Dungeon Crawl Stone Soup version 0.27-a0-1196-g3e9cee4cb2 (webtiles) character file. Game seed: 15416791002373704869 40 glosham the Skirmisher (level 3, -6/31 HPs) Began as a Djinni Delver on May 28, 2021. Mangled by an ogre ... wielding a +0 giant club (19 damage) ... on level 5 of the Dungeon. The game lasted 00:03:16 (167 turns). glosham the Skirmisher (Djinni Delver) Turns: 167, Time: 00:03:17 Health: -6/31 AC: 3 Str: 11 XL: 3 Next: 72% Gold: 13 EV: 12 Int: 12 God: SH: 0 Dex: 14 rFire + + . SeeInvis . a - +0 hand axe rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 leather armour rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.10/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +0 hand axe (weapon) Missiles f - 3 datura-tipped darts (quivered) Armour b - a +0 leather armour (worn) Wands g - a wand of digging (3) Scrolls d - a scroll of magic mapping e - a scroll of acquirement {unknown} m - a scroll of fog n - a scroll of fear Potions c - a potion of might {unknown} v - a potion of haste Skills: * Level 4.4 Fighting - Level 1.5 Axes - Level 2.1 Dodging - Level 4.1 Stealth You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level z - Beastly Appendage Tmut 0% N/A 41% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Shops: D:5 * Annotations: D:5 exclusion: 2 killer bees Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The howler monkey skeleton barely misses you. You hit the howler monkey skeleton. The howler monkey skeleton is lightly damaged. The howler monkey skeleton hits you. You completely miss the howler monkey skeleton. The howler monkey skeleton is lightly damaged. The howler monkey skeleton misses you. You hit the howler monkey skeleton. The howler monkey skeleton is moderately damaged. The howler monkey skeleton misses you. You slash the howler monkey skeleton! The howler monkey skeleton is severely damaged. The howler monkey skeleton barely misses you. You slash the howler monkey skeleton! You destroy the howler monkey skeleton! A sky beast comes into view. Found 13 gold pieces. A killer bee comes into view. Found Tullep's Assorted Antiques. You now have 13 gold pieces. The sky beast flickers out of sight! Deactivating autopickup; reactivate with Ctrl-A. An ogre comes into view. It is wielding a +0 giant club. The ogre shouts! A sky beast appears from thin air! Reactivating autopickup. Throw: 5 darts (datura) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - ogre Aim: an ogre, wielding a +0 giant club (75% to hit, chance to frenzy on hit: 51%) You throw a datura-tipped dart. The datura-tipped dart hits the ogre. The ogre resists. The ogre barely misses you. Throw: 4 darts (datura) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - ogre Aim: an ogre, wielding a +0 giant club (75% to hit, chance to frenzy on hit: 51%) You throw a datura-tipped dart. The datura-tipped dart hits the ogre. The ogre flies into a frenzy! The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... #.####### #... #.....O.# .... #@# ..# #.# ..## #.# .... #.# .... #Y# ..# #.# ..# #≈# ..### #.# ..... #.# You could see a sky beast and a neutral ogre (fast, strong, insane). Vanquished Creatures A hound skeleton (D:5) 2 adders A howler monkey skeleton (D:5) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:5 | glosham the Djinni Delver began the quest for the Orb. 0 | D:5 | Reached XP level 1. HP: 20/20 MP: 0/0 13 | D:6 | Noticed a sky beast 17 | D:6 | Reached XP level 2. HP: 17/25 MP: 0/0 27 | D:5 | Noticed a killer bee 95 | D:5 | Reached skill level 4 in Fighting 95 | D:5 | Reached XP level 3. HP: 18/31 MP: 0/0 95 | D:5 | Learned a level 1 spell: Beastly Appendage 130 | D:5 | Noticed a sky beast 135 | D:5 | Found Tullep's Assorted Antiques. 135 | D:5 | Noticed a killer bee 165 | D:5 | Noticed an ogre 167 | D:5 | Mangled by an ogre Illustrated notes Levels and vault maps discovered: D:5: cheibrodos_iron_armory, layout_basic, serial_shops, shop, uniq_grinder D:6: layout_rooms, kennysheep_mini, grunt_ministairs_11, kennysheep_another_room, chequers_mini_garden, uniq_edmund, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 4 | 4.4 Axes | | 1.5 Dodging | | 2.1 Stealth | | 4.1 Action || total -------------------------++------- Melee: Hand axe || 31 Throw: Dart || 2 Armor: Leather armour || 6 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 174 | 174 | 0 | 0 | 0 | 2 | 87.0 | Dungeon | 174 | 174 | 0 | 0 | 0 | 2 | 87.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:5: 148 daAuts D:6: 26 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 29.0 +-------+-------+-------+-------+-------+----------------------