Dungeon Crawl Stone Soup version 0.26-a0-451-gacbe401039 (webtiles) character file. Game seed: 17143050628705630095 22 glosham the Sneak (level 2, -2/14 HPs) Began as a Felid Delver on July 28, 2020. Slain by a redback (16 damage) ... on level 2 of the Lair of Beasts. The game lasted 00:04:31 (143 turns). glosham the Sneak (Felid Delver) Turns: 143, Time: 00:04:32 Health: -2/14 AC: 1 Str: 8 XL: 2 Next: 68% Magic: 3/3 EV: 18 Int: 11 God: Gold: 48 SH: 0 Dex: 17 Spells: 1/1 levels left Lives: 0 Deaths: 0 rFire . . . SeeInvis + - Unarmed rCold . . . Faith . (shield unavailable) rNeg . . . Spirit . (armour unavailable) rPois . Reflect . (helmet unavailable) rElec . Harm . (cloak unavailable) rCorr . (gloves unavailable) MR ..... (boots unavailable) Stlth ++++...... (no amulet) HPRegen 0.04/turn (no ring) MPRegen 0.08/turn (no ring) @: hasted, very quick A: very small, no armour, no weapons or thrown items, stealth, claws 1, fangs 3, see invisible, speed 1, shaggy fur 1, sharp paws a: no special abilities You were on level 2 of the Lair of Beasts. You visited 2 branches of the dungeon, and saw 6 of its levels. You collected 48 gold pieces. Inventory: Wands g - a wand of digging (3) Scrolls b - a scroll of magic mapping m - a scroll of fog Skills: - Level 3.0 Fighting - Level 2.6 Dodging - Level 6.6 Stealth * Level 3.3 Unarmed Combat You had one spell level left. You didn't know any spells. Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Lair (2/6) D:8 Spider (0/4) Lair:2 Temple: D:4-7 Swamp: Lair:2-4 Shoals: Lair:2-4 Altars: Annotations: D:7 Duvessa Innate Abilities, Weirdness & Mutations You cannot wear armour. You are incapable of wielding weapons or throwing items. Your paws allow you to move quietly. (Stealth) You have sharp claws. You have razor-sharp teeth. You have supernaturally acute eyesight. (SInv) You cover ground quickly. You are covered in fur. (AC +1) Your sharp claws are effective at attacking unaware monsters. Message History Found 16 arrows. Found 8 arrows. Found a spear. Found a stone staircase leading down. Found a kite shield. There is a stone staircase leading down here. You climb downwards. Found a war axe, 25 gold pieces and a club. There is a stone staircase leading up here. You see here 9 gold pieces. You now have 24 gold pieces (gained 9). Found 8 gold pieces. You see here 16 gold pieces. You now have 40 gold pieces (gained 16). Found a potion of haste. You see here 8 gold pieces. You now have 48 gold pieces (gained 8). You enter the shallow water. Moving in this stuff is going to be slow. You enter the shallow water. Moving in this stuff is going to be slow. Found 15 stones. Found a stone staircase leading up. You stumble into a teleport trap! You are suddenly yanked towards some nearby monsters! Your surroundings suddenly seem different. Splash! You fall into the shallow water. Moving in this stuff is going to be slow. A yak comes into view. The yak bellows! You hear a bellow! You hear an angry growl. A redback comes into view. A yak comes into view. x2 A polar bear comes into view. Found an inky potion and a scroll labeled BECEGU DERALAA. Found a hole to the Spider Nest. You feel yourself speed up. The redback splashes around in the water. The redback bites you! Ouch! That really hurt! You die... .Y....?.P# .........P# ...YY.....## ...........## ..≈≈≈!≈≈≈...# .≈.≈≈.≈≈.≈.P# #≈≈.≈.≈.≈≈..# #≈≈≈...s≈≈.# ..h..>.@..## .≈≈≈...≈≈≈# .≈≈.≈.≈.≈≈# #≈.≈≈.≈≈.≈# ..≈≈≈.≈≈≈.P ..........## .........P# .........