Dungeon Crawl Stone Soup version 0.26-a0-52-gd53d4cd058 (webtiles) character file. Game seed: 7861861553989709299 31 glosham the Ducker (level 3, 0/17 HPs) Began as a Felid Berserker on June 6, 2020. Was a Follower of Trog. Succumbed to an adder's poison ... on level 1 of the Dungeon. The game lasted 00:03:50 (140 turns). glosham the Ducker (Felid Berserker) Turns: 140, Time: 00:03:51 Health: 0/17 AC: 1 Str: 14 XL: 3 Next: 7% Magic: 4/4 EV: 19 Int: 12 God: Trog [*.....] Gold: 0 SH: 0 Dex: 15 Spells: 2/2 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Gourm . (shield unavailable) rNeg . . . Faith . (armour unavailable) rPois . Spirit . (helmet unavailable) rElec . Reflect . (cloak unavailable) rCorr . Harm . (gloves unavailable) MR ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.09/turn (no ring) @: lethally poisoned (0 -> -3), berserk cooldown, slowed, slow A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, carnivore, clever 2, speed 1, shaggy fur 1, slow metabolism 1, sharp paws a: Berserk, Renounce Religion You were on level 1 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were not hungry. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Comestibles e - a ration Skills: + Level 3.2 Fighting + Level 4.3 Dodging * Level 2.2 Stealth * Level 3.4 Unarmed Combat You had 2 spell levels left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You are carnivorous and can eat meat at any time. You cover ground quickly. You are covered in fur. (AC +1) You have a slow metabolism. Your sharp claws are effective at attacking unaware monsters. Your mind is very acute. (Int +4) Message History You closely miss the adder. The adder completely misses you. You barely miss the adder. The adder completely misses you. You miss the adder. You feel sick. The adder bites you. You are lethally poisoned! The adder poisons you! You closely miss the adder. You bite the adder. The adder is severely wounded. You barely miss the adder. The adder is severely wounded. The adder misses you. You claw the adder! You kill the adder! Trog accepts your kill. You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 13, Int 8, Dex 15. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. You are no longer berserk. You are exhausted. You feel yourself slow down. You feel sick. You aren't carrying any potions. Unknown command. You feel sick. Things that are here: a +0 club; a hobgoblin corpse * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. * * * LOW HITPOINT WARNING * * * You feel sick. There is an escape hatch in the ceiling here. A mysterious force pulls you upwards. The hatch slams shut behind you. A bat comes into view. * * * LOW HITPOINT WARNING * * * You feel sick. You die... ...##..## .# #.##....# ..# ###.≈≈..## #######..# ..#.≈≈≈..# #........# ....≈≈≈≈.# #.......b# ≈≈≈≈.≈≈≈≈## #........# ≈≈≈≈....≈≈# #........# ≈≈≈≈≈....## #.........# ≈≈≈≈≈...## #@........# ≈≈.≈≈≈..# +.........# ≈≈.≈≈...#. #.......... .≈<≈.≈≈≈..# #........#. ≈...≈≈≈.### #####....# ≈≈.≈≈≈≈.# ##### ≈≈≈≈≈≈≈.# ≈≈≈≈.≈...# ≈≈≈≈≈.#.## You could see a bat (asleep). Vanquished Creatures 2 adders (D:2) An ooze (D:1) A worm (D:2) A hobgoblin (D:2) 3 bats (D:1) A kobold (D:1) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Felid Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 2/2 7 | D:1 | Gained mutation: Your mind is acute. (Int +2) [potion of | mutation] 7 | D:1 | Gained mutation: You are weak. (Str -2) [potion of | mutation] 7 | D:1 | Gained mutation: Your mind is very acute. (Int +4) [potion | of mutation] 7 | D:1 | Lost mutation: You are weak. (Str -2) [potion of mutation] 99 | D:1 | Reached skill level 1 in Stealth 99 | D:1 | Reached XP level 2. HP: 10/14 MP: 3/3 119 | D:2 | Reached skill level 2 in Stealth 127 | D:2 | Reached XP level 3. HP: 10/17 MP: 4/4 135 | D:2 | HP: 1/17 [poisoned by an adder] 140 | D:1 | Succumbed to an adder's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic D:2: layout_basic, first_ration, chequers_serial_rivers_large_a Skill XL: | 1 2 | ---------------+-------+----- Stealth | 1 2 | 2.2 Fighting | | 3.2 Dodging | | 4.3 Unarmed Combat | | 3.4 Action || total -------------------------++------- Melee: Unarmed || 25 Bite || 2 Invok: Berserk || 1 Use: Scroll || 4 Potion || 1 Stab: Sleeping || 1 Eat: Chunk || 2 Armor: Skin || 1 Dodge: Dodged || 21 Table legend: A = Non-vault XP B = Vault XP C = Vault XP percentage of total XP D = Non-vault monster count E = Vault monster count F = Vault count percentage of total count A B C D E F +---------+---------+-------+---------+---------+------- Total | 45 | 0 | 0.0 | 9 | 0 | 0.0 +---------+---------+-------+---------+---------+------- D:1 | 12 | 0 | 0.0 | 5 | 0 | 0.0 D:2 | 33 | 0 | 0.0 | 4 | 0 | 0.0 +---------+---------+-------+---------+---------+------- Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 70.0 Dungeon | 100.0 | 100.0 | 0.0 | 0.0 | 0.0 | 70.0 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.5 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_basic D:2: layout_basic, first_ration, chequers_serial_rivers_large_a