Dungeon Crawl Stone Soup version 0.27-a0-1248-g57ac2eb73c (webtiles) character file. Game seed: 7232846882086471613 25 glosham the Skirmisher (level 3, 0/29 HPs) Began as a Djinni Hedge Wizard on June 10, 2021. Killed by divine providence ... invoked by an orc priest (13 damage) ... on level 3 of the Dungeon. The game lasted 00:13:49 (757 turns). glosham the Skirmisher (Djinni Hedge Wizard) Turns: 757, Time: 00:13:50 Health: 0/29 AC: 2 Str: 9 XL: 3 Next: 20% Gold: 76 EV: 12 Int: 16 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 short sword rCold x . . Faith . (no shield) rNeg . . . Spirit . i - +0 robe rPois ∞ Reflect . j - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 76 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) b - a +0 dagger c - a +0 hunting sling d - a +0 spear g - a +0 hand axe Missiles k - 3 stones l - 18 bolts Armour e - a +0 ring mail h - a +0 buckler i - a +0 robe (worn) j - a +0 hat (worn) m - a +0 chain mail Potions f - a potion of brilliance {unknown} v - 2 potions of haste Skills: * Level 2.6 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level b - Blink Tloc N/A N/A 11% 2 f - Freeze Ice 36% 1d6 8% 1 i - Call Imp Summ 9% N/A 11% 2 m - Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 q - Magic Dart Conj 36% 1d4 8% 1 s - Slow Hex 9% N/A 11% 2 F - Conjure Flame Conj/Fire 9% 6-21 22% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ashenzari Annotations: D:3 exclusion: orc Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. An orc comes into view. It is wielding a +0 hand axe. There is a stone staircase leading up here. Found a stone staircase leading down. Found a broken altar of Ashenzari. Found a ring mail. A bat comes into view. The bat moves out of view. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - bat Aim: a bat (100% to hit) The magic dart hits the bat. The bat is moderately wounded. The bat closely misses you. You closely miss the bat. The bat is moderately wounded. The bat barely misses you. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - bat Aim: a bat (moderately wounded, 100% to hit) The magic dart hits the bat. The bat is severely wounded. The bat hits you but does no damage. You barely miss the bat. The bat is severely wounded. The bat hits you. You hit the bat. You kill the bat! An orc comes into view. It is wielding a +1 vampiric dagger. The orc shouts! You hear a shout! x2 An orc priest comes into view. It is wielding a +0 whip. The orc priest mumbles some strange prayers to Beogh against you. Beogh smites you! You die... #.#..##.#<# #....>..#.# ##.........# ........†..# ##.........# ##.##.....## # #......# ###......## ##.@###....# #.....###.## ##......###... #........#._.#. #o#....###...## #.#..### ###. #o#### [#.. ... ###.. You could see an orc priest and an orc. Vanquished Creatures A dart slug (D:2) 3 endoplasms A giant cockroach (D:2) 4 goblins A jackal (D:2) A quokka (D:2) 4 ball pythons 3 bats A kobold (D:1) A rat (D:2) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 117 | D:1 | Reached skill level 1 in Fighting 207 | D:1 | Reached XP level 2. HP: 16/22 MP: 0/0 439 | D:2 | Reached skill level 2 in Fighting 504 | D:3 | Noticed a black bear 514 | D:2 | Reached XP level 3. HP: 6/29 MP: 0/0 514 | D:2 | Learned a level 1 spell: Freeze 726 | D:3 | Found a broken altar of Ashenzari. 757 | D:3 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_basic D:2: layout_loops_cross, basic_altar D:3: layout_loops_corners, lemuel_crystal_altar, nicolae_ashenzari_panopticon, minmay_misc_feat_chi, hangedman_feature_mirror, uniq_sigmund Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.6 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 2.4 Action || total -------------------------++------- Melee: Short sword || 12 Cast: Magic Dart || 49 Use: Scroll || 2 Armor: Robe || 6 Dodge: Dodged || 10 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 758 | 698 | 60 | 0 | 0 | 3 | 252.7 | Dungeon | 758 | 698 | 60 | 0 | 0 | 3 | 252.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 398 daAuts D:2: 315 daAuts D:3: 43 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 12.3 +-------+-------+-------+-------+-------+----------------------