Dungeon Crawl Stone Soup version 0.25-a0-697-g890751e744 (webtiles) character file. Game seed: 15797989441340138218, levelgen mode: deterministic 201 glosham the Skirmisher (level 6, -2/42 HPs) Began as a Kobold Abyssal Knight on Apr 1, 2020. Was a Follower of Lugonu. Slain by Grinder (3 damage) ... on level 3 of the Dungeon. The game lasted 00:24:37 (1485 turns). glosham the Skirmisher (Kobold Abyssal Knight) Turns: 1485, Time: 00:24:38 Health: -2/42 AC: 7 Str: 11 XL: 6 Next: 7% Magic: 7/7 EV: 11 Int: 14 God: Lugonu [*.....] Gold: 67 SH: 0 Dex: 14 Spells: 5/5 levels left rFire . . . SeeInvis . a - +1 short sword rCold . . . Gourm . (shield restricted) rNeg . . . Faith . X - +0 scale mail rPois . Spirit . U - +0 helmet rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth .......... (no amulet) HPRegen 0.14/turn (no ring) MPRegen 0.10/turn (no ring) @: brilliant A: small, carnivore a: Depart the Abyss, Renounce Religion You were on level 3 of the Dungeon. You worshipped Lugonu. Lugonu was aware of your devotion. You were completely stuffed. You visited 1 branch of the dungeon, and saw 3 of its levels. You visited the Abyss 1 time. You collected 67 gold pieces. Inventory: Hand Weapons a - a +1 short sword (weapon) b - a +1 dagger of speed c - a +0 hunting sling d - a +0 spear Missiles f - 87 stones (quivered) j - 41 bolts l - 17 sling bullets Armour h - a +0 leather armour k - a +0 ring mail U - a +0 helmet (worn) X - a +0 scale mail (worn) Comestibles e - 4 rations g - 10 chunks of flesh Skills: * Level 6.9 Fighting - Level 2.6 Short Blades - Level 0.7 Armour - Level 2.4 Dodging - Level 2.0 Invocations You had 5 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Grinder Innate Abilities, Weirdness & Mutations You are small and have problems with some larger weapons. You are carnivorous and can eat meat at any time. Message History You kill the adder! Lugonu accepts your kill. You hit Grinder. Grinder is lightly wounded. Grinder gestures at you. Pain shoots through your body! You barely miss Grinder. Grinder is lightly wounded. You feel sick. Grinder hits you but does no damage. You hit Grinder. Grinder is lightly wounded. Grinder hits you. You closely miss Grinder. Grinder is lightly wounded. Grinder hits you but does no damage. You hit Grinder. Grinder is lightly wounded. Grinder hits you. * * * LOW HITPOINT WARNING * * * You writhe in agony. * * * LOW HITPOINT WARNING * * * You feel better. Grinder gestures at you. Pain shoots through your body! * * * LOW HITPOINT WARNING * * * You hit Grinder. Grinder is moderately wounded. Grinder gestures at you. You resist with significant effort. You closely miss Grinder. Grinder is moderately wounded. Grinder hits you. * * * LOW HITPOINT WARNING * * * You hit Grinder. Grinder is moderately wounded. Grinder hits you but does no damage. You closely miss Grinder. Grinder is moderately wounded. Grinder hits you. You die... ...####.######).# #.# #..# #.# #..# #.######..# #..รท......# #.#####..#####.## .5.S.....# #.# ...?...#5# #.# #.####.#@# #.# #.#.# #.# ..... ..# #.#.## ## #.#.# #.#.# ..# #.# You could see Grinder. Vanquished Creatures An eye of draining (shapeshifter) (Abyss:2) Terence (D:2) 3 gnolls (D:3) 3 adders 2 giant cockroaches (D:1) 6 goblins 5 hobgoblins 3 quokkas A ball python (D:1) 2 bats A frilled lizard (D:1) 4 kobolds 3 rats 35 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | Abyss:1 | glosham the Kobold Abyssal Knight began the quest for the | Orb. 0 | Abyss:1 | Reached XP level 1. HP: 14/14 MP: 2/2 30 | Abyss:2 | Noticed an eye of draining 59 | Abyss:2 | Killed an eye of draining 59 | Abyss:2 | Reached skill level 5 in Fighting 59 | Abyss:2 | Reached XP level 2. HP: 22/22 MP: 0/3 59 | Abyss:2 | Reached XP level 3. HP: 27/27 MP: 0/4 59 | Abyss:2 | Reached XP level 4. HP: 32/32 MP: 0/5 106 | Abyss:3 | Noticed a small abomination 106 | Abyss:3 | Noticed a thrashing horror 112 | Abyss:3 | HP: 1/32 [thrashing horror (5)] 113 | D:1 | Escaped the Abyss 371 | D:1 | Reached * piety under Lugonu 371 | D:1 | Reached XP level 5. HP: 22/36 MP: 6/6 573 | D:2 | Reached skill level 6 in Fighting 1074 | D:2 | Noticed Terence 1099 | D:2 | Killed Terence 1455 | D:3 | Reached XP level 6. HP: 12/42 MP: 7/7 1465 | D:3 | Noticed Grinder 1483 | D:3 | HP: 1/42 [Grinder (5)] 1485 | D:3 | Slain by Grinder Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_loops_ring D:2: layout_loops_ring, first_ration, chequers_serial_rivers_room_b, uniq_terence D:3: layout_loops_ring, lemuel_round_altar, gammafunk_temple_overflow_wave, ashenzari_altar_1, uniq_grinder Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Fighting | 5 6 | 6.9 Short Blades | | 2.6 Armour | | 0.7 Dodging | | 2.4 Invocations | | 2.0 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Short sword | 26 | 134 || 160 Fire: Hunting sling | | 3 || 3 Invok: Depart the Abyss | | 1 || 1 Use: Scroll | | 3 || 3 Potion | | 4 || 4 Eat: Chunk | | 10 || 10 Armor: Scale mail | | 41 || 41 Leather armour | | 1 || 1 Dodge: Dodged | | 60 || 60 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 252 | 36 | 12.5 | 34 | 1 | 2.9 +---------+---------+-------+---------+---------+------- D:1 | 22 | 0 | 0.0 | 14 | 0 | 0.0 D:2 | 30 | 36 | 54.5 | 13 | 1 | 7.1 D:3 | 71 | 0 | 0.0 | 6 | 0 | 0.0 Abyss:2 | 129 | 0 | 0.0 | 1 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 6.0 | 0.1 | 1.1 | 232.7 Dungeon | 92.4 | 91.9 | 6.5 | 0.2 | 1.2 | 427.7 Abyss | 7.6 | 8.1 | 0.0 | 0.0 | 0.0 | 37.7 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 48.0 Dungeon | 97.1 | 97.1 | N/A | N/A | 55.2 | 53.0 Abyss | 2.9 | 2.9 | N/A | N/A | 44.8 | 43.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: heliophobic_arrival_glass_houses, layout_loops_ring D:2: layout_loops_ring, first_ration, chequers_serial_rivers_room_b, uniq_terence D:3: layout_loops_ring, lemuel_round_altar, gammafunk_temple_overflow_wave, ashenzari_altar_1, uniq_grinder