Dungeon Crawl Stone Soup version 0.25-a0-597-gb30770a0c0 (webtiles) character file. Game seed: 6967659397484060224, levelgen mode: deterministic 198 glosham the Skirmisher (level 6, -1/37 HPs) Began as a Kobold Abyssal Knight on Mar 15, 2020. Was a Believer of Lugonu. Slain by Sigmund ... wielding a +0 scythe (3 damage) ... on level 2 of the Dungeon. The game lasted 00:23:32 (911 turns). glosham the Skirmisher (Kobold Abyssal Knight) Turns: 911, Time: 00:23:33 Health: -1/37 AC: 7 Str: 9 (11) XL: 6 Next: 6% Magic: 7/7 EV: 13 Int: 9 (11) God: Lugonu [**....] Gold: 125 SH: 0 Dex: 16 (17) Spells: 5/5 levels left rFire . . . SeeInvis . b - +0 whip (venom) rCold . . . Gourm . (shield restricted) rNeg . . . Faith . X - +0 ring mail (curse) rPois . Spirit . U - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . V - +0 pair of gloves MR ..... Rnd*Rage + (no boots) Stlth +.........Rnd*Tele + (no amulet) HPRegen 0.12/turn A - +2 ring of dexterity MPRegen 0.10/turn (no ring) @: flying A: small, [berserk 2], [blurry vision 3], carnivore, [deterioration 2], [dopey 1], [frail 1], [screaming 2], [teleportitis 1] a: Depart the Abyss, Bend Space, Renounce Religion You were on level 2 of the Dungeon. You worshipped Lugonu. Lugonu was pleased with you. You were completely stuffed. You visited 1 branch of the dungeon, and saw 2 of its levels. You visited the Abyss 1 time. You collected 125 gold pieces. Inventory: Hand Weapons a - a +1 short sword b - a +0 whip of venom (weapon) c - a +0 hunting sling d - a +0 spear Missiles f - 3 datura-tipped darts i - 20 poisoned darts (quivered) l - 9 bolts n - 20 stones Armour U - a +0 helmet (worn) V - a +0 pair of gloves (worn) X - a cursed +0 ring mail (worn) Jewellery A - a +2 ring of dexterity (left hand) Scrolls g - a scroll of teleportation {unknown} Potions h - a potion of brilliance j - 2 potions of stabbing u - 2 potions of resistance Comestibles e - 4 rations m - 14 chunks of flesh Skills: * Level 6.9 Fighting - Level 2.6 Short Blades - Level 0.7 Armour - Level 2.4 Dodging - Level 2.0 Invocations You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Sigmund Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are carnivorous and can eat meat at any time. [You often lose your temper in combat.] [Scrolls take you much longer to read.] [Your body often deteriorates upon taking damage.] [You are dopey. (Int -2)] [You are frail. (-10% HP)] [You sometimes yell uncontrollably at your foes.] [You are occasionally teleported next to monsters.] Message History Some of the chunks of flesh in your inventory have rotted away. Sigmund the Dreaded comes into view. He is wielding a +0 scythe. Sigmund shouts! Sigmund barely misses you. Okay, then. It was a potion of flight. You feel very buoyant. You fly up into the air. Sigmund points at you and mumbles some strange words. The magic dart hits you! * * * LOW HITPOINT WARNING * * * Your body deteriorates! You feel weakened. