Dungeon Crawl Stone Soup version 0.27.1-2-g3b301248ec (webtiles) character file. Game seed: 11445679749356155710 2 glosham the Magician (level 1, 0/16 HPs) Began as a Djinni Enchanter on Oct 3, 2021. Slain by a goblin (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:36 (87 turns). glosham the Magician (Djinni Enchanter) Turns: 87, Time: 00:02:37 Health: 0/16 AC: 2 Str: 7 XL: 1 Next: 44% Gold: 30 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +1 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: brilliant, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 30 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Skills: * Level 0.8 Fighting - Level 0.8 Short Blades - Level 2.1 Dodging - Level 2.4 Stealth - Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level c - Confusing Touch Hex 14% N/A 22% 3 d - Dazzling Flash Conj/Hex 28% N/A 22% 3 e - Ensorcelled Hibernat Hex/Ice 28% N/A 11% 2 q - Corona Hex 15% N/A 8% 1 t - Tukima's Dance Hex 14% N/A 22% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 exclusions: adder, giant cockroach and hobgoblin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History You puncture the frilled lizard! You kill the frilled lizard! A quokka and a goblin come into view. The goblin shouts! You see here a frilled lizard corpse. Casting: Corona (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - endoplasm Aim: an endoplasm (chance to affect: 62%) The endoplasm is outlined in light. You hit the endoplasm. The endoplasm is lightly wounded. You hit the endoplasm. The endoplasm is moderately wounded. The endoplasm freezes you. You are frozen! You feel a terrible chill! You hit the endoplasm. The endoplasm is almost dead. The endoplasm hits you. You hit the endoplasm. You kill the endoplasm! Casting: Corona (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (chance to affect: 62%) The goblin struggles to resist. The goblin barely misses you. Casting: Corona (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (chance to affect: 62%) The goblin struggles to resist. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * It was a potion of brilliance. You feel clever all of a sudden. The goblin hits you with a +0 dagger. You die... #......#....# ..........# .........# ..!......# #.$.....# #.......# #.†.....# ...#.....######### ...........g@.....# #...###...#######.# .....###...### #.# .... #.......# #.# .r##.........# #.# ## ##........#####.# ##.............# #..#......##### .#.#......# You could see a goblin. Vanquished Creatures An endoplasm (D:2) A frilled lizard (D:2) A kobold (D:2) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 87 | D:2 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_leaves_temple_mockup, layout_basic, fountainhead D:2: layout_basic, minmay_heptomino_w4 Action || total -------------------------++------- Melee: Dagger || 7 Cast: Corona || 4 Use: Potion || 1 Stab: Sleeping || 1 Dodge: Dodged || 2 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 86 | 86 | 0 | 0 | 0 | 2 | 43.0 | Dungeon | 86 | 86 | 0 | 0 | 0 | 2 | 43.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 74 daAuts D:1: 12 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.0 +-------+-------+-------+-------+-------+----------------------