Dungeon Crawl Stone Soup version 0.27-a0-1456-gf5a116941d (webtiles) character file. Game seed: 3813994145024207414 2 glosham the Magician (level 1, -2/16 HPs) Began as a Djinni Hedge Wizard on July 6, 2021. Slain by a goblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:02:21 (60 turns). glosham the Magician (Djinni Hedge Wizard) Turns: 60, Time: 00:02:21 Health: -2/16 AC: 2 Str: 9 XL: 1 Next: 44% Gold: 0 EV: 12 Int: 15 God: SH: 0 Dex: 12 rFire + + . SeeInvis . a - +0 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . c - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour b - a +0 robe (worn) c - a +0 hat (worn) Skills: * Level 0.8 Fighting - Level 2.1 Dodging - Level 1.5 Stealth - Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level b - Blink Tloc N/A N/A 12% 2 f - Conjure Flame Conj/Fire 9% 6-21 24% 3 i - Call Imp Summ 9% N/A 12% 2 m - Mephitic Cloud Conj/Pois/Air 9% N/A 24% 3 q - Magic Dart Conj 36% 1d4 8% 1 s - Slow Hex 9% N/A 12% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History You kill the quokka! * * * LOW HITPOINT WARNING * * * There is a staircase leading out of the dungeon here. You reach down and open the door. A quokka comes into view. A goblin comes into view. It is wielding a +0 club. There is an open door here. There is a stone staircase leading down here. There is an open door here. Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 club (100% to hit) The magic dart hits the goblin. The goblin is heavily wounded. * * * LOW HITPOINT WARNING * * * Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 club (heavily wounded, 100% to hit) You miscast Magic Dart. You are very lightly contaminated with residual magic. Nothing appears to happen. * * * LOW HITPOINT WARNING * * * Your magical contamination has completely faded away. You see here a quokka corpse. You barely miss the goblin. The goblin is heavily wounded. You barely miss the goblin. The goblin is heavily wounded. The goblin closely misses you. You completely miss the goblin. The goblin is heavily wounded. The goblin hits you but does no damage. You closely miss the goblin. The goblin is heavily wounded. The goblin hits you with a +0 club. You die... ######### #≈@≈≈..<# #≈g≈.#### #P≈≈.≈≈≈# #.≈P.P≈P# #≈.≈.≈≈P# # #≈..≈.≈≈# #.# #≈w≈P≈..# ###...#'#####'# .......>..# .... You could see a dart slug and a goblin. Vanquished Creatures An endoplasm (D:1) A quokka (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 60 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_flooded_house, layout_rooms, serial_shops, shop_statue, shapermc_ecumenical_altar_venn Action || total -------------------------++------- Melee: Dagger || 4 Cast: Magic Dart || 10 Armor: Robe || 1 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 60 | 60 | 0 | 0 | 0 | 1 | 60.0 | Dungeon | 60 | 60 | 0 | 0 | 0 | 1 | 60.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 60 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.0 +-------+-------+-------+-------+-------+----------------------