Dungeon Crawl Stone Soup version 0.27.1-1-g398f81649c (webtiles) character file. Game seed: 4446072996533768211 2 glosham the Magician (level 1, -2/16 HPs) Began as a Djinni Enchanter on Sept 22, 2021. Slain by a hobgoblin (3 damage) ... on level 1 of the Dungeon. The game lasted 00:03:49 (157 turns). glosham the Magician (Djinni Enchanter) Turns: 157, Time: 00:03:50 Health: -2/16 AC: 2 Str: 7 XL: 1 Next: 33% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +1 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . X - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) b - a +0 short sword Missiles c - 15 stones (quivered) d - 9 sling bullets Armour X - a +0 robe (worn) Skills: * Level 0.6 Fighting - Level 0.8 Short Blades - Level 2.1 Dodging - Level 2.4 Stealth - Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level c - Confusing Touch Hex 9% N/A 22% 3 d - Dazzling Flash Conj/Hex 18% N/A 22% 3 e - Ensorcelled Hibernat Hex/Ice 18% N/A 11% 2 q - Corona Hex 10% N/A 8% 1 t - Tukima's Dance Hex 9% N/A 22% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The slug dart misses you. The dart slug launches a dart at you. The slug dart misses you. Found 5 gold pieces. The endoplasm jiggles. A goblin comes into view. It is wielding a +0 club. The hobgoblin closely misses you. An endoplasm comes into view. Casting: Corona (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - dart slug Aim: a dart slug (chance to affect: 62%) The dart slug is outlined in light. * * * LOW HITPOINT WARNING * * * The dart slug launches a dart at you. The slug dart misses you. The dart slug launches a dart at you. The slug dart hits you. * * * LOW HITPOINT WARNING * * * The hobgoblin hits you but does no damage. You hit the dart slug but do no damage. You hit the dart slug. The dart slug is lightly wounded. The hobgoblin closely misses you. The dart slug barely misses you. You hit the dart slug. The dart slug is moderately wounded. The hobgoblin closely misses you. The dart slug bites you but does no damage. You hit the dart slug but do no damage. The dart slug is moderately wounded. The hobgoblin hits you but does no damage. You hit the dart slug. The dart slug is heavily wounded. The hobgoblin barely misses you. The dart slug bites you. * * * LOW HITPOINT WARNING * * * You hit the dart slug. The dart slug is severely wounded. The hobgoblin hits you. You die... #.#.#..g### .#.# #.#.#.... . # #####.#.#..... .. #...#.#.### ## #J#.#.....# #.#..J..#.# #.#######.### #.........w.# #########J#@# #g#g# #.#J# #...# ##### You could see a dart slug (corona), an endoplasm and a hobgoblin. Vanquished Creatures A goblin (D:1) A kobold (D:1) 2 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 87 | D:1 | HP: 1/16 [frozen (4)] 156 | D:1 | HP: 1/16 [dart slug (1)] 157 | D:1 | Slain by a hobgoblin Illustrated notes Levels and vault maps discovered: D:1: erik_arrival_cave_to_civilisation [erik_arrival_cave_to_temple], layout_basic, shapermc_ecumenical_altar_mp_urbaneastern Action || total -------------------------++------- Melee: Dagger || 10 Throw: Stone || 12 Cast: Corona || 9 Armor: Robe || 3 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 157 | 157 | 0 | 2 | 0 | 1 | 157.0 | Dungeon | 157 | 157 | 0 | 2 | 0 | 1 | 157.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 157 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.0 +-------+-------+-------+-------+-------+----------------------