Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 12794325451197059896 6 glosham the Magician (level 2, 0/22 HPs) Began as a Djinni Enchanter on Sept 19, 2021. Slain by a jackal (2 damage) ... on level 1 of the Dungeon. The game lasted 00:07:25 (358 turns). glosham the Magician (Djinni Enchanter) Turns: 358, Time: 00:07:26 Health: 0/22 AC: 2 Str: 7 XL: 2 Next: 0% Gold: 27 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +2 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 27 gold pieces. Inventory: Hand Weapons a - a +2 dagger (weapon) Missiles d - 13 poisoned darts (quivered) g - 9 stones Armour b - a +0 robe (worn) Scrolls e - a scroll of enchant armour {unknown} f - a scroll of summoning {unknown} Skills: * Level 1.4 Fighting - Level 0.8 Short Blades - Level 2.1 Dodging - Level 2.4 Stealth - Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level c - Confusing Touch Hex 9% N/A 22% 3 d - Dazzling Flash Conj/Hex 18% N/A 22% 3 e - Ensorcelled Hibernat Hex/Ice 18% N/A 11% 2 q - Corona Hex 10% N/A 8% 1 t - Tukima's Dance Hex 9% N/A 22% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:1 exclusion: goblin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Casting: Corona (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - jackal Aim: a jackal (heavily wounded, chance to affect: 58%) You miscast Ensorcelled Hibernation. You are very lightly contaminated with residual magic. Nothing appears to happen. The jackal completely misses you. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, chance to affect: 58%) The jackal resists with significant effort. The jackal barely misses you. The jackal bites you. * * * LOW HITPOINT WARNING * * * Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - jackal Aim: a jackal (heavily wounded, chance to affect: 58%) The jackal resists with significant effort. * * * LOW HITPOINT WARNING * * * The jackal barely misses you. The jackal closely misses you. You aren't carrying any potions. You aren't carrying any potions. Unknown command. The jackal bites you. * * * LOW HITPOINT WARNING * * * There is an open door here. Your magical contamination has completely faded away. The jackal bites you but does no damage. As you read the scroll labelled YSUYNA LUGHI, it crumbles to dust. It is a scroll of enchant weapon. Your +1 dagger glows red for a moment. The jackal barely misses you. You closely miss the jackal. The jackal is heavily wounded. The jackal bites you. You die... .......##.............###......## ..##..#############...#........## ......# ##...##............. ......# #.....#............. ..#...# #..<..#...##....#... ......# #.....#.#.##....#... ..#...#########...##....#....#... ..............'###'#..#.#....#... .####..####.#.gh@............#... ....()(..#######....#......... ##..#######....+....#.#####.#. ##...#'####....#..# #.#. #.....#####....##.## #.#. #.....##⌠##....##..# #.#. #.....#........###.###.#. ##...#'.######## #..##.#. #####..# ##.##.#. You could see a jackal and a goblin. Vanquished Creatures An endoplasm (D:1) A hobgoblin (D:1) 2 jackals (D:1) A kobold (D:1) 5 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 337 | D:1 | Reached skill level 1 in Fighting 343 | D:1 | Reached XP level 2. HP: 15/22 MP: 0/0 354 | D:1 | HP: 1/22 [jackal (1)] 358 | D:1 | Slain by a jackal Illustrated notes Levels and vault maps discovered: D:1: noname_arrival_rooms_in_the_neighbourhood, layout_basic, chequers_ecumenical_altar_twisty D:2: layout_basic, basic_altar, minmay_mini_jars Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.4 Short Blades | | 0.8 Dodging | | 2.1 Stealth | | 2.4 Spellcasting | | 2.4 Action || total -------------------------++------- Melee: Dagger || 19 Throw: Dart || 6 Cast: Corona || 6 Ensorcelled Hiber || 2 Use: Scroll || 1 Armor: Robe || 4 Dodge: Dodged || 25 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 357 | 357 | 0 | 0 | 0 | 2 | 178.5 | Dungeon | 357 | 357 | 0 | 0 | 0 | 2 | 178.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 309 daAuts D:2: 47 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.5 +-------+-------+-------+-------+-------+----------------------