Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 17945750706354683138 2 glosham the Magician (level 1, 0/16 HPs) Began as a Djinni Enchanter on Sept 12, 2021. Frozen to death by an endoplasm (7 damage) ... on level 2 of the Dungeon. The game lasted 00:05:59 (272 turns). glosham the Magician (Djinni Enchanter) Turns: 272, Time: 00:05:59 Health: 0/16 AC: 2 Str: 7 XL: 1 Next: 33% Gold: 12 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +1 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 12 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles c - 22 bolts Armour b - a +0 robe (worn) Skills: * Level 0.6 Fighting - Level 0.8 Short Blades - Level 2.1 Dodging - Level 2.4 Stealth - Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level c - Confusing Touch Hex 9% N/A 22% 3 d - Dazzling Flash Conj/Hex 18% N/A 22% 3 e - Ensorcelled Hibernat Hex/Ice 18% N/A 11% 2 q - Corona Hex 10% N/A 8% 1 t - Tukima's Dance Hex 9% N/A 22% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Found 10 gold pieces. Found a stone staircase leading up. Found a stone staircase leading down. There is a stone staircase leading up here. You fly upwards. The endoplasm quivers. There is a stone staircase leading down here. The endoplasm freezes you. You are frozen. You feel a terrible chill! You fly downwards. There is a stone staircase leading up here. Casting: Corona (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (chance to affect: 62%) The endoplasm struggles to resist. The endoplasm freezes you. You are frozen. You feel a terrible chill! Casting: Corona (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - endoplasm Aim: an endoplasm (chance to affect: 62%) The endoplasm is outlined in light. You hit the endoplasm. The endoplasm is lightly wounded. The endoplasm misses you. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen. You hit the endoplasm. The endoplasm is heavily wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! You die... .#.........###.....##≈≈≈≈≈≈g ...######.#.##...##.#####≈≈≈ .........###....≈≈##.##.# ≈ ...######.#..#..≈≈≈##...# #.## ##.#.#.≈≈≈≈≈###.# #.# #.#.#.≈≈≈≈≈≈≈#.# #.# #.....≈≈≈≈≈≈≈#.. #.# #.....≈≈≈≈≈≈≈#.## ..# ##....≈@≈#####.# ..#### ##.#.J≈≈# J.# .....# #.##.≈≈# ..#.# .###.# #.....##?# ### .# #.# #####...#### .# #.## #.......≈≈≈≈ .# #..# #.##........ #####.# #.########## #....# #.# You could see an endoplasm (corona). Vanquished Creatures A bat (D:2) A frilled lizard (D:2) A rat (D:2) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 272 | D:2 | Frozen to death by an endoplasm Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_rooms_a, layout_basic, dreamdust_ecumenical_altar_hidden_monk_grotto, serial_bayou_pond_c, hex_tiny D:2: minmay_angry_zag, layout_loops_ring, grunt_decor_junction, minmay_misc_feat_pillars, minmay_door_square Action || total -------------------------++------- Melee: Dagger || 8 Cast: Corona || 3 Stab: Sleeping || 2 Armor: Robe || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 273 | 273 | 0 | 0 | 0 | 2 | 136.5 | Dungeon | 273 | 273 | 0 | 0 | 0 | 2 | 136.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 244 daAuts D:1: 29 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.5 +-------+-------+-------+-------+-------+----------------------