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. Sigmund completely misses you. Okay, then. Your ring mail prevents you from hitting Sigmund. Sigmund gestures at you while chanting. You resist with some effort. You closely miss Sigmund. Sigmund hits you but does no damage. You hit Sigmund. Sigmund is poisoned. Sigmund is lightly wounded. You barely miss Sigmund. Sigmund is lightly wounded. Sigmund casts a spell at you. The puff of flame misses you. Sigmund misses you. You completely miss Sigmund. Sigmund is lightly wounded. You hit Sigmund. Sigmund looks as sick as possible! Sigmund is lightly wounded. Sigmund barely misses you. Your ring mail prevents you from hitting Sigmund. Sigmund is moderately wounded. Sigmund casts a spell. Sigmund flickers and vanishes! You barely miss something. Something hits you. * * * LOW HITPOINT WARNING * * * You closely miss something. Something hits you. You die... # ####### ##....# ##### ##....########..@# ##......#......#.{...# ##....#...##########.... ##....##...# ## ###.####.#.# #...####.#... #.............. #........###### ....###### There were no monsters in sight! Vanquished Creatures Robin (D:2) 3 gnolls (D:2) 3 adders An ooze (D:1) 2 worms (D:2) A dart slug (D:1) 2 ball pythons 2 giant cockroaches 10 goblins (D:2) 6 hobgoblins (D:2) A quokka (D:2) 3 bats (D:1) 5 frilled lizards 2 kobolds 2 rats 44 creatures vanquished. Vanquished Creatures (collateral kills) An ogre (D:2) 1 creature vanquished. Grand Total: 45 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Kobold Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 14/14 MP: 2/2 41 | Abyss:2 | Noticed a small abomination 60 | Abyss:2 | Noticed a wretched star 62 | Abyss:2 | Noticed an iron imp 72 | Abyss:2 | Noticed a thrashing horror 84 | Abyss:2 | Noticed a starcursed mass 100 | Abyss:2 | Noticed a neqoxec 111 | D:1 | Escaped the Abyss 335 | D:1 | Reached XP level 2. HP: 15/16 MP: 3/3 451 | D:1 | Reached skill level 4 in Fighting 481 | D:1 | Reached * piety under Lugonu 572 | D:1 | Reached XP level 3. HP: 19/19 MP: 4/4 663 | D:2 | Reached skill level 5 in Fighting 695 | D:2 | Noticed Robin 719 | D:2 | Reached XP level 4. HP: 16/24 MP: 5/5 760 | D:2 | Killed Robin 833 | D:2 | Reached ** piety under Lugonu 833 | D:2 | Reached XP level 5. HP: 19/32 MP: 6/6 846 | D:2 | Noticed an ogre 850 | D:2 | Killed an ogre 850 | D:2 | Reached skill level 6 in Fighting 853 | D:2 | Reached XP level 6. HP: 17/37 MP: 7/7 899 | D:2 | Noticed Sigmund 910 | D:2 | HP: 2/37 [something (4)] 911 | D:2 | Slain by Sigmund Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic D:2: minmay_chambers_of_ones, layout_rooms, marbit_many_paths, first_ration, uniq_robin, uniq_sigmund Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 4 5 6 | 6.9 Short Blades | | 2.6 Armour | | 0.7 Dodging | | 2.4 Invocations | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 24 | || 24 Whip | 65 | 65 || 130 Throw: Dart | 1 | 9 || 10 Invok: Depart the Abyss | 1 | || 1 Use: Scroll | 7 | || 7 Potion | | 3 || 3 Eat: Chunk | 8 | 1 || 9 Armor: Leather armour | 12 | || 12 Ring mail | 10 | 13 || 23 Dodge: Dodged | 66 | 36 || 102 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 243 | 41 | 14.4 | 30 | 15 | 33.3 +---------+---------+-------+---------+---------+------- D:1 | 36 | 0 | 0.0 | 12 | 0 | 0.0 D:2 | 207 | 41 | 16.5 | 18 | 15 | 45.5 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 1.3 | 0.8 | 0.0 | 224.8 Dungeon | 87.8 | 87.7 | 1.5 | 0.9 | 0.0 | 394.0 Abyss | 12.2 | 12.3 | 0.0 | 0.0 | 0.0 | 55.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 71.0 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 142.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: dpeg_arrival_pits, layout_basic D:2: minmay_chambers_of_ones, layout_rooms, marbit_many_paths, first_ration, uniq_robin, uniq_sigmund