glosham Level 1 of the Dungeon (0, 0, D:1) a +0 club (5, 6, D:1) a +0 dagger (unseen) (10, 14, D:1) a +0 whip (27, -36, D:1) a +0 club (31, 13, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a +0 club (2, -1, D:2) a +0 club Level 3 of the Dungeon (0, 0, D:3) a +0 club (0, 9, D:3) a +0 club (15, 16, D:3) a +0 short sword (16, 17, D:3) a +0 club (27, -12, D:3) a +0 scale mail a +0 dagger (28, -12, D:3) a +0 club (31, -12, D:3) a +0 robe a +0 dagger (33, -11, D:3) a +0 robe a +0 dagger (37, -10, D:3) a +0 whip a +0 club (42, 0, D:3) a +0 dagger Level 4 of the Dungeon (4, 5, D:4) a +0 flail a +0 dagger a +0 robe a +0 short sword (8, 5, D:4) a +0 dagger a +0 robe (11, 30, D:4) a +0 trident (14, 31, D:4) a +0 dagger (unseen) (15, 26, D:4) a +0 giant club (21, 29, D:4) a +0 mace (22, -7, D:4) a +0 whip (24, 5, D:4) a +0 dagger (31, 5, D:4) a +0 ring mail (35, 2, D:4) a +0 club a +0 club (37, 3, D:4) a +0 spear (39, 2, D:4) a +0 spear (39, 5, D:4) a +0 short sword (46, 19, D:4) a +0 club a +0 scale mail Level 5 of the Dungeon [Shop] Joang's Weapon Shop a +0 dagger (26 gold) a +0 whip (32 gold) 19 stones (24 gold) a +0 dagger (26 gold) a +0 falchion (39 gold) a +0 flail (45 gold) the +8 rapier of the Pits of Slime {freeze, rF++ Str+4 Int+4} (1150 gold) It freezes those it strikes, dealing additional cold damage. It can also slow down cold-blooded creatures. Str: It affects your strength (+4). Int: It affects your intelligence (+4). rF: It greatly protects you from fire. 24 stones (31 gold) 11 arrows (28 gold) (0, 0, D:5) a +0 leather armour (16, -27, D:5) a +0 ring mail (38, 3, D:5) a +0 giant club (40, -2, D:5) a +0 spear (46, -17, D:5) a +0 dagger (48, -18, D:5) a +0 dagger Level 6 of the Dungeon (0, 0, D:6) a +0 dagger (7, -22, D:6) a +0 leather armour (8, 10, D:6) a +0 dagger (9, 10, D:6) a +0 dagger a +0 short sword (10, 8, D:6) a +0 short sword a +0 flail (14, -17, D:6) a +0 ring mail (26, -26, D:6) a +0 trident (34, -24, D:6) a +0 shortbow (34, -23, D:6) 17 bolts (35, -24, D:6) a piece from Xom's chessboard (15/15) (36, -24, D:6) 11 gold pieces Level 7 of the Dungeon (0, 0, D:7) a +0 mace (still there?) a +0 robe (still there?) (3, 4, D:7) a +0 short sword a +0 spear a +0 trident a +0 short sword a +0 robe a +0 robe (5, 2, D:7) a +0 robe (6, 18, D:7) a +0 robe (8, 0, D:7) a +0 robe (8, 5, D:7) a +0 ring mail (16, 31, D:7) a +0 whip (18, 22, D:7) a +0 short sword (still there?) a +0 dagger (still there?) (19, 22, D:7) a +0 club (19, 28, D:7) a +0 whip a +0 club (19, 36, D:7) a +0 ring mail (20, 28, D:7) a +0 whip (still there?) a +0 robe (still there?) (24, 17, D:7) a +0 leather armour a +0 robe (31, 12, D:7) a book of Necromancy Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (still there?) a +0 robe (still there?) (1, 55, D:8) a +0 hunting sling (2, 31, D:8) a +0 chain mail a +0 whip a +0 robe a +0 dagger a +0 leather armour a +0 flail (5, -3, D:8) a +0 war axe (6, -3, D:8) a +0 dagger (still there?) a +0 robe (still there?) (6, -2, D:8) a +0 flail a +0 ring mail (11, 