Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 9620550903074329499 35 glosham the Skirmisher (level 3, -1/29 HPs) Began as a Djinni Enchanter on Sept 12, 2021. Hit by a stone thrown by a hobgoblin (3 damage) ... on level 2 of the Dungeon. The game lasted 00:21:21 (921 turns). glosham the Skirmisher (Djinni Enchanter) Turns: 921, Time: 00:21:22 Health: -1/29 AC: 2 Str: 7 XL: 3 Next: 52% Gold: 13 EV: 16 Int: 17 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +1 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . c - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.09/turn A - +4 ring of evasion MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) b - a +0 flail i - a +0 war axe Missiles d - 21 stones e - 52 arrows Armour c - a +0 robe (worn) g - a +0 buckler Magical Staves h - a staff of air Jewellery A - a +4 ring of evasion (left hand) Scrolls k - a scroll of magic mapping Potions w - a potion of invisibility Skills: + Level 2.8 Fighting - Level 0.8 Short Blades + Level 2.2 Dodging - Level 2.4 Stealth * Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level c - Confusing Touch Hex 10% N/A 21% 3 d - Dazzling Flash Conj/Hex 20% N/A 21% 3 e - Ensorcelled Hibernat Hex/Ice 20% N/A 11% 2 q - Corona Hex 11% N/A 7% 1 t - Tukima's Dance Hex 10% N/A 21% 3 x - Sandblast Erth 20% 2d7 7% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, quivering stones (chance to affect: 59%) The hobgoblin resists with significant effort. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, quivering stones (chance to affect: 59%) The hobgoblin resists with significant effort. * * * LOW HITPOINT WARNING * * * The hobgoblin closely misses you. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, quivering stones (chance to affect: 59%) The hobgoblin resists with significant effort. * * * LOW HITPOINT WARNING * * * The hobgoblin barely misses you. The hobgoblin throws a stone. The stone completely misses you. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - hobgoblin Aim: a hobgoblin, quivering stones (chance to affect: 59%) The hobgoblin looks drowsy... * * * LOW HITPOINT WARNING * * * The hobgoblin shouts! The hobgoblin misses you. It was a potion of cancellation. You feel magically purged. The hobgoblin closely misses you. Okay, then. The hobgoblin misses you. The hobgoblin throws a stone. The stone hits you. You die... #.#######........ #.##............. #.##.# #........ #.##.# #....)... #.##.# #....<... #.##.# #.####.## ##.##.####.# #.# ##..........# #.# #.@.##.###### #.# #.#)##.# #.# #.#.##.# #.# #g#.##.. .# #.#..... ##.####### #..# #.## #.# You could see a hobgoblin. Vanquished Creatures An orc (D:2) 3 ball pythons (D:1) 4 bats (D:1) 6 endoplasms A giant cockroach (D:1) 3 goblins (D:1) 4 hobgoblins 4 kobolds 3 rats (D:1) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 36 | D:1 | Reached skill level 1 in Fighting 155 | D:1 | Reached XP level 2. HP: 13/22 MP: 0/0 429 | D:1 | Reached skill level 2 in Fighting 578 | D:1 | Reached XP level 3. HP: 6/29 MP: 0/0 578 | D:1 | Learned a level 1 spell: Sandblast 921 | D:2 | Hit by a stone thrown by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_stair_chambers, layout_loops_ring, serial_rivers, chequers_serial_rivers_small_3, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_d, chequers_serial_rivers_marsh, chequers_serial_rivers_marsh, chequers_serial_rivers_micro_c, st_stairs_4 D:2: layout_loops_ring, basic_altar, ebering_ecumenical_altar_hall, solitary_fountain, grunt_ministairs_6 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.8 Short Blades | | 0.8 Dodging | | 2.2 Stealth | | 2.4 Spellcasting | | 2.4 Action || total -------------------------++------- Melee: Dagger || 40 Flail || 4 Cast: Corona || 7 Ensorcelled Hiber || 24 Use: Scroll || 2 Potion || 1 Stab: Sleeping || 22 Armor: Robe || 7 Dodge: Dodged || 21 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 920 | 820 | 100 | 0 | 0 | 2 | 460.0 | Dungeon | 920 | 820 | 100 | 0 | 0 | 2 | 460.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 833 daAuts D:2: 86 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 25.0 +-------+-------+-------+-------+-------+----------------------