glosham Level 1 of the Dungeon (0, 0, D:1) a +0 club (11, 11, D:1) a +0 club (17, -27, D:1) a +0 club (17, -3, D:1) a +0 robe (26, 7, D:1) a +0 pair of gloves (27, 12, D:1) a +0 dagger (35, 10, D:1) a +0 club (35, 14, D:1) 17 stones (40, -4, D:1) a +0 mace Level 2 of the Dungeon (0, 0, D:2) a stone (2, -3, D:2) a +0 club a +0 hunting sling 12 stones (8, 11, D:2) a +1 short sword of freezing (15, -24, D:2) a +0 spear (15, 6, D:2) a +0 hunting sling (17, -23, D:2) a +0 dagger (still there?) a cursed -2 whip (still there?) (20, 23, D:2) a +0 hand axe (22, 2, D:2) a +0 club (22, 22, D:2) a +1 dagger of protection (25, 2, D:2) a +0 club (27, 4, D:2) a stone (29, 4, D:2) a +0 whip 2 stones (35, 13, D:2) a -4 ring of protection Level 3 of the Dungeon (0, 0, D:3) a stone (1, -1, D:3) a stone (2, 2, D:3) a +0 dagger a +0 scale mail (2, 34, D:3) a +0 dagger (still there?) 2 stones (still there?) (4, 34, D:3) a +4 vorpal hand axe a +0 leather armour (10, 14, D:3) a +0 dagger (26, 4, D:3) a +0 club (36, -10, D:3) a +0 ring mail (36, 1, D:3) a +0 club (unseen) (42, 34, D:3) a +0 dagger (42, 35, D:3) a +0 shortbow (46, 9, D:3) a +0 ring mail (46, 18, D:3) a +0 dagger (55, 8, D:3) a stone (56, -2, D:3) a +2 dagger (56, 8, D:3) a stone (58, 8, D:3) a stone Level 4 of the Dungeon [Shop] Woasesu's Weapon Shop the +8 battleaxe of Rigetatu {flame, rPois Str+4 Int+2} (755 gold) It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your strength (+4). It affects your intelligence (+2). It protects you from poison. the +6 hand crossbow "Wubaqagg" {penet, rN+++ Int-2 SInv} (667 gold) Ammo fired by it passes through the targets it hits, potentially hitting all targets in its path until it reaches maximum range. It affects your intelligence (-2). It renders you almost immune to negative energy. It lets you see invisible. a +0 flail (35 gold) a +0 flail (35 gold) 17 stones (17 gold) a +0 flail (35 gold) 16 bolts (32 gold) 19 stones (19 gold) a +1 vorpal war axe (122 gold) a cursed -2 spear (1 gold) a +0 hand axe (30 gold) a +0 dagger (20 gold) [Shop] Necastrul's Book Shop a book of Debilitation (400 gold) the Papyrus of the Four Friars (400 gold) Spells Type Level Known a - Conjure Flame Conjuration/Fire 3 yes b - Sticky Flame Conjuration/Fire 4 no c - Leda's Liquefaction Hexes/Earth 4 no d - Petrify Transmutation/Earth 4 no e - Fireball Conjuration/Fire 5 no a book of Cantrips (200 gold) a Young Poisoner's Handbook (400 gold) a book of Air (350 gold) a Young Poisoner's Handbook (400 gold) the Disquisition on the Rocks (687 gold) Spells Type Level Known a - Petrify Transmutation/Earth 4 no b - Bolt of Magma Conjuration/Fire/Earth 5 no c - Borgnjor's Vile Clutch Necromancy/Earth 5 no d - Iron Shot Conjuration/Earth 6 no Ebacvojya's Guide on Evil and Shape Shifting (862 gold) Spells Type Level Known a - Sublimation of Blood Necromancy 2 no b - Irradiate Conjuration/Transmutation 5 no c - Hydra Form Transmutation 6 no d - Dragon Form Transmutation 7 no a book of Frost (350 gold) [Shop] Tiutu's Distillery a potion of brilliance (52 gold) a potion