Dungeon Crawl Stone Soup version 0.27.1 (webtiles) character file. Game seed: 8238454074428345483 34 glosham the Magician (level 3, 0/29 HPs) Began as a Djinni Enchanter on Aug 29, 2021. Slain by Ijyb (2 damage) ... on level 3 of the Dungeon. The game lasted 00:16:28 (1117 turns). glosham the Magician (Djinni Enchanter) Turns: 1117, Time: 00:16:28 Health: 0/29 AC: 2 Str: 7 XL: 3 Next: 50% Gold: 12 EV: 12 Int: 17 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +1 dagger (elec) rCold x . . Faith . (no shield) rNeg . . . Spirit . j - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: confused, attractive, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +1 dagger of electrocution (weapon) b - a +0 long sword m - a +1 dagger Missiles c - 12 boomerangs (quivered) d - 38 arrows h - 28 stones Armour f - a +0 buckler j - a +0 robe (worn) k - a +0 chain mail p - a +0 plate armour Scrolls e - a scroll of amnesia {unknown} g - a scroll of blinking {unknown} l - a scroll of noise {unknown} n - a scroll of enchant armour {unknown} o - a scroll of magic mapping {unknown} Skills: + Level 2.5 Fighting - Level 0.8 Short Blades + Level 2.3 Dodging - Level 2.4 Stealth * Level 2.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level c - Confusing Touch Hex 10% N/A 19% 3 d - Dazzling Flash Conj/Hex 20% N/A 19% 3 e - Ensorcelled Hibernat Hex/Ice 20% N/A 10% 2 q - Corona Hex 11% N/A 6% 1 t - Tukima's Dance Hex 10% N/A 19% 3 O - Foxfire Conj/Fire 40% 2x1d6 6% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:3 exclusions: adder and goblin, Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to cast (19% risk of failure)! Continue anyway? Aiming: Tukima's Dance (quite dangerous; 19% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wielding a +0 dagger, wearing a +0 leather armour and carrying a wand of charming (6) (chance to affect: 54%) The +0 dagger dances into the air! Casting: Tukima's Dance (quite dangerous; 19% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wearing a +0 leather armour and carrying a wand of charming (6) (ally target, chance to affect: 50%) Ijyb resists with some effort. * * * LOW HITPOINT WARNING * * * Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wearing a +0 leather armour and carrying a wand of charming (6) (ally target, chance to affect: 50%) Ijyb resists with some effort. * * * LOW HITPOINT WARNING * * * Ijyb closely misses you. Casting: Ensorcelled Hibernation (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - Ijyb Aim: Ijyb, wearing a +0 leather armour and carrying a wand of charming (6) (ally target, chance to affect: 50%) Ijyb resists with some effort. * * * LOW HITPOINT WARNING * * * Ijyb hits you but does no damage. It was a potion of attraction. You feel attractive to monsters. Your +0 dagger hits the goblin. The goblin dies! Ijyb zaps a wand. Your will is overpowered! You are confused. You barely miss Ijyb. Ijyb misses you. Your +0 dagger hits Ijyb. You barely miss Ijyb. Ijyb is lightly wounded. Ijyb hits you. You die... ...#.#.##.# #....... #...# .#.#.#....# #...... #...# .#.#.#########..... #...# .#.#.............. #...# .#.#...........#.# #+######...# .#.#.#########.#.# #..........# .#.#.# #.#(###########..# .#.#.# #.#g#.........#..# .#.#.# #.#@#.........#..# .#.#.# #.#..........##..# .#.#.# #<#..............# .#.#.# #................# .#.#.# #..#.#######.##### .#.#.# #..#.# #.# .†...# #..#.# ##.### ##.##### #..#.# #....# .......# #..#.# #..#.# You could see Ijyb (ally target) and a friendly +0 dagger. Vanquished Creatures An adder (D:3) A dart slug (D:3) An orc (D:3) 2 bats (D:3) 5 endoplasms A goblin (D:4) 2 hobgoblins 3 kobolds A quokka (D:1) A ball python (D:3) A rat (D:1) 19 creatures vanquished. Vanquished Creatures (collateral kills) A goblin (D:3) 1 creature vanquished. Grand Total: 20 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 65 | D:1 | Reached skill level 1 in Fighting 93 | D:1 | Reached XP level 2. HP: 4/22 MP: 0/0 483 | D:3 | Reached skill level 2 in Fighting 599 | D:4 | Reached XP level 3. HP: 22/29 MP: 0/0 599 | D:4 | Learned a level 1 spell: Foxfire 1102 | D:3 | Noticed Ijyb 1117 | D:3 | Slain by Ijyb Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_hall], layout_basic, serial_shops, nicolae_shop_stone, nicolae_shop_statue_plus, shop, shop, kennysheep_doodads, chequers_serial_rivers_marsh, chequers_serial_rivers_room_a, chequers_jeans, serial_park_tiny_1 D:2: layout_rooms, minmay_snake_closets D:3: layout_basic, nicolae_ru_awakened_eye, uniq_ijyb D:4: layout_gridville Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.5 Short Blades | | 0.8 Dodging | | 2.3 Stealth | | 2.4 Spellcasting | | 2.5 Action || total -------------------------++------- Melee: Dagger || 38 Throw: Boomerang || 13 Cast: Corona || 4 Ensorcelled Hiber || 20 Tukima's Dance || 4 Use: Potion || 1 Stab: Sleeping || 13 Armor: Robe || 4 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1118 | 1086 | 32 | 440 | 0 | 4 | 279.5 | Dungeon | 1118 | 1086 | 32 | 440 | 0 | 4 | 279.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 594 daAuts D:1: 362 daAuts D:2: 111 daAuts D:4: 50 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 12.2 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 12.2 +-------+-------+-------+-------+-------+----------------------