43, D:8) a +0 leather armour (15, 10, D:8) a +0 dagger a +0 short sword (16, 10, D:8) a +0 short sword a +0 whip a +0 whip (23, 7, D:8) a +0 short sword a +0 whip (24, 8, D:8) a +0 dagger a +0 club (24, 9, D:8) a +2 dagger of draining (27, 31, D:8) a +0 dagger a +0 ring mail a +0 whip a +0 short sword a +0 leather armour a +0 club (32, 13, D:8) a +2 hand axe a +0 dagger of venom a +0 flail a +0 falchion a +0 whip of distortion {!w} (33, 20, D:8) a +0 whip a +0 leather armour (34, 24, D:8) a +0 club a +0 chain mail a +0 mace (36, 9, D:8) a +0 club Level 9 of the Dungeon (13, -12, D:9) a +0 giant spiked club (16, -3, D:9) a +0 dagger (21, -6, D:9) a +0 scale mail a +0 hand axe (23, -4, D:9) a +0 falchion a +0 chain mail (24, -5, D:9) a +0 scale mail a +0 club (24, -4, D:9) a +0 robe a +0 dagger (28, -8, D:9) a +0 trident a +0 robe (29, -8, D:9) a +0 scimitar a +0 chain mail (29, 14, D:9) a +0 giant club a +0 giant spiked club (31, -8, D:9) a +0 club a +0 dagger a +0 robe (32, 4, D:9) a +0 shortbow (34, -8, D:9) a +0 dagger a +0 ring mail (34, 19, D:9) a +0 giant club a +0 giant spiked club (36, -10, D:9) a +0 mace a +0 plate armour (38, -8, D:9) a +0 whip (39, 17, D:9) a +0 morningstar Level 10 of the Dungeon [Shop] Cezepot's Antique Weapon Shop a +0 mace of draining (222 gold) a +0 club (30 gold) a +0 hand crossbow (105 gold) a +0 lajatang (450 gold) a +0 great mace (195 gold) a +0 mace (90 gold) the +9 hunting sling of Sunlight {flame, Drain Int+4} (1725 gold) Any ammunition fired from it burns those it strikes, dealing additional fire damage. Int: It affects your intelligence (+4). Drain: It drains your maximum health when unequipped. a +0 rapier (120 gold) a +0 lajatang (450 gold) a +0 trident (105 gold) (0, 0, D:10) a +0 dagger (0, 12, D:10) a +0 dagger a +0 whip (1, 1, D:10) a +0 dagger a +0 robe (1, 11, D:10) a +0 hand axe (1, 12, D:10) a +0 chain mail (2, 5, D:10) (unseen) (3, 1, D:10) a +0 ring mail a +0 hand axe (4, 1, D:10) a +0 whip (4, 2, D:10) a +0 chain mail (still there?) a +0 trident (still there?) (15, 10, D:10) a +0 whip (21, -13, D:10) a +0 flail (24, -11, D:10) a +0 dagger a +0 robe (25, -20, D:10) a +0 dagger a +0 robe a +0 dagger a +0 robe (28, -20, D:10) a +0 short sword (28, -19, D:10) a +0 dagger (still there?) a +0 robe (still there?) (28, -18, D:10) a +0 club (29, -19, D:10) a +0 dagger a +0 dagger a +0 robe (30, -20, D:10) a +0 short sword (30, 20, D:10) a +0 mace (39, 0, D:10) a +0 short sword (40, -3, D:10) a +2 dagger of venom Level 1 of the Lair of Beasts (8, 10, Lair:1) a +0 ring mail (8, 13, Lair:1) a +0 cloak (24, -26, Lair:1) 2 potions of degeneration (27, -13, Lair:1) a book of Flames (28, -12, Lair:1) a +2 hunting sling of freezing (32, -11, Lair:1) a +2 dagger of draining (33, 6, Lair:1) a +0 robe (44, -7, Lair:1) a +0 chain mail a +0 scale mail a +2 flail of protection a +1 dire flail of venom a +0 battleaxe a +1 glaive of protection a +1 trident a +0 morningstar of protection (53, 5, Lair:1) a +1 flail of protection Level 2 of the Lair of Beasts (5, -11, Lair:2) a +0 bardiche (35, -1, Lair:2) a +1 robe a +0 plate armour (53, -24, Lair:2) a +0 chain mail (56, -3, Lair:2) a +0 buckler Level 3 of the Lair of Beasts (0, 0, Lair:3) a +1 broad axe of flaming (5, 28, Lair:3) 95 poisoned darts (6, 3, Lair:3) (unseen) (14, 9, Lair:3) the +1 ring mail of Cowardice {Str+3} Str: It affects your strength (+3). (15, 28, Lair:3) a +0 scale mail (25, 17, Lair:3) a +0 long sword (28, 34, Lair:3) a +0 robe (34, 26, Lair:3) a +0 leather armour (38, 40, Lair:3) a +0 halberd (41, 4, Lair:3) an amulet of magic regeneration (58, 44, Lair:3) a +0 arbalest Level 4 of the Lair of Beasts (12, 15, Lair:4) a +3 dagger (16, 0, Lair:4) a +0 hand crossbow (17, -18, Lair:4) a +0 leather armour (32, -25, Lair:4) a book of Flames (41, 17, Lair:4) a +0 short sword (44, 4, Lair:4) a ring of positive energy (44, 5, Lair:4) a +0 hand crossbow (46, 4, Lair:4) a +2 hat (47, -15, Lair:4) a +0 ring mail Level 5 of the Lair of Beasts (18, -18, Lair:5) a potion of degeneration (27, -8, Lair:5) 19 stones (31, 21, Lair:5) a +0 leather armour (32, 0, Lair:5) a +0 quarterstaff (36, 13, Lair:5) a +0 cloak (45, 2, Lair:5) 477 stones (51, -4, Lair:5) +0 steam dragon scales an amulet of reflection (57, -9, Lair:5) (unseen) (57, 25, Lair:5) a ring of protection from cold Level 6 of the Lair of Beasts (0, 0, Lair:6) a +0 robe (2, -17, Lair:6) a +0 troll leather armour (3, -17, Lair:6) a +3 eveningstar of protection (10, 0, Lair:6) the +0 kite shield "Sobludiu" {*Slow rC+ Regen+ Slay+2} Slay: It affects your accuracy & damage with ranged weapons and melee (+2). rC: It protects you from cold. Regen: It increases your rate of health regeneration. *Slow: It may slow you when you take damage. (23, 26, Lair:6) 17 stones (24, 0, Lair:6) (unseen) (25, 14, Lair:6) 9 javelins 8 silver javelins 5 boomerangs (32, 6, Lair:6) a scroll of noise (33, 14, Lair:6) a +0 mace (38, 45, Lair:6) a +0 leather armour (41, -1, Lair:6) a +0 shortbow (41, 36, Lair:6) a +0 scale mail (47, -6, Lair:6) a +0 hand axe (50, 36, Lair:6) the +0 scale mail of Qomuafe {+Inv rElec Str-2 Slay+4} Str: It affects your strength (-2). Slay: It affects your accuracy & damage with ranged weapons and melee (+4). rElec: It insulates you from electricity. +Inv: It lets you turn invisible. (51, 22, Lair:6) a +0 scimitar (51, 39, Lair:6) a +1 leather armour of cold resistance (61, 24, Lair:6) a +0 dagger (62, 32, Lair:6) 16 stones Level 1 of the Snake Pit (0, 0, Snake:1) a +1 dire flail of holy wrath (4, -27, Snake:1) a black mamba skeleton (6, -26, Snake:1) a +0 battleaxe (still there?) a +0 robe (still there?) a +0 halberd (still there?) a naga skeleton (still there?) a salamander skeleton (still there?) (7, -31, Snake:1) a black mamba skeleton (8, -30, Snake:1) a guardian serpent skeleton (9, -37, Snake:1) a guardian serpent corpse (10, -37, Snake:1) a +2 flail of holy wrath (still there?) a +2 kite shield (still there?) a +0 flail (still there?) a naga corpse (still there?) (12, -30, Snake:1) a +0 long sword a +0 robe