Dungeon Crawl Stone Soup version 0.25.0-45-g978344163c (webtiles) character file. Game seed: 14631235620409309020 18 glosham the Skirmisher (level 2, -4/19 HPs) Began as a Deep Elf Berserker on July 11, 2020. Was a Follower of Trog. Slain by a leopard gecko (5 damage) ... on level 4 of the Dungeon. The game lasted 00:07:39 (397 turns). glosham the Skirmisher (Deep Elf Berserker) Turns: 397, Time: 00:07:40 Health: -4/19 AC: 2 Str: 14 XL: 2 Next: 48% Magic: 4/4 EV: 13 Int: 11 God: Trog [*.....] Gold: 27 SH: 0 Dex: 14 Spells: 1/1 levels left rFire + . . SeeInvis . - Unarmed rCold + . . Gourm . (no shield) rNeg . . . Faith . a - +0 animal skin rPois + Spirit . (no helmet) rElec + Reflect . (no cloak) rCorr + Harm . (no gloves) MR ..... (no boots) Stlth +......... (no amulet) HPRegen 0.06/turn (no ring) MPRegen 0.09/turn (no ring) @: resistant, berserk cooldown, flying, slowed, very slow A: no striking features a: Berserk, Renounce Religion You were on level 4 of the Dungeon. You worshipped Trog. Trog was aware of your devotion. You were near starving. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons c - a +2 hand axe of electrocution Missiles f - 37 stones (quivered) k - a throwing net Armour a - a +0 animal skin (worn) Scrolls d - a scroll of blinking {unknown} h - a scroll of amnesia p - a scroll of identify Comestibles e - a ration g - 3 chunks of flesh Skills: * Level 3.2 Fighting - Level 1.5 Armour - Level 2.4 Dodging - Level 2.4 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Message History It was a potion of flight. You feel very buoyant. You fly up into the air. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! You are near starving! The orc wizard casts a spell. The orc wizard blinks! You barely miss the orc. The orc completely misses you. You hit the orc. The orc is severely wounded. You hit the orc. You kill the orc! Trog accepts your kill. Things that are here: a +2 hand axe of electrocution; an orc corpse c - a +2 hand axe of electrocution You feel a strong urge to attack something. You feel your anger nearly subside. An orc comes into view. It is wielding a +0 hand axe. You are no longer berserk. You are exhausted. You feel yourself slow down. The orc shouts! You hear a shout! A leopard gecko and an orc come into view. The worker ant twitches its antennae in your direction. The orc shouts! The orc wizard hits you but does no damage. The orc throws a boomerang. The boomerang closely misses you. The weapon returns to the orc! The leopard gecko hisses menacingly. The orc wizard hits you with a +0 dagger. As you read the scroll labeled FAETWAOBBA, it crumbles to dust. It is a scroll of identify. h - a scroll of amnesia; p - a scroll of identify The orc wizard gestures at you while chanting. The magic dart hits you. * * * LOW HITPOINT WARNING * * * The leopard gecko bites you. You die... ###### #...... ##....... #######........ #...†.......... #.#####.%..$... .... #oa.o.... #...## #@o...... #.#.# ##l...... ..#.# .[..... .....# ....... .a. ### .<..... ....... ....... ....... You could see a worker ant, an orc wizard, 2 orcs and a leopard gecko. Vanquished Creatures A leopard gecko (D:2) An orc (D:4) A giant cockroach (D:2) 2 goblins 4 bats 3 kobolds 4 rats (D:1) 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Deep Elf Berserker began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 154 | D:1 | Reached skill level 3 in Fighting 154 | D:1 | Reached XP level 2. HP: 6/19 MP: 4/4 374 | D:3 | You fall into a shaft and drop 1 floor! 397 | D:4 | HP: 1/19 [orc wizard/magic dart (6)] 397 | D:4 | Slain by a leopard gecko Illustrated notes Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_rooms, chequers_serial_rivers_room_b D:2: layout_loops_cross, first_ration D:3: layout_loops_cross, uniq_ijyb D:4: layout_rooms, grunt_temple_overflow_lords_of_destruction, portal_sewer_entry_e, minmay_bent, uniq_grinder Skill XL: | 1 | ---------------+----+----- Fighting | 3 | 3.2 Armour | | 1.5 Dodging | | 2.4 Unarmed Combat | | 2.4 Action || total -------------------------++------- Melee: Unarmed || 71 Punch || 1 Invok: Berserk || 4 Use: Potion || 3 Scroll || 1 Stab: Sleeping || 1 Eat: Chunk || 1 Armor: Animal skin || 15 Dodge: Dodged || 46 Table legend: A = Turns spent in this place as a percentage of turns spent in the entire game. B = Non-inter-level travel turns spent in this place as a percentage of non-inter-level travel turns spent in the entire game. C = Inter-level travel turns spent in this place as a percentage of turns spent in this place. D = Turns resting spent in this place as a percentage of non-inter-level travel turns spent in this place. E = Turns spent auto-exploring this place as a percentage of non-inter-level travel turns spent in this place. F = Non-inter-level travel turns spent in this place divided by the number of levels of this place that you've seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 0.0 | 1.3 | 0.0 | 99.2 Dungeon | 100.0 | 100.0 | 0.0 | 1.3 | 0.0 | 99.2 +-------+-------+-------+-------+-------+---------------------- Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.5 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:1: arrival_zaba_pyramid, layout_rooms, chequers_serial_rivers_room_b D:2: layout_loops_cross, first_ration D:3: layout_loops_cross, uniq_ijyb D:4: layout_rooms, grunt_temple_overflow_lords_of_destruction, portal_sewer_entry_e, minmay_bent, uniq_grinder