Dungeon Crawl Stone Soup version 0.25-a0-737-g26c3a87c45 (webtiles) character file. Game seed: 16680923207218858030, levelgen mode: deterministic 24 glosham the Ducker (level 2, -4/14 HPs) Began as a Felid Berserker on Apr 12, 2020. Was a Follower of Trog. Slain by a hobgoblin ... wielding a +0 club (6 damage) ... on level 2 of the Dungeon. The game lasted 00:14:26 (587 turns). glosham the Ducker (Felid Berserker) Turns: 587, Time: 00:14:27 Health: -4/14 AC: 1 Str: 13 XL: 2 Next: 79% Magic: 3/3 EV: 19 Int: 8 God: Trog [*.....] Gold: 49 SH: 0 Dex: 15 Spells: 1/1 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ z - amulet of inaccuracy (curse) HPRegen 0.04/turn Z - ring of wizardry (curse) MPRegen 0.08/turn (no ring) @: berserk cooldown, slowed, slow A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: Berserk, Renounce Religion You were on level 2 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were completely stuffed. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 49 gold pieces. Inventory: Jewellery z - a cursed amulet of inaccuracy (around neck) Z - a cursed ring of wizardry (left paw) Scrolls k - a scroll of teleportation Potions a - 2 potions of brilliance r - 2 potions of curing Comestibles b - 7 chunks of flesh e - 2 rations Skills: + Level 3.2 Fighting + Level 4.3 Dodging + Level 1.4 Stealth * Level 3.4 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History You aren't carrying any armour which can be enchanted further. You miss the leopard gecko. The leopard gecko hisses angrily. The leopard gecko bites you. You scratch the leopard gecko but do no damage. The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * The leopard gecko barely misses you. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The leopard gecko bites you. * * * LOW HITPOINT WARNING * * * You barely miss the leopard gecko. Your claw misses the leopard gecko. The leopard gecko barely misses you. You miss the leopard gecko. Your bite misses the leopard gecko. You claw the leopard gecko! You kill the leopard gecko! Trog accepts your kill. Eating one of 8 chunks of flesh. You eat one of the 8 chunks of flesh. This raw flesh tastes great. You feel a strong urge to attack something. You feel your anger nearly subside. You are no longer berserk. You are exhausted. You feel yourself slow down. You see here a club. A goblin comes into view. The goblin shouts! You hear a shout! A hobgoblin comes into view. It is wielding a +0 club. The hobgoblin shouts! You barely miss the goblin. Your bite misses the goblin. The goblin barely misses you. You claw the goblin! You kill the goblin! Trog accepts your kill. You see here a goblin corpse. You scratch the hobgoblin but do no damage. The hobgoblin completely misses you. You scratch the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you with a +0 club. You die... #.#.......# #.#..รท....# #.#.......# #.#.......# #.#.......# #.#.......# #.#.......# #.######### #@# #g# #.# #.# ... ... ... ..... You could see a hobgoblin. Vanquished Creatures 2 dart slugs (D:1) A leopard gecko (D:2) A bat (D:2) 2 giant cockroaches 3 goblins 4 jackals (D:1) 4 rats (D:1) 17 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Felid Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 346 | D:1 | Reached XP level 2. HP: 6/14 MP: 3/3 349 | D:1 | Reached skill level 1 in Stealth 566 | D:2 | HP: 2/21 [leopard gecko (2)] 587 | D:2 | Slain by a hobgoblin Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_rooms, serial_corexii_hall, corexii_hall_statues_i, corexii_hall_statues_i, minivault_4 D:2: layout_basic Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 | 1.4 Fighting | | 3.2 Dodging | | 4.3 Unarmed Combat | | 3.4 Action || total -------------------------++------- Melee: Unarmed || 60 Bite || 3 Invok: Berserk || 1 Use: Scroll || 8 Eat: Chunk || 8 Armor: Skin || 1 Dodge: Dodged || 43 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 35 | 0 | 0.0 | 17 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 24 | 0 | 0.0 | 12 | 0 | 0.0 D:2 | 11 | 0 | 0.0 | 5 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.3 | 0.0 | 293.5 Dungeon | 100.0 | 100.0 | 0.0 | 0.3 | 0.0 | 293.5 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.5 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_rooms, serial_corexii_hall, corexii_hall_statues_i, corexii_hall_statues_i, minivault_4 D:2: layout_basic