Dungeon Crawl Stone Soup version 0.26-a0-6-g448add79b7 (webtiles) character file. Game seed: 12467901120238882825, levelgen mode: deterministic 7 glosham the Skirmisher (level 1, 0/13 HPs) Began as a Deep Elf Berserker on May 24, 2020. Was a Follower of Trog. Slain by a hobgoblin ... wielding a +0 club (5 damage) ... on level 2 of the Dungeon. The game lasted 00:02:34 (152 turns). glosham the Skirmisher (Deep Elf Berserker) Turns: 152, Time: 00:02:35 Health: 0/13 AC: 2 Str: 14 XL: 1 Next: 91% Magic: 3/3 EV: 13 Int: 11 God: Trog [*.....] Gold: 19 SH: 0 Dex: 14 Spells: 0/0 levels left rFire . . . SeeInvis . a - +0 falchion rCold . . . Gourm . (no shield) rNeg . . . Faith . b - +0 animal skin rPois . Spirit . (no helmet) rElec . Reflect . (no cloak) rCorr . Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: berserk cooldown, slowed, very slow A: no striking features a: Berserk, Renounce Religion You were on level 2 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 19 gold pieces. Inventory: Hand Weapons a - a +0 falchion (weapon) Armour b - a +0 animal skin (worn) Scrolls d - a scroll of blinking {unknown} Comestibles c - 5 chunks of flesh e - 2 rations Skills: * Level 2.9 Fighting - Level 2.6 Long Blades - Level 1.5 Armour - Level 2.4 Dodging You couldn't memorise any spells. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Message History You hit the bat. You kill the bat! Trog accepts your kill. You hit the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you with a +0 club. You closely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin hits you with a +0 club. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You feel a lot more hungry. The hobgoblin barely misses you. You completely miss the hobgoblin. The hobgoblin is lightly wounded. The hobgoblin barely misses you. You riposte. You slash the hobgoblin! You kill the hobgoblin! Trog accepts your kill. The kobold closely misses you. You riposte. You slash the kobold! You kill the kobold! Trog accepts your kill. Things that are here: a +0 club; a hobgoblin corpse; a bat corpse Butcher a hobgoblin corpse? [(y)es/(n)o/(a)ll/(q)uit/?] Butcher a bat corpse? [(y)es/(n)o/(a)ll/(q)uit/?] Okay, then. You butcher the hobgoblin corpse. You feel a strong urge to attack something. Items here: % ) ÷ † a +0 club; a chunk of flesh; a hobgoblin skeleton; a bat corpse c - 5 chunks of flesh (gained 1) You feel your anger nearly subside. A hobgoblin comes into view. It is wielding a +0 club. You are no longer berserk. You pass out from exhaustion. You feel yourself slow down. The hobgoblin shouts! You can move again. You hit the hobgoblin but do no damage. The hobgoblin barely misses you. The hobgoblin hits you with a +0 club. You die... #.###.###.#.#.# #. #.......(.#.#.# #. #######.#####.#.#######. ..............#......... #######)################ #)# #.# #.# ######.# #.# #......# #@# #.####.# #g# #.####.# #.# #.#<...# #.# #.####### #.# #......÷. ..# ######### ### You could see a hobgoblin. Vanquished Creatures A goblin (D:1) A hobgoblin (D:2) A kobold (D:2) 2 bats 2 frilled lizards 7 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Deep Elf Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 152 | D:2 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic, st_stairs_8 D:2: layout_basic, gammafunk_temple_overflow_forgotten, first_ration, uniq_jessica, uniq_terence, uniq_sigmund Action || total -------------------------++------- Melee: Falchion || 19 Invok: Berserk || 1 Armor: Animal skin || 5 Dodge: Dodged || 18 Rpst.: Falchion || 5 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 10 | 1 | 9.1 | 6 | 1 | 14.3 +---------+---------+-------+---------+---------+------- D:1 | 3 | 1 | 25.0 | 2 | 1 | 33.3 D:2 | 7 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 76.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 76.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.5 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic, st_stairs_8 D:2: layout_basic, gammafunk_temple_overflow_forgotten, first_ration, uniq_jessica, uniq_terence, uniq_sigmund