of curing (39 gold) a potion of invisibility (104 gold) a potion of flight (39 gold) a potion of flight (39 gold) a potion of curing (39 gold) a potion of invisibility (104 gold) a potion of degeneration (13 gold) 2 potions of might (104 gold) a potion of lignification (39 gold) a potion of haste (130 gold) a potion of magic (104 gold) a potion of curing (39 gold) 2 potions of magic (208 gold) (1, 30, D:4) a +0 leather armour (8, -25, D:4) a +0 leather armour (12, -10, D:4) a +0 leather armour a +0 war axe (13, -10, D:4) a +0 scale mail (still there?) a +0 dagger (still there?) (13, -6, D:4) a +0 mace (14, -8, D:4) a cursed +0 leather armour (unseen) (15, -8, D:4) a +0 leather armour (still there?) a +0 hand axe (still there?) (15, 12, D:4) a +0 flail (15, 13, D:4) a +0 spear (16, 6, D:4) a +0 giant club (16, 13, D:4) a +0 club (22, -27, D:4) a +0 quarterstaff (27, 19, D:4) a +0 flail (35, 11, D:4) a +0 whip a +0 robe (41, -4, D:4) 17 stones (45, 13, D:4) 22 stones (59, 31, D:4) a +0 club Level 5 of the Dungeon (6, 5, D:5) a +0 cloak (14, 14, D:5) an arrow (17, 5, D:5) a +0 shortbow (20, 14, D:5) a +0 shortbow (25, 38, D:5) 2 potions of degeneration (35, 15, D:5) a +0 scale mail (41, 5, D:5) an arrow (44, 5, D:5) 2 arrows (47, 5, D:5) a +0 shortbow a cursed ring of teleportation (56, 12, D:5) a +0 leather armour a +0 war axe (56, 13, D:5) a +0 club a +0 chain mail a +0 club Level 6 of the Dungeon (0, 0, D:6) a +0 giant club (still there?) an ogre corpse (skeletalised by now) (still there?) (4, 20, D:6) 21 stones (10, -11, D:6) an adder skeleton (17, 13, D:6) a +0 leather armour a +0 dagger a +0 robe (18, -3, D:6) a +0 leather armour (18, 13, D:6) a +0 short sword (unseen) (19, 13, D:6) a +0 war axe (still there?) a +0 scale mail (still there?) (20, 4, D:6) a +0 halberd (41, 2, D:6) a +0 robe (41, 16, D:6) a +0 rapier (43, 9, D:6) a +0 club (44, 15, D:6) a +0 leather armour a +0 short sword (48, 1, D:6) a +5 mace Level 7 of the Dungeon (0, 0, D:7) a +0 robe a +0 dagger (15, 12, D:7) 13 stones (22, -6, D:7) a +0 leather armour (27, -3, D:7) a hound corpse (29, -9, D:7) 16 stones (30, 16, D:7) a +0 leather armour (30, 18, D:7) the cursed +0 broad axe of Blood {flame, Int+4} It has been specially enchanted to burn those struck by it, causing extra injury to most foes and up to half again as much damage against particularly susceptible opponents. Big, fiery blades are also staple armaments of hydra-hunters. It affects your intelligence (+4). It has a curse placed upon it. (32, 17, D:7) a +0 falchion of flaming (38, -7, D:7) a +0 giant club (still there?) an ogre corpse (still there?) (40, 11, D:7) a +0 great sword (44, 2, D:7) an iguana corpse Level 8 of the Dungeon (0, 0, D:8) a +2 short sword of electrocution (3, -3, D:8) a +0 leather armour a +0 war axe a +0 dagger a +0 chain mail a cursed -3 flail (4, -3, D:8) a +0 flail a +0 dagger (4, 9, D:8) a +0 pair of gloves (5, -5, D:8) a cursed -3 giant club (5, -3, D:8) a +0 robe (still there?) a +0 dagger (still there?) the Ecumenical Temple (3, 3, Temple) a potion of haste