Dungeon Crawl Stone Soup version 0.25-a0-41-g6cf4ce537d (webtiles) character file. Game seed: 11845577632808068317, levelgen mode: deterministic 0 glosham the Skirmisher (level 1, 14/14 HPs) Began as a Kobold Abyssal Knight on Oct 21, 2019. Was an Initiate of Lugonu. Quit the game on level 1 of the Dungeon. The game lasted 00:03:57 (110 turns). glosham the Skirmisher (Kobold Abyssal Knight) Turns: 110, Time: 00:03:58 Health: 14/14 AC: 3 Str: 9 XL: 1 Next: 0% Magic: 1/2 EV: 14 Int: 13 God: Lugonu [......] Gold: 37 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +1 short sword rCold . . . Gourm . (shield restricted) rNeg . . . Faith . b - +0 leather armour rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... z - amulet of magic regeneration HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: no status effects A: small, carnivore a: Renounce Religion You were on level 1 of the Dungeon. You worshipped Lugonu. Lugonu was noncommittal. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You visited the Abyss 1 time. You collected 37 gold pieces. Inventory: Hand Weapons a - a +1 short sword (weapon) Armour b - a +0 leather armour (worn) Jewellery z - an amulet of magic regeneration (around neck) Potions d - a potion of heal wounds {unknown} f - a potion of mutation {!q} Comestibles e - a ration Skills: * Level 3.2 Fighting - Level 2.6 Short Blades - Level 0.7 Armour - Level 2.4 Dodging - Level 2.0 Invocations You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are carnivorous and can eat meat at any time. Message History Found a gateway leading out of the Abyss. A wretched star comes into view. A large abomination comes into view. Found a gateway leading deeper into the Abyss. There is a gateway leading deeper into the Abyss here. You plunge deeper into the Abyss. Found a scroll labeled UFOYCO MISE. Found a smoky green potion. Found a grey potion. You see here a scroll labeled UFOYCO MISE. You see here a grey potion. d - a grey potion You see here a scroll labeled UFOYCO MISE. As you read the scroll labeled UFOYCO MISE, it crumbles to dust. You feel strangely unstable. You feel the power of the Abyss delaying your translocation! It was a scroll of teleportation. You see here a smoky green potion. f - a smoky green potion As you read the scroll labeled YSTERE TEFFIR, it crumbles to dust. It is a scroll of identify. f - a potion of mutation You are suddenly pulled into a different region of the Abyss! Found 37 gold pieces. Found a tiny brass amulet. Found 9 sling bullets. You see here 37 gold pieces. You now have 37 gold pieces. A small abomination comes into view. You see here a tiny brass amulet. z - a tiny brass amulet Found 30 gold pieces. A flying skull comes into view. The flying skull gives a hideous shriek! You pass through the gate. You can no longer depart the Abyss at will. There is a staircase leading out of the dungeon here. You sense that the amulet cannot attune itself to your exhausted body. z - an amulet of magic regeneration (around neck) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ♣♣♣ ♣@♣ ♣.PPPPP.♣ ♣.P≈≈≈P.♣ ♣.P≈8≈P.♣ ♣.P≈≈≈P.♣ ♣.PPPPP.♣ ♣.......♣ ♣♣♣♣♣♣♣♣♣ There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Kobold Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 14/14 MP: 2/2 31 | Abyss:1 | Noticed a wretched star 36 | Abyss:1 | Noticed a large abomination 51 | Abyss:2 | Noticed a thrashing horror 95 | Abyss:2 | Noticed a small abomination 106 | Abyss:2 | Noticed a smoke demon 107 | Abyss:2 | Noticed a flying skull 108 | D:1 | Escaped the Abyss 110 | D:1 | Quit the game Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_loops_corners, grunt_decor_cap Action || total -------------------------++------- Invok: Depart the Abyss || 1 Use: Scroll || 2 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 36.7 Dungeon | 1.8 | 1.8 | 0.0 | 0.0 | 0.0 | 2.0 Abyss | 98.2 | 98.2 | 0.0 | 0.0 | 0.0 | 54.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_loops_corners, grunt_decor_cap