Dungeon Crawl Stone Soup version 0.26-a0-34-g9e0bf03589 (webtiles) character file. Game seed: 238499588707620807, levelgen mode: deterministic 9 glosham the Ducker (level 2, -1/14 HPs) Began as a Felid Berserker on May 29, 2020. Was a Follower of Trog. Slain by a hobgoblin ... wielding a +0 club (4 damage) ... on level 1 of the Dungeon. The game lasted 00:01:44 (71 turns). glosham the Ducker (Felid Berserker) Turns: 71, Time: 00:01:45 Health: -1/14 AC: 1 Str: 13 XL: 2 Next: 6% Magic: 3/3 EV: 19 Int: 8 God: Trog [*.....] Gold: 10 SH: 0 Dex: 15 Spells: 1/1 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: berserk cooldown, slowed, slow A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: Berserk, Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were full. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 10 gold pieces. Inventory: Scrolls a - a scroll of teleportation {unknown} b - a scroll of identify {unknown} c - a scroll of remove curse {unknown} d - a scroll of amnesia {unknown} Comestibles e - a ration Skills: + Level 3.1 Fighting - Level 4.0 Dodging * Level 1.5 Stealth * Level 3.2 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Message History You closely miss the leopard gecko. The leopard gecko completely misses you. You claw the leopard gecko! You kill the leopard gecko! Trog accepts your kill. You closely miss the hobgoblin. You closely miss the hobgoblin. You bite the hobgoblin. The hobgoblin is severely wounded. The hobgoblin completely misses you. The jackal bites you. You claw the hobgoblin! You kill the hobgoblin! Trog accepts your kill. You have reached level 2! The jackal misses you. You claw the jackal! You kill the jackal! Trog accepts your kill. Things that are here: a +0 club; a hobgoblin corpse You butcher the hobgoblin corpse. You feel a strong urge to attack something. Things that are here: a +0 club; 3 chunks of flesh; a hobgoblin skeleton Eating one of 3 chunks of flesh. You eat one of the 3 chunks of flesh. This raw flesh tastes great. You are no longer berserk. You are exhausted. You feel yourself slow down. Eat one of 2 chunks of flesh? (ye/n/q) You eat one of the 2 chunks of flesh. This raw flesh tastes great. Eat a chunk of flesh? (ye/n/q) You eat the chunk of flesh. This raw flesh tastes great. Found a scroll labeled BIS JOGAEXKEKU. You see here a scroll labeled LORUYS NEAQONISAKK. d - a scroll labeled LORUYS NEAQONISAKK The hobgoblin hits you with a +0 club. * * * LOW HITPOINT WARNING * * * You scratch the hobgoblin but do no damage. Your bite misses the hobgoblin. The hobgoblin hits you with a +0 club. You die... ## .#.#.#. ..... .g......# ...# #......... ?..# ..........# ..# .......)..# ..### .#........#####...# .............)g.# ...........####@##....... #....................... ##.....###..##........... ##.....# ##.##............ #...h#.####.##......$..... ...........##............... ........................... .........#..##...........# ..........#.#............## You could see a hobgoblin. Vanquished Creatures A leopard gecko (D:1) A hobgoblin (D:1) 3 jackals (D:1) A bat (D:1) A frilled lizard (D:1) A rat (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Felid Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 56 | D:1 | Reached skill level 1 in Stealth 61 | D:1 | Reached XP level 2. HP: 9/14 MP: 3/3 71 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_rooms, minmay_misc_feat_doors Skill XL: | 1 | ---------------+----+----- Stealth | 1 | 1.5 Fighting | | 3.1 Dodging | | 4.0 Unarmed Combat | | 3.2 Action || total -------------------------++------- Melee: Unarmed || 18 Bite || 1 Invok: Berserk || 1 Eat: Chunk || 4 Armor: Skin || 1 Dodge: Dodged || 10 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 14 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 14 | 0 | 0.0 | 8 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 71.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 71.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 14.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: dpeg_arrival_chambers_temple_mockup, layout_rooms, minmay_misc_feat_doors