Dungeon Crawl Stone Soup version 0.25-a0-815-gab441bd002 (webtiles) character file. Game seed: 10115186257513210449, levelgen mode: deterministic 28 glosham the Ducker (level 2, -2/14 HPs) Began as a Felid Berserker on Apr 20, 2020. Was a Follower of Trog. Slain by an adder (5 damage) ... on level 2 of the Dungeon. The game lasted 00:05:33 (264 turns). glosham the Ducker (Felid Berserker) Turns: 264, Time: 00:05:33 Health: -2/14 AC: 1 Str: 13 XL: 2 Next: 96% Magic: 3/3 EV: 20 Int: 8 God: Trog [*.....] Gold: 37 SH: 0 Dex: 15 Spells: 1/1 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: Berserk, Renounce Religion You were on level 2 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were completely stuffed. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 37 gold pieces. Inventory: Scrolls o - a scroll of remove curse p - a scroll of identify Comestibles a - 3 chunks of flesh e - 3 rations Skills: - Level 3.0 Fighting * Level 4.8 Dodging * Level 3.6 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History The adder is almost dead. * * * LOW HITPOINT WARNING * * * You feel sick. The adder closely misses you. You miss the adder. The adder is almost dead. The adder misses you. x2 You claw the adder! You kill the adder! Trog accepts your kill. * * * LOW HITPOINT WARNING * * * You feel sick. Things that are here: an adder corpse; a goblin corpse x2 You feel better. Butcher an adder corpse? [(y)es/(n)o/(a)ll/(q)uit/?] You butcher the adder corpse. You butcher the goblin corpse. x2 Items here: %%% ÷÷÷ Eating a chunk of flesh. You eat the chunk of flesh. This raw flesh tastes great. Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes great. Eating one of 2 chunks of flesh. You eat one of the 2 chunks of flesh. This raw flesh tastes great. a - a chunk of flesh; a - 3 chunks of flesh (gained 2) You see here a scroll of identify. p - a scroll of identify An adder comes into view. You miss the adder. The adder bites you. You scratch the adder. The adder is heavily wounded. The adder barely misses you. You scratch the adder. The adder is severely wounded. The adder bites you. * * * LOW HITPOINT WARNING * * * You miss the adder. The adder is severely wounded. The adder bites you. You die... #...........# ###..........# #............# #.#........[## ####.#.........# #....#....÷....# #.####<........# #.# #####.###.# ####.# #......@.# ..##.# #.##.###S.# #....# #.##.# #.# #....#####.##.# ..### #..........##.# ...## #.##.########.# #... #.##.# #.# ####.### ..##.# #.###....# ####.# #.##.....# You could see an adder. Vanquished Creatures 2 adders (D:2) 3 goblins 3 bats A frilled lizard (D:2) A kobold (D:2) 2 rats (D:2) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Felid Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 114 | D:2 | Reached XP level 2. HP: 13/14 MP: 3/3 264 | D:2 | Slain by an adder Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_loops_ring, nrook_uturn D:2: layout_loops_ring, first_ration, hangedman_feature_mirror, grunt_decor_mini_mirrors, minmay_randomly_rotated_circles Action || total -------------------------++------- Melee: Unarmed || 36 Bite || 2 Punch || 1 Use: Scroll || 2 Potion || 1 Stab: Sleeping || 2 Eat: Chunk || 6 Armor: Skin || 1 Dodge: Dodged || 26 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 40 | 0 | 0.0 | 12 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 5 | 0 | 0.0 | 3 | 0 | 0.0 D:2 | 35 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 132.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 132.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 20.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_loops_ring, nrook_uturn D:2: layout_loops_ring, first_ration, hangedman_feature_mirror, grunt_decor_mini_mirrors, minmay_randomly_rotated_circles