Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 4090382838902579713 2 glosham the Magician (level 1, -1/16 HPs) Began as a Djinni Enchanter on Sept 11, 2021. Slain by an adder (3 damage) ... on level 2 of the Dungeon. The game lasted 00:04:25 (301 turns). glosham the Magician (Djinni Enchanter) Turns: 301, Time: 00:04:25 Health: -1/16 AC: 2 Str: 7 XL: 1 Next: 44% Gold: 23 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +1 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: brilliant, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Potions c - a potion of resistance {unknown} d - a potion of degeneration {unknown} e - a potion of brilliance Skills: * Level 0.8 Fighting - Level 0.8 Short Blades - Level 2.1 Dodging - Level 2.4 Stealth - Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level c - Confusing Touch Hex 14% N/A 22% 3 d - Dazzling Flash Conj/Hex 28% N/A 22% 3 e - Ensorcelled Hibernat Hex/Ice 28% N/A 11% 2 q - Corona Hex 15% N/A 8% 1 t - Tukima's Dance Hex 14% N/A 22% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History You closely miss the adder. The adder is severely wounded. The adder bites you but does no damage. You completely miss the adder. The adder is severely wounded. The adder misses you. You hit the adder. The adder is almost dead. The adder closely misses you. You closely miss the adder. The adder is almost dead. The adder stops glowing. The adder barely misses you. The adder bites you. Casting: Corona (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, chance to affect: 52%) The adder is outlined in light. The adder closely misses you. You hit the adder but do no damage. The adder is almost dead. The adder barely misses you. You closely miss the adder. The adder is almost dead. The adder bites you. You hit the adder but do no damage. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. You hit the adder but do no damage. The adder is almost dead. The adder closely misses you. You closely miss the adder. The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. The adder bites you. You die... ######..#.# ..# #.# ..... #....#...# #.# .... #....#...### #.# .... #....#.?.... .#.# .... #........# ##. #.# ...####........#... #.# #......####.##.###.#.# #### #............S.....#.### #... #.......##..@#. #...###.## #####.......##...# ####.....# ............##...# #......### ......#####.##...# #.####.# ......##.....#...# #.##.#.# ...........#.#...######.#....# ...........#.#.......##.##.###### ...........+....####+##.#........ ...........##.#.##......#..###### You could see an adder (corona). Vanquished Creatures A hobgoblin (D:2) A bat (D:2) A rat (D:2) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 300 | D:2 | HP: 1/16 [adder (3)] 301 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_jagged, layout_basic, hellmonk_ecumenical_altar_slurped_away D:2: layout_basic Action || total -------------------------++------- Melee: Dagger || 26 Cast: Corona || 6 Use: Potion || 1 Armor: Robe || 3 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 300 | 300 | 0 | 0 | 0 | 2 | 150.0 | Dungeon | 300 | 300 | 0 | 0 | 0 | 2 | 150.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 294 daAuts D:1: 6 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------