Dungeon Crawl Stone Soup version 0.27.1-3-gb3d3a73c9e (webtiles) character file. Game seed: 2914513254170739203 0 glosham the Magician (level 1, -3/15 HPs) Began as a Djinni Enchanter on Oct 22, 2021. Slain by an adder (4 damage) ... on level 5 of the Dungeon. The game lasted 00:05:13 (274 turns). glosham the Magician (Djinni Enchanter) Turns: 274, Time: 00:05:14 Health: -3/15 AC: 2 Str: 7 XL: 1 Next: 11% Gold: 16 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +1 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 16 gold pieces. Inventory: Hand Weapons a - a +1 dagger (weapon) Missiles c - 21 stones Armour b - a +0 robe (worn) Skills: * Level 0.2 Fighting - Level 0.8 Short Blades - Level 2.1 Dodging - Level 2.4 Stealth - Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level c - Confusing Touch Hex 9% N/A 22% 3 d - Dazzling Flash Conj/Hex 18% N/A 22% 3 e - Ensorcelled Hibernat Hex/Ice 18% N/A 11% 2 q - Corona Hex 10% N/A 8% 1 t - Tukima's Dance Hex 9% N/A 22% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The adder struggles to resist. The adder closely misses you. The adder bites you but does no damage. Casting: Corona (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (chance to affect: 52%) The adder is outlined in light. The adder misses you. You completely miss the adder. The adder closely misses you. You closely miss the adder. The adder barely misses you. The adder bites you. You hit the adder. The adder is lightly wounded. The adder misses you. You barely miss the adder. The adder is lightly wounded. The adder barely misses you. You hit the adder. The adder is moderately wounded. The adder closely misses you. You closely miss the adder. The adder is moderately wounded. The adder barely misses you. You hit the adder. The adder is heavily wounded. The adder stops glowing. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder barely misses you. Casting: Corona (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (heavily wounded, chance to affect: 52%) The adder is outlined in light. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * You closely miss the adder. The adder is heavily wounded. The adder bites you. You die... +# .## .. ##.## ##...## #..S..##.# #@....... ##......# ##.#### # You could see an adder (corona). Vanquished Creatures A frilled lizard (D:1) 1 creature vanquished. Vanquished Creatures (others) 3 fungi (D:5) 3 creatures vanquished. Grand Total: 4 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 203 | D:4 | Noticed an ogre 263 | D:5 | Entered Level 5 of the Dungeon 273 | D:5 | HP: 1/15 [adder (1)] 274 | D:5 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_abandoned_market, layout_rooms, serial_forest, infiniplex_forest_clump_small, infiniplex_forest_clump_curved, infiniplex_forest_pool, infiniplex_forest_straight_1, infiniplex_forest_lined_room_, infiniplex_forest_lined_3_way, infiniplex_forest_clump_medium, infiniplex_forest_end_2, shapermc_ecumenical_altar_totnotflames, minmay_rat_gold_closets D:2: layout_basic, serial_shops, shop D:3: layout_rooms, moated_statue, hangedman_abyss_or_decor_stabs D:4: layout_basic, serial_shops, kennysheep_little_box, item_on_display_a D:5: layout_loops_corners, minmay_temple_entry_mist, serial_aquarium, aquarium_bridge_long_joined [aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_wall, aquarium_subvault_window], aquarium_bridge_island_small [aquarium_subvault_small_open, aquarium_subvault_bridge, aquarium_subvault_window, aquarium_subvault_bridge, aquarium_subvault_window], aquarium_window_2, aquarium_window_fake, aquarium_window_corridor_1, aquarium_view_2b, aquarium_view_2b, aquarium_balcony_5b, chequers_decorated_corner Action || total -------------------------++------- Melee: Dagger || 11 Cast: Corona || 4 Armor: Robe || 1 Dodge: Dodged || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 273 | 273 | 0 | 0 | 0 | 5 | 54.6 | Dungeon | 273 | 273 | 0 | 0 | 0 | 5 | 54.6 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 111 daAuts D:1: 89 daAuts D:4: 59 daAuts D:5: 10 daAuts D:3: 2 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 0.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 0.2 +-------+-------+-------+-------+-------+----------------------