Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 3524500302616256398 2 glosham the Magician (level 1, 0/16 HPs) Began as a Djinni Enchanter on Sept 10, 2021. Slain by an adder (4 damage) ... on level 2 of the Dungeon. The game lasted 00:02:37 (130 turns). glosham the Magician (Djinni Enchanter) Turns: 130, Time: 00:02:38 Health: 0/16 AC: 2 Str: 7 XL: 1 Next: 44% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +1 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Skills: * Level 0.8 Fighting - Level 0.8 Short Blades - Level 2.1 Dodging - Level 2.4 Stealth - Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level c - Confusing Touch Hex 9% N/A 22% 3 d - Dazzling Flash Conj/Hex 18% N/A 22% 3 e - Ensorcelled Hibernat Hex/Ice 18% N/A 11% 2 q - Corona Hex 10% N/A 8% 1 t - Tukima's Dance Hex 9% N/A 22% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History HP restored. As you read the scroll labelled COGE TUPLU, it crumbles to dust. It is a scroll of identify. You don't have any unidentified items. A ball python comes into view. The adder hisses angrily. You reach down and open the door. Found 17 gold pieces. There is an open door here. You reach down and open the door. The adder bites you. The adder bites you. There is an open door here. The adder bites you but does no damage. A rat comes into view. Found 11 gold pieces. The adder closely misses you. A hobgoblin comes into view. The adder bites you. The hobgoblin shouts! The hobgoblin barely misses you. Casting: Corona (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - hobgoblin Aim: a hobgoblin (chance to affect: 62%) The hobgoblin is outlined in light. The adder misses you. The hobgoblin barely misses you. The adder closely misses you. You hit the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin misses you. The adder barely misses you. You hit the hobgoblin. You kill the hobgoblin! The adder barely misses you. You see here a hobgoblin corpse. The adder bites you but does no damage. The adder bites you. The adder closely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... ###################### ....................†. #......############# #......# #...S..# #..@...# #### #...'......+ ..... #.###......# ##### #........ ######...# ...# ..... .... . .. You could see an adder. Vanquished Creatures An endoplasm (D:2) A hobgoblin (D:2) 2 creatures vanquished. Vanquished Creatures (others) 2 plants (D:2) 2 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 130 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: shiori_arrival_maze, layout_loops_ring, chequers_hall_statues_wall_a, minmay_misc_feat_rugged, st_stairs_3 D:2: layout_basic, serial_bayou, serial_bayou_crossing, serial_bayou_ford_a, serial_bayou_pond_e, serial_bayou_pond_a, hellmonk_ecumenical_altar_lost_god, minmay_pentomino_o2 Action || total -------------------------++------- Melee: Dagger || 8 Cast: Corona || 2 Use: Scroll || 1 Armor: Robe || 3 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 129 | 129 | 0 | 63 | 0 | 2 | 64.5 | Dungeon | 129 | 129 | 0 | 63 | 0 | 2 | 64.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 127 daAuts D:1: 2 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------