Dungeon Crawl Stone Soup version 0.27.1-2-g3b301248ec (webtiles) character file. Game seed: 16967268363126503854 16 glosham the Magician (level 2, 0/23 HPs) Began as a Djinni Enchanter on Sept 30, 2021. Slain by an adder (1 damage) ... on level 2 of the Dungeon. The game lasted 00:11:20 (346 turns). glosham the Magician (Djinni Enchanter) Turns: 346, Time: 00:11:21 Health: 0/23 AC: 2 Str: 7 XL: 2 Next: 75% Gold: 17 EV: 12 Int: 22 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +1 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . X - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn A - +6 ring of intelligence MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 17 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) b - a +0 hunting sling Missiles c - 30 stones (quivered) d - 28 sling bullets f - 21 bolts Armour X - a +0 robe (worn) Jewellery A - a +6 ring of intelligence (left hand) Skills: + Level 2.1 Fighting - Level 0.8 Short Blades + Level 2.1 Dodging - Level 2.4 Stealth * Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level c - Confusing Touch Hex 13% N/A 14% 3 d - Dazzling Flash Conj/Hex 26% N/A 14% 3 e - Ensorcelled Hibernat Hex/Ice 26% N/A 8% 2 q - Corona Hex 14% N/A 4% 1 t - Tukima's Dance Hex 13% N/A 14% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 exclusion: kobold D:3 exclusion: kobold, Ijyb Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (chance to affect: 52%) The adder looks drowsy... Throw: throwing net Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - adder Aim: an adder (asleep, 98% to hit) You throw a throwing net. The throwing net hits the adder. The adder is caught in the net! The adder hisses angrily. The adder struggles against the net. x2 You hit the adder but do no damage. The adder struggles against the net. You barely miss the adder. The adder struggles against the net. The net rips apart, and the adder comes free! The adder bites you but does no damage. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. The adder bites you. * * * LOW HITPOINT WARNING * * * There is a stone staircase leading up here. The adder misses you. The adder closely misses you. You fly upwards. Level annotation: exclusion: kobold There is a stone staircase leading down here. The adder barely misses you. Casting: Ensorcelled Hibernation (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (chance to affect: 52%) The adder looks drowsy... * * * LOW HITPOINT WARNING * * * The adder hisses angrily. The adder completely misses you. A jackal and a worm come into view. The jackal barks! The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. You die... #........###### #.###........#####.. .........###.......# ................... #####."......##..# ## ##.....###..#..###..# ###................... .......>...........# .############.##@#.. #..#S# ##.#.## #.....# #.##..# #h. #..w# #..# ##.... ...# ##.#.# #.## .# . You could see a worm and an adder. Vanquished Creatures An adder (D:3) A bat (D:3) A goblin (D:3) A hobgoblin (D:2) A quokka (D:3) A frilled lizard (D:3) A kobold (D:2) A rat (D:1) 8 creatures vanquished. Vanquished Creatures (others) A plant (D:1) 1 creature vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 86 | D:3 | Noticed Ijyb 137 | D:3 | Reached skill level 1 in Fighting 177 | D:3 | Reached XP level 2. HP: 19/22 MP: 0/0 192 | D:4 | Noticed a scorpion 200 | D:3 | Reached skill level 2 in Fighting 343 | D:2 | HP: 1/23 [adder (3)] 346 | D:2 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: tarquinn_simple_flora_water_a, layout_loops_corners D:2: layout_rooms, ebering_ecumenical_altar_petrified, chequers_decorated_corner, uniq_sigmund D:3: layout_rooms, st_stairs_3, uniq_ijyb D:4: layout_rooms, okawaru_metal_pillars_1_2, serial_shops, shop Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.1 Short Blades | | 0.8 Dodging | | 2.1 Stealth | | 2.4 Spellcasting | | 2.4 Action || total -------------------------++------- Melee: Dagger || 18 Throw: Throwing net || 1 Cast: Corona || 4 Ensorcelled Hiber || 4 Stab: Sleeping || 5 Armor: Robe || 5 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 347 | 316 | 31 | 0 | 0 | 4 | 86.8 | Dungeon | 347 | 316 | 31 | 0 | 0 | 4 | 86.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 247 daAuts D:2: 35 daAuts D:4: 32 daAuts D:1: 32 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------