glosham Level 1 of the Dungeon (0, 0, D:1) a +0 leather armour (4, -22, D:1) a +0 club (4, -19, D:1) a +0 robe (11, 0, D:1) a +0 spear (11, 12, D:1) a +0 hand axe (13, 9, D:1) a +0 dagger (20, 4, D:1) a +0 dagger (29, -2, D:1) a cursed -2 dagger (31, 1, D:1) a +0 mace (37, 2, D:1) a +0 spear (47, -8, D:1) a +1 dagger of venom (49, -2, D:1) a cursed +0 buckler a +0 shortbow (52, -4, D:1) a +0 hand axe Level 2 of the Dungeon (1, 0, D:2) a +2 short sword of venom (13, -8, D:2) a +0 dagger (17, -23, D:2) a +0 kite shield (23, -34, D:2) a +0 dagger (28, -27, D:2) a +0 long sword (41, -34, D:2) a +0 club (41, -4, D:2) a +0 leather armour (45, -31, D:2) a +0 dagger (53, -17, D:2) a +0 short sword (53, -13, D:2) a +0 robe Level 3 of the Dungeon (2, -7, D:3) a +0 mace (5, -2, D:3) a +0 ring mail (5, 2, D:3) a +0 club (18, -20, D:3) a +0 leather armour (24, -28, D:3) (unseen) (24, -22, D:3) a +0 long sword (27, -16, D:3) a -3 spear (32, -25, D:3) a +0 leather armour Level 4 of the Dungeon (0, 0, D:4) a +3 dagger (7, -13, D:4) a +0 leather armour (14, -8, D:4) the +8 short sword of Agony {protect, +Fly Str+6 Dex-2 SInv} It grants its wielder temporary protection when it strikes (+7 to AC). It affects your strength (+6). It affects your dexterity (-2). It lets you see invisible. It lets you fly. (40, -31, D:4) a scroll of vulnerability (40, -30, D:4) a +1 vampiric spear (44, -36, D:4) a +0 spear (44, -22, D:4) a +0 ring mail (45, -31, D:4) an uncursed ring of protection from magic (45, -30, D:4) a +0 robe (46, 10, D:4) a wand of random effects (4) a wand of flame (5) a wand of digging (3) (62, -8, D:4) a cursed -2 club Level 5 of the Dungeon (0, 0, D:5) a +0 glaive (7, 2, D:5) a +0 quarterstaff Level 6 of the Dungeon (0, 0, D:6) 23 stones (17, -2, D:6) a +0 giant club (21, -7, D:6) a +0 hand axe a +0 leather armour (22, -8, D:6) a +0 falchion a +0 scimitar (23, -7, D:6) a +0 leather armour (32, 2, D:6) 18 stones