Dungeon Crawl Stone Soup version 0.27.1-3-gb3d3a73c9e (webtiles) character file. Game seed: 772339688851098040 1185 glosham the Magician (level 8, 0/59 HPs) Began as a Djinni Enchanter on Oct 16, 2021. Slain by a water moccasin zombie (7 damage) ... on level 5 of the Dungeon. The game lasted 01:43:48 (4227 turns). glosham the Magician (Djinni Enchanter) Turns: 4227, Time: 01:43:48 Health: 0/59 AC: 4 Str: 7 XL: 8 Next: 70% Gold: 247 EV: 14 Int: 19 God: SH: 5 Dex: 14 rFire + + . SeeInvis . d - +0 scythe rCold x . . Faith . (shield currently unavailable) rNeg . . . Spirit . X - +0 robe rPois ∞ Reflect + V - +1 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ z - amulet of reflection HPRegen 0.19/turn (no ring) MPRegen 0.00/turn (no ring) @: mighty, flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 247 gold pieces. Inventory: Hand Weapons a - a +1 dagger of flaming b - a +1 flail of holy wrath c - a +0 hand crossbow d - a +0 scythe (weapon) e - a +0 halberd f - a +1 short sword of freezing s - a +0 long sword u - a +1 dagger of flaming x - a +2 whip of draining y - a +0 morningstar A - a +0 battleaxe C - a +0 war axe Missiles i - 178 stones k - 17 poisoned darts (quivered) l - 122 bolts n - 10 boomerangs p - 7 arrows t - 18 sling bullets Armour V - a +1 helmet (worn) X - a +0 robe (worn) Jewellery z - an amulet of reflection (around neck) Wands j - a wand of iceblast (6) Scrolls m - a scroll of fog r - 2 scrolls of torment {!r} B - a scroll of holy word {unknown} Potions g - 2 potions of brilliance o - a potion of attraction q - 2 potions of mutation {!q} v - 2 potions of haste Skills: + Level 5.2 Fighting - Level 0.8 Short Blades + Level 5.5 Dodging - Level 2.4 Stealth * Level 5.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level b - Blink Tloc N/A N/A 1% 2 c - Confusing Touch Hex 26% N/A 3% 3 d - Dazzling Flash Conj/Hex 52% N/A 3% 3 e - Ensorcelled Hibernat Hex/Ice 52% N/A 1% 2 q - Corona Hex 28% N/A 1% 1 t - Tukima's Dance Hex 26% N/A 3% 3 S - Spider Form Tmut/Pois 13% N/A 3% 3 T - Beastly Appendage Tmut 52% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:1 = D:5 [ Annotations: D:5 exclusion: adder, Edmund Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History * * * LOW HITPOINT WARNING * * * You block the water moccasin zombie's attack. The water moccasin zombie closely misses you. You barely miss the water moccasin zombie. The water moccasin zombie is lightly damaged. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * Unknown command. You slash the water moccasin zombie! The water moccasin zombie is moderately damaged. The water moccasin zombie misses you. The water moccasin zombie barely misses you. You hit the water moccasin zombie. The water moccasin zombie is heavily damaged. The water moccasin zombie barely misses you. The water moccasin zombie closely misses you. The water moccasin zombie completely misses you. You slash the water moccasin zombie! The water moccasin zombie is severely damaged. The water moccasin zombie stops glowing. The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * The water moccasin zombie bites you. * * * LOW HITPOINT WARNING * * * It was a potion of might. You feel very mighty all of a sudden. The water moccasin zombie misses you. It was a potion of curing. You feel better. The water moccasin zombie barely misses you. x2 Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - water moccasin zombie Aim: a water moccasin zombie (severely damaged, chance to affect: 77%) The water moccasin zombie is outlined in light. * * * LOW HITPOINT WARNING * * * The water moccasin zombie bites you! 