Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 17694027605049948484 14 glosham the Magician (level 2, -2/23 HPs) Began as a Djinni Enchanter on Sept 19, 2021. Slain by a rat (3 damage) ... on level 1 of the Dungeon. The game lasted 00:14:02 (564 turns). glosham the Magician (Djinni Enchanter) Turns: 564, Time: 00:14:02 Health: -2/23 AC: 6 Str: 7 XL: 2 Next: 60% Gold: 52 EV: 12 Int: 22 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +1 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . X - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn A - +6 ring of intelligence MPRegen 0.00/turn B - +4 ring of protection @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 52 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) b - a +0 short sword Missiles c - 10 stones e - 4 javelins (quivered) h - 10 arrows Armour g - a +0 ring mail X - a +0 robe (worn) Jewellery A - a +6 ring of intelligence (left hand) B - a +4 ring of protection (right hand) Scrolls f - a scroll of amnesia {unknown} Potions d - a potion of might {unknown} i - 2 potions of heal wounds {unknown} Skills: + Level 2.0 Fighting - Level 0.8 Short Blades + Level 2.2 Dodging - Level 2.4 Stealth * Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level c - Confusing Touch Hex 13% N/A 14% 3 d - Dazzling Flash Conj/Hex 26% N/A 14% 3 e - Ensorcelled Hibernat Hex/Ice 26% N/A 8% 2 q - Corona Hex 14% N/A 4% 1 t - Tukima's Dance Hex 13% N/A 14% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The giant cockroach looks drowsy... * * * LOW HITPOINT WARNING * * * The helpless giant cockroach fails to defend itself. You hit the giant cockroach. You kill the giant cockroach! You now have 52 gold pieces (gained 9). j - a +4 ring of protection Adjust (i)tems, (s)pells, or (a)bilities? j - a +4 ring of protection Adjust to which letter? (? for menu, Esc to quit) B - a +4 ring of protection Put ring on which hand? (Esc to cancel) < or A - a +6 ring of intelligence (left) > - no ring (right) B - a +4 ring of protection (right hand) A rat comes into view. Throw: 5 javelins Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - rat Aim: a rat (57% to hit) You throw a javelin. The javelin pierces through the rat but does no damage. Casting: Ensorcelled Hibernation (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (chance to affect: 62%) The rat resists with significant effort. * * * LOW HITPOINT WARNING * * * The rat bites you. * * * LOW HITPOINT WARNING * * * You see here a giant cockroach corpse. Casting: Ensorcelled Hibernation (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - rat Aim: a rat (chance to affect: 62%) The rat resists with significant effort. * * * LOW HITPOINT WARNING * * * The rat bites you. You die... ####### #.....# ######## #.....#############....... #.............##.......... ##.............##.......... #...#.....@................ #........r.....>........... #.......†.......#.......... #...............#....##.... #...............#.......... #...............#...###.... #....######...#.#.......... #...(.......###.#....#.#+#. #............ #.#..###.#.#. You could see a rat. Vanquished Creatures An endoplasm (D:1) 2 giant cockroaches (D:1) A goblin (D:1) 3 kobolds (D:1) A quokka (D:1) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:1) 2 rats (D:1) 14 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 48 | D:1 | Found a faded altar of an unknown god. 106 | D:1 | Reached skill level 1 in Fighting 224 | D:1 | Reached XP level 2. HP: 16/22 MP: 0/0 509 | D:1 | Reached skill level 2 in Fighting 557 | D:1 | HP: 2/23 [rat (2)] 564 | D:1 | Slain by a rat Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic, shapermc_ecumenical_altar_totnotflames Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.0 Short Blades | | 0.8 Dodging | | 2.2 Stealth | | 2.4 Spellcasting | | 2.4 Action || total -------------------------++------- Melee: Dagger || 18 Throw: Javelin || 9 Cast: Corona || 10 Ensorcelled Hiber || 13 Stab: Sleeping || 6 Armor: Robe || 1 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 567 | 567 | 0 | 0 | 0 | 1 | 567.0 | Dungeon | 567 | 567 | 0 | 0 | 0 | 1 | 567.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 567 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 21.0 +-------+-------+-------+-------+-------+----------------------