Dungeon Crawl Stone Soup version 0.27.1 (webtiles) character file. Game seed: 15491991695524534140 8 glosham the Magician (level 2, -3/23 HPs) Began as a Djinni Enchanter on Aug 27, 2021. Slain by a mummy (10 damage) ... in an ossuary. The game lasted 00:07:20 (337 turns). glosham the Magician (Djinni Enchanter) Turns: 337, Time: 00:07:21 Health: -3/23 AC: 6 Str: 7 XL: 2 Next: 15% Gold: 11 EV: 10 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . b - +0 quarterstaff rCold x . . Faith . (shield currently unavailable) rNeg . . . Spirit . e - +0 ring mail rPois ∞ Reflect . (no helmet) rElec . Harm . c - +0 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 11 gold pieces. Inventory: Hand Weapons a - a +1 dagger b - a +0 quarterstaff (weapon) Missiles d - a stone (quivered) Armour c - a +0 cloak (worn) e - a +0 ring mail (worn) X - a +0 robe Scrolls p - a scroll of identify Skills: * Level 1.6 Fighting - Level 0.8 Short Blades - Level 2.1 Dodging - Level 2.4 Stealth - Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level c - Confusing Touch Hex 9% N/A 61% 3 d - Dazzling Flash Conj/Hex 18% N/A 61% 3 e - Ensorcelled Hibernat Hex/Ice 18% N/A 36% 2 q - Corona Hex 10% N/A 26% 1 t - Tukima's Dance Hex 9% N/A 61% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Aiming: Corona (safe; 26% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - mummy Aim: a mummy (chance to affect: 44%) The mummy resists with significant effort. Casting: Corona (safe; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 26% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - mummy Aim: a mummy (chance to affect: 44%) The mummy is outlined in light. Casting: Corona (safe; 26% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 26% risk of failure) Press: ? - help, Shift-Dir - straight line, f - mummy, p - mummy Aim: a mummy (chance to affect: 44%) You miscast Corona. You are very lightly contaminated with residual magic. Nothing appears to happen. You hit the mummy. The mummy is lightly damaged. You hit the mummy. The mummy is heavily damaged. The mummy completely misses you. The mummy barely misses you. You hit the mummy but do no damage. The mummy is heavily damaged. The mummy barely misses you. The mummy hits you. You hit the mummy but do no damage. The mummy is heavily damaged. The mummy barely misses you. The mummy misses you. You hit the mummy but do no damage. The mummy is heavily damaged. The mummy stops glowing. The mummy hits you! Your magical contamination has completely faded away. You hit the mummy but do no damage. The mummy is heavily damaged. The mummy hits you. You hit the mummy. The mummy is severely damaged. The mummy hits you! You die... #....# #....# #....# #....# #.(..# #.(..# #....# #MM..# #.@∩.# ###### You could see 2 mummies. Vanquished Creatures A quokka (D:3) 2 bats (D:3) 4 hobgoblin zombies (Ossuary) A kobold (D:4) 2 kobold zombies (Ossuary) 10 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 39 | D:3 | Reached skill level 1 in Fighting 70 | D:4 | Noticed a phantom 81 | D:4 | Found a sand-covered staircase. 131 | Ossuary | Entered an ossuary 153 | Ossuary | Reached XP level 2. HP: 17/22 MP: 0/0 337 | Ossuary | Slain by a mummy Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_blooded_trapdoor, layout_basic, item_on_display_a D:2: layout_loops_ring, ebering_ecumenical_altar_abandoned D:3: layout_basic, minmay_quantized D:4: layout_rooms, serial_shops, shop, nicolae_ossuary_entry_false_entrances, uniq_menkaure Ossuary: ossuary_tomb_3 Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.6 Short Blades | | 0.8 Dodging | | 2.1 Stealth | | 2.4 Spellcasting | | 2.4 Action || total -------------------------++------- Melee: Quarterstaff || 28 Dagger || 7 Throw: Stone || 2 Cast: Corona || 8 Use: Scroll || 3 Stab: Sleeping || 1 Armor: Ring mail || 8 Robe || 2 Dodge: Dodged || 24 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 343 | 343 | 0 | 125 | 0 | 5 | 68.6 | Dungeon | 129 | 129 | 0 | 0 | 0 | 4 | 32.2 | Ossuary | 213 | 213 | 0 | 125 | 0 | 1 | 213.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Ossuary: 213 daAuts D:4: 66 daAuts D:3: 52 daAuts D:2: 5 daAuts D:1: 5 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.4 Dungeon | 40.0 | 40.0 | N/A | N/A | 50.0 | 1.5 Ossuary | 60.0 | 60.0 | N/A | N/A | 50.0 | 6.0 +-------+-------+-------+-------+-------+----------------------