss:1 | Noticed an efreet 32 | Abyss:1 | Noticed a raiju 40 | D:1 | Escaped the Abyss 51 | D:1 | Quit the game Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_loops_cross Action || total -------------------------++------- Invok: Depart the Abyss || 1 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 25.5 Dungeon | 21.6 | 21.6 | 0.0 | 0.0 | 0.0 | 11.0 Abyss | 78.4 | 78.4 | 0.0 | 0.0 | 0.0 | 40.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: mrwooster_arrival_arrow, layout_loops_cross