Dungeon Crawl Stone Soup version 0.27.1-2-g3b301248ec (webtiles) character file. Game seed: 14306002009083462823 9 glosham the Magician (level 2, 0/23 HPs) Began as a Djinni Enchanter on Oct 4, 2021. Slain by a ball python (2 damage) ... on level 1 of the Dungeon. The game lasted 00:06:45 (339 turns). glosham the Magician (Djinni Enchanter) Turns: 339, Time: 00:06:46 Health: 0/23 AC: 2 Str: 7 XL: 2 Next: 20% Gold: 21 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +1 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 21 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles d - 36 stones e - 46 arrows g - 13 bolts Armour b - a +0 robe (worn) Potions c - a potion of degeneration {unknown} f - a potion of curing {unknown} Skills: * Level 1.7 Fighting - Level 0.8 Short Blades - Level 2.1 Dodging - Level 2.4 Stealth - Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level c - Confusing Touch Hex 9% N/A 22% 3 d - Dazzling Flash Conj/Hex 18% N/A 22% 3 e - Ensorcelled Hibernat Hex/Ice 18% N/A 11% 2 q - Corona Hex 10% N/A 8% 1 t - Tukima's Dance Hex 9% N/A 22% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Annotations: D:1 exclusions: goblin, hobgoblin and kobold Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History A ball python comes into view. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - goblin Aim: a goblin, wielding a +0 dagger (chance to affect: 58%) The goblin resists with significant effort. The goblin closely misses you. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (chance to affect: 58%) The goblin resists with significant effort. * * * LOW HITPOINT WARNING * * * The goblin hits you but does no damage. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - goblin Aim: a goblin, wielding a +0 dagger (chance to affect: 58%) The goblin looks drowsy... * * * LOW HITPOINT WARNING * * * The helpless goblin fails to defend itself. You puncture the goblin! You kill the goblin! Things that are here: a +0 dagger; a goblin corpse g - 13 bolts The ball python hisses angrily. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - ball python Aim: a ball python (chance to affect: 58%) The ball python resists with significant effort. * * * LOW HITPOINT WARNING * * * The ball python barely misses you. x2 The ball python bites you. You die... ≈≈....# #.........# #........ ≈≈..P♣P# #.........####.......# ######## #..............###.### #...............#..### #...................## #..................... ###..................... #..........#............ #......@...#.###..#####. #......S..........##.... #..........#............ #....................... #......)................ #.....#####............. #.(...## #............. #.....# #............. .......# #............. You could see a ball python. Vanquished Creatures A bat (D:1) 2 goblins (D:1) 2 hobgoblins (D:1) A kobold (D:1) 2 rats (D:1) 8 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 128 | D:1 | Reached skill level 1 in Fighting 177 | D:1 | Reached XP level 2. HP: 5/22 MP: 0/0 339 | D:1 | Slain by a ball python Illustrated notes Levels and vault maps discovered: D:1: kennysheep_arrival_seaside, layout_rooms, dreamdust_ecumenical_altar_sealed_demon, serial_shops, nicolae_shop_stone, shop, serial_bayou_crossing Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.7 Short Blades | | 0.8 Dodging | | 2.1 Stealth | | 2.4 Spellcasting | | 2.4 Action || total -------------------------++------- Melee: Dagger || 27 Cast: Corona || 11 Ensorcelled Hiber || 5 Stab: Sleeping || 2 Armor: Robe || 5 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 337 | 322 | 15 | 5 | 0 | 1 | 337.0 | Dungeon | 337 | 322 | 15 | 5 | 0 | 1 | 337.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 337 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 13.0 +-------+-------+-------+-------+-------+----------------------