Dungeon Crawl Stone Soup version 0.27-a0-1548-gf8a67e7463 (webtiles) character file. Game seed: 7803212981492076821 22 glosham the Magician (level 3, 0/28 HPs) Began as a Djinni Hedge Wizard on July 14, 2021. Killed by miscasting Conjure Flame (6 damage) ... on level 4 of the Dungeon. The game lasted 00:17:21 (546 turns). glosham the Magician (Djinni Hedge Wizard) Turns: 546, Time: 00:17:22 Health: 0/28 AC: 2 Str: 7 (9) XL: 3 Next: 7% Gold: 0 EV: 12 Int: 14 (16) God: SH: 0 Dex: 11 (12) rFire + + . SeeInvis . a - +0 war axe rCold x . . Faith . (no shield) rNeg . . . Spirit . j - +0 robe rPois ∞ Reflect . f - +0 hat rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. Inventory: Hand Weapons a - a +0 war axe (weapon) b - a +0 dagger c - a +0 hunting sling Missiles d - 33 sling bullets e - 18 poisoned darts Armour f - a +0 hat (worn) i - a +0 ring mail j - a +0 robe (worn) Scrolls g - 3 scrolls of identify {unknown} h - 2 scrolls of teleportation {unknown} Skills: * Level 2.0 Fighting - Level 2.1 Dodging - Level 1.5 Stealth * Level 2.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level b - Blink Tloc N/A N/A 12% 2 f - Conjure Flame Conj/Fire 9% 6-21 22% 3 i - Call Imp Summ 9% N/A 12% 2 m - Mephitic Cloud Conj/Pois/Air 9% N/A 22% 3 q - Magic Dart Conj 36% 1d4 8% 1 s - Slow Hex 9% N/A 12% 2 z - Shock Conj/Air 36% 1d5 8% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Hepliaklqana Portals: Ossuary: D:4 Annotations: D:1 exclusion: 2 jackals D:2 exclusions: adder and 2 jackals D:4 exclusions: hobgoblin, ogre, orc, orc wizard and skeleton Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Press: ? - help, Shift-Dir - straight line, f/p - adder skeleton Aim: an adder skeleton (severely damaged, 100% to hit) The magic dart hits the adder skeleton. The adder skeleton is severely damaged. Casting: Magic Dart (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Magic Dart (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder skeleton Aim: an adder skeleton (severely damaged, 100% to hit) The magic dart hits the adder skeleton. You destroy the adder skeleton! Your Fighting skill increases to level 2! You have reached level 3! Your experience leads to an increase in your attributes! Your base attributes are Str 9, Int 15, Dex 12. Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. The power to cast Shock wells up from within. Spell assigned to 'x'. Adjust (i)tems, (s)pells, or (a)bilities? Adjust which spell? x - Shock Adjust to which letter? z - Shock Your magical contamination has completely faded away. A centaur skeleton comes into view. Found 21 arrows, a long ivory wand and a scale mail. Found a robe. Really fly into a travel-excluded area? Casting: Magic Dart (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (22% risk of failure)! Continue anyway? The fire begins to smoulder! Casting: Conjure Flame (quite dangerous; 22% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (22% risk of failure)! Continue anyway? You miscast Conjure Flame. You are very lightly contaminated with residual magic. The air around you crackles with energy. You die... ...................... ../...#...#............. ...#..#..##............. ..(#......#.........###. #..................## ## . .........#...####...# ## ................# ##...##. ......Z....#..## #...O.. . ....###@..#..## #...... ...#. ##......####...### PPPP..####..##....#....#.. #.......##.........##. #######.##...#........ ##.[#..####...... ##.....## ##..... #.....## ##...# #...##.# #...## You could see a centaur skeleton. Vanquished Creatures An adder (D:2) An adder skeleton (D:4) A ball python (D:1) A bat (D:1) 3 endoplasms A goblin (D:3) A hobgoblin (D:4) 9 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Hedge Wizard began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 37 | D:1 | Reached skill level 1 in Fighting 217 | D:2 | Found a hazy altar of Hepliaklqana. 245 | D:2 | Reached XP level 2. HP: 9/22 MP: 0/0 381 | D:4 | Found a sand-covered staircase. 406 | D:4 | Noticed an ogre 517 | D:4 | Reached skill level 2 in Fighting 517 | D:4 | Reached XP level 3. HP: 9/28 MP: 0/0 517 | D:4 | Learned a level 1 spell: Shock 546 | D:4 | Killed by miscasting Conjure Flame Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_boxes_within_box, layout_basic D:2: layout_basic, shapermc_ecumenical_altar_venn, basic_altar D:3: layout_loops_cross, mainiacjoe_overflow_large_starburst, grunt_ministairs_14 D:4: layout_cave_pools, enter_ossuary_3, minmay_gold_behind_fungi Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.0 Dodging | | 2.1 Stealth | | 1.5 Spellcasting | | 2.6 Action || total -------------------------++------- Melee: Dagger || 8 Cast: Magic Dart || 35 Conjure Flame || 1 Use: Potion || 2 Armor: Robe || 5 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 545 | 545 | 0 | 0 | 0 | 4 | 136.2 | Dungeon | 545 | 545 | 0 | 0 | 0 | 4 | 136.2 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 193 daAuts D:1: 190 daAuts D:2: 145 daAuts D:3: 16 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 8.0 +-------+-------+-------+-------+-------+----------------------