Dungeon Crawl Stone Soup version 0.25-a0-1119-g28b6fd0c3b (webtiles) character file. Game seed: 9202766341531470382, levelgen mode: deterministic 0 glosham the Ducker (level 1, 10/10 HPs) Began as a Felid Berserker on May 18, 2020. Was a Follower of Trog. Quit the game on level 1 of the Dungeon. The game lasted 00:01:38 (116 turns). glosham the Ducker (Felid Berserker) Turns: 116, Time: 00:01:39 Health: 10/10 AC: 1 Str: 13 XL: 1 Next: 0% Magic: 2/2 EV: 19 Int: 8 God: Trog [*.....] Gold: 11 SH: 0 Dex: 15 Spells: 0/0 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.03/turn (no ring) MPRegen 0.08/turn (no ring) @: quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: Berserk, Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 11 gold pieces. Inventory: Scrolls a - a scroll of identify {unknown} Comestibles e - a ration Skills: + Level 3.0 Fighting + Level 4.0 Dodging + Level 0.0 Stealth * Level 3.0 Unarmed Combat You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History Welcome, glosham the Felid Berserker. Will you prevail where others failed? Will you find the Orb of Zot? Trog says: Kill them all! Press ? for a list of commands and other information. Found a staircase leading out of the dungeon. Found a helmet. Found a scroll labeled QAEXYE VUEPRIU. You see here a scroll labeled QAEXYE VUEPRIU. a - a scroll labeled QAEXYE VUEPRIU Found 11 gold pieces. You see here 11 gold pieces. You now have 11 gold pieces. Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) ############# ####...........#### ####.................#### #.......##.######.......## .....####.......####.....## ...###..........@..###....## ..##.....#######.....##....# ..#....###.....###....##...## .####..#.........##....#....# ##........#####...##...##...# #....######...##...#....#...# #[...#......<......######...# #....#...##...##...#........# ##...## #####...##...###### There were no monsters in sight! Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Felid Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 116 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_c, layout_loops_ring Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 0 | 0 | N/A | 0 | 0 | -nan +---------+---------+-------+---------+---------+------- +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 21.6 | 0.0 | 0.0 | 91.0 Dungeon | 100.0 | 100.0 | 21.6 | 0.0 | 0.0 | 91.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: dpeg_arrival_circle_labyrinth_c, layout_loops_ring