Dungeon Crawl Stone Soup version 0.27.1-2-g3b301248ec (webtiles) character file. Game seed: 11324476240938611865 0 glosham the Magician (level 1, -1/15 HPs) Began as a Djinni Enchanter on Sept 23, 2021. Slain by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:01:57 (99 turns). glosham the Magician (Djinni Enchanter) Turns: 99, Time: 00:01:58 Health: -1/15 AC: 2 Str: 7 XL: 1 Next: 11% Gold: 13 EV: 9 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +1 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, constricted A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 13 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) c - a +0 hand crossbow Missiles d - 22 arrows Armour b - a +0 robe (worn) Skills: * Level 0.2 Fighting - Level 0.8 Short Blades - Level 2.1 Dodging - Level 2.4 Stealth - Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level c - Confusing Touch Hex 9% N/A 22% 3 d - Dazzling Flash Conj/Hex 18% N/A 22% 3 e - Ensorcelled Hibernat Hex/Ice 18% N/A 11% 2 q - Corona Hex 10% N/A 8% 1 t - Tukima's Dance Hex 9% N/A 22% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (chance to affect: 62%) The ball python struggles to resist. The ball python closely misses you. The ball python barely misses you. Casting: Corona (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (chance to affect: 62%) The ball python struggles to resist. The ball python closely misses you. The ball python grabs you. The ball python constricts you. You escape the ball python's grasp. Casting: Corona (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (chance to affect: 62%) The ball python is outlined in light. The ball python bites you. The ball python grabs you. The ball python constricts you. You hit the ball python but do no damage. The ball python bites you. The ball python constricts you. You barely miss the ball python. The ball python bites you. The ball python constricts you. You barely miss the ball python. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python but do no damage. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. You hit the ball python. The ball python is severely wounded. The ball python stops glowing. The ball python bites you but does no damage. The ball python constricts you. * * * LOW HITPOINT WARNING * * * You hit the ball python but do no damage. The ball python is severely wounded. The ball python bites you. You die... #. .?. #.##.(. ## #...... .. #...... .# #...#.#..# . .. #...#.#..# ....# #........# #.#.# #S##.##.# #.#.# #.@.....#######.#.. ####.#####......... #.# #.######## #.## #......... #..## #......... ########...###.....<... ....................... ########...###......... #..## #.######## You could see a ball python. Vanquished Creatures A bat (D:1) 1 creature vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 98 | D:1 | HP: 1/15 [constriction (1)] 99 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_semitransparent, layout_loops_corners, shapermc_ecumenical_altar_petra Action || total -------------------------++------- Melee: Dagger || 8 Cast: Corona || 6 Armor: Robe || 6 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 98 | 98 | 0 | 0 | 0 | 1 | 98.0 | Dungeon | 98 | 98 | 0 | 0 | 0 | 1 | 98.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 98 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 1.0 +-------+-------+-------+-------+-------+----------------------