## You could see a polar bear, 2 yaks and a redback. Vanquished Creatures A worker ant (D:8) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | glosham the Felid Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 10/10 MP: 2/2 31 | D:7 | Noticed Duvessa 33 | D:7 | Noticed a centaur 47 | D:8 | Noticed a sky beast 48 | D:8 | Noticed a bullfrog 52 | D:8 | Noticed a worker ant 56 | D:8 | Found a staircase to the Lair. 60 | D:8 | Killed a worker ant 60 | D:8 | Reached skill level 3 in Unarmed Combat 60 | D:8 | Reached XP level 2. HP: 13/14 MP: 3/3 62 | Lair:1 | Entered Level 1 of the Lair of Beasts 62 | Lair:1 | Noticed a cane toad 62 | Lair:1 | Noticed a blink frog 79 | Lair:1 | Noticed a seven-headed hydra 141 | Lair:2 | Found a hole to the Spider Nest. 141 | Lair:2 | Noticed a yak 141 | Lair:2 | Noticed a redback 141 | Lair:2 | Noticed a yak 141 | Lair:2 | Noticed a yak 141 | Lair:2 | Noticed a polar bear 143 | Lair:2 | Slain by a redback Illustrated notes Levels and vault maps discovered: D:5: kennysheep_kobold_camp, layout_basic, lemuel_doored_altar, minmay_temple_entry_antechambers, gammafunk_ghost_smash D:6: minmay_polygon_palace, layout_basic, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_small_a, chequers_serial_rivers_room_a, chequers_serial_rivers_room_a, nicolae_dithmenos_through_a_glass_darkly, uniq_sigmund, uniq_edmund D:7: layout_rooms, gammafunk_temple_overflow_statue, uniq_duvessa D:8: layout_basic, nicolae_overflow_hidden_temple, lair_entry_dummy, serial_shops, nicolae_shop_waterfront, corner_web_ring, uniq_maurice Lair:1: layout_concentric_octagons, serial_bayou_ford_a, serial_bayou_lagoon_b, infiniplex_staircase_pool_2, lemuel_fruit_tree Lair:2: wander_river, layout_regular_city, nicolae_swamp_entry_splash_gauntlet, spider_nest_entry_a, lemuel_fruit_fields Skill XL: | 1 | ---------------+----+----- Unarmed Combat | 3 | 3.3 Fighting | | 3.0 Dodging | | 2.6 Stealth | | 6.6 Action || total -------------------------++------- Melee: Unarmed || 2 Use: Scroll || 1 Potion || 1 Stab: Sleeping || 2 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 119 | 119 | 0 | 0 | 0 | 6 | 19.8 | Dungeon | 50 | 50 | 0 | 0 | 0 | 4 | 12.5 | Lair | 69 | 69 | 0 | 0 | 0 | 2 | 34.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Lair:1: 43 daAuts Lair:2: 26 daAuts D:6: 23 daAuts D:7: 13 daAuts D:8: 12 daAuts D:5: 1 daAuts Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 119 | 119 | 0 | 0 | 0 | 6 | 19.8 | Dungeon | 50 | 50 | 0 | 0 | 0 | 4 | 12.5 | Lair | 69 | 69 | 0 | 0 | 0 | 2 | 34.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Lair:1: 43 daAuts Lair:2: 26 daAuts D:6: 23 daAuts D:7: 13 daAuts D:8: 12 daAuts D:5: 1 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 5.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+---------------------- Levels and vault maps discovered: D:5: kennysheep_kobold_camp, layout_basic, lemuel_doored_altar, minmay_temple_entry_antechambers, gammafunk_ghost_smash D:6: minmay_polygon_palace, layout_basic, serial_rivers, chequers_serial_rivers_small_a, chequers_serial_rivers_small_a, chequers_serial_rivers_room_a, chequers_serial_rivers_room_a, nicolae_dithmenos_through_a_glass_darkly, uniq_sigmund, uniq_edmund D:7: layout_rooms, gammafunk_temple_overflow_statue, uniq_duvessa D:8: layout_basic, nicolae_overflow_hidden_temple, lair_entry_dummy, serial_shops, nicolae_shop_waterfront, corner_web_ring, uniq_maurice Lair:1: layout_concentric_octagons, serial_bayou_ford_a, serial_bayou_lagoon_b, infiniplex_staircase_pool_2, lemuel_fruit_tree Lair:2: wander_river, layout_regular_city, nicolae_swamp_entry_splash_gauntlet, spider_nest_entry_a, lemuel_fruit_fields