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Vanquished Creatures Sigmund (D:2) A water moccasin (D:5) A necrophage (D:4) An ogre (D:5) 2 scorpions A water moccasin skeleton (D:4) 5 killer bees (D:4) 2 bullfrog skeletons A hound (D:5) Terence (D:3) A scorpion zombie (D:4) 2 orc wizards (D:4) 3 hound zombies (D:4) 2 hound skeletons Robin (D:2) 3 gnolls An adder (D:4) A shadow imp (D:4) 2 adder skeletons (D:4) An adder zombie (D:4) 3 dart slugs 8 orcs 4 ball pythons 6 bats 7 endoplasms 15 goblins 10 hobgoblins 4 quokkas 5 frilled lizards (D:1) 6 kobolds 3 rats 104 creatures vanquished. Vanquished Creatures (collateral kills) 6 orcs (D:5) A goblin (D:4) 7 creatures vanquished. Vanquished Creatures (others) 6 dancing weapons A withered plant (D:4) 7 creatures vanquished. Grand Total: 118 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 80 | D:1 | Reached skill level 1 in Fighting 111 | D:1 | Reached XP level 2. HP: 4/22 MP: 0/0 399 | D:1 | Reached skill level 2 in Fighting 621 | D:1 | Reached XP level 3. HP: 5/29 MP: 0/0 621 | D:1 | Learned a level 1 spell: Beastly Appendage 773 | D:1 | Found a faded altar of an unknown god. 821 | D:1 | Found Ythietz Bedu's Jewellery Shop. 1019 | D:2 | Noticed Sigmund 1095 | D:2 | Killed Sigmund 1096 | D:2 | Reached skill level 3 in Fighting 1096 | D:2 | Reached skill level 3 in Dodging 1096 | D:2 | Reached skill level 3 in Spellcasting 1096 | D:2 | Reached XP level 4. HP: 22/35 MP: 0/0 1096 | D:2 | Reached XP level 5. HP: 25/40 MP: 0/0 1096 | D:2 | Learned a level 2 spell: Blink 1398 | D:2 | Noticed Robin 1604 | D:2 | Killed Robin 1734 | D:3 | Noticed Terence 1768 | D:3 | Reached XP level 6. HP: 22/46 MP: 0/0 2440 | D:3 | Killed Terence 2510 | D:4 | Reached skill level 4 in Spellcasting 2510 | D:4 | Reached XP level 7. HP: 18/51 MP: 0/0 2510 | D:4 | Learned a level 3 spell: Spider Form 2519 | D:4 | Reached skill level 4 in Dodging 2520 | D:4 | HP: 5/51 [killer bee (4)] 2527 | D:4 | Reached skill level 4 in Fighting 2704 | D:4 | HP: 2/52 [scorpion zombie (4)] 3236 | D:4 | Reached XP level 8. HP: 38/58 MP: 0/0 3406 | D:4 | Reached skill level 5 in Spellcasting 3488 | D:4 | Reached skill level 5 in Dodging 3528 | D:5 | Entered Level 5 of the Dungeon 3652 | D:5 | Noticed Edmund 4054 | D:5 | Reached skill level 5 in Fighting 4115 | D:5 | Found Kaecweup's Antique Armour Shoppe. 4224 | D:5 | HP: 2/59 [water moccasin zombie (5)] 4227 | D:5 | Slain by a water moccasin zombie Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_loops_ring, chequers_ecumenical_altar_grove, serial_shops, shop, minmay_misc_feat_hallway D:2: layout_rooms, uniq_robin, uniq_sigmund D:3: layout_loops_ring, uniq_terence D:4: layout_loops_ring, serial_undead, serial_undead_c, serial_undead_c, serial_undead_d, serial_undead_a D:5: layout_gridville, minmay_shop_grid_forest, uniq_edmund Skill XL: | 1 2 3 4 5 6 7 8 | ---------------+-------------------------+----- Fighting | 1 2 3 4 5 | 5.2 Dodging | 3 4 5 | 5.5 Spellcasting | 3 4 5 | 5.6 Short Blades | | 0.8 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Dagger | 41 | 17 | 50 || 108 Whip | | 57 | 11 || 68 Scythe | | | 57 || 57 Long sword | | | 9 || 9 Flail | | | 9 || 9 Fire: Hand crossbow | | | 3 || 3 Throw: Stone | 6 | | || 6 Dart | 8 | 41 | 11 || 60 Boomerang | | | 6 || 6 Cast: Corona | 6 | 9 | 41 || 56 Ensorcelled Hiber | 26 | 23 | 19 || 68 Tukima's Dance | 2 | 7 | 13 || 22 Dazzling Flash | | | 3 || 3 Evoke: Wand | | 2 | 2 || 4 Use: Potion | 2 | | 4 || 6 Scroll | 2 | 5 | 2 || 9 Stab: Sleeping | 25 | 16 | 17 || 58 Invisible | | | 2 || 2 Armor: Robe | 6 | 15 | 40 || 61 Skin | 1 | | || 1 Dodge: Dodged | 10 | 59 | 133 || 202 Block: Other | | | 17 || 17 Rpst.: Long sword | | | 5 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 4265 | 3897 | 368 | 64 | 0 | 5 | 853.0 | Dungeon | 4265 | 3897 | 368 | 64 | 0 | 5 | 853.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 1082 daAuts D:1: 1000 daAuts D:3: 767 daAuts D:2: 744 daAuts D:5: 670 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 338.8 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 338.8 +-------+-------+-------+-------+-------+----------------------