Dungeon Crawl Stone Soup version 0.27.1-3-gb3d3a73c9e (webtiles) character file. Game seed: 3811886412048228144 86 glosham the Skirmisher (level 4, -1/35 HPs) Began as a Djinni Enchanter on Oct 27, 2021. Slain by an adder (2 damage) ... in a sewer. The game lasted 00:28:46 (1174 turns). glosham the Skirmisher (Djinni Enchanter) Turns: 1174, Time: 00:28:47 Health: -1/35 AC: 3 Str: 7 XL: 4 Next: 78% Gold: 83 EV: 12 Int: 17 God: SH: 0 Dex: 14 rFire + + . SeeInvis . a - +1 dagger (venom) rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . V - +0 helmet rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.11/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 83 gold pieces. Inventory: Hand Weapons a - a +1 dagger of venom (weapon) c - a +1 dagger of freezing d - a +1 dagger Missiles e - 50 stones Armour b - a +0 robe (worn) V - a +0 helmet (worn) Skills: + Level 3.0 Fighting - Level 0.8 Short Blades + Level 2.7 Dodging - Level 2.4 Stealth * Level 2.9 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level c - Confusing Touch Hex 12% N/A 16% 3 d - Dazzling Flash Conj/Hex 24% N/A 16% 3 e - Ensorcelled Hibernat Hex/Ice 24% N/A 8% 2 q - Corona Hex 13% N/A 5% 1 t - Tukima's Dance Hex 12% N/A 16% 3 z - Beastly Appendage Tmut 24% N/A 5% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Vehumet Annotations: D:2 exclusions: adder, 2 hobgoblins and 2 jackals D:3 exclusions: gnoll and 3 jackals D:4 exclusions: iguana, kobold and orc Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History An adder comes into view. The helpless endoplasm fails to defend itself. You puncture the endoplasm! You kill the endoplasm! Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (wandering, hasn't noticed you, chance to affect: 51%) The adder resists with some effort. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * Casting: Ensorcelled Hibernation (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (chance to affect: 51%) The adder looks drowsy... * * * LOW HITPOINT WARNING * * * The helpless adder fails to defend itself. You puncture the adder! The adder is poisoned. The adder is almost dead. You kill the adder! Your Fighting skill increases to level 3! You see here an adder corpse. You see here an adder corpse. Casting: Ensorcelled Hibernation (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (wandering, hasn't noticed you, chance to affect: 51%) The adder looks drowsy... * * * LOW HITPOINT WARNING * * * You see here an adder corpse. The helpless adder fails to defend itself. You puncture the adder! The adder is almost dead. The adder bites you. You die... ######### ###≈.≈.≈.≈### ##≈≈≈≈≈≈≈.≈≈≈## ##.≈≈≈.≈.≈≈≈≈≈≈##### ##≈≈≈@≈#####≈≈≈≈≈##∩## #.≈≈S### ###.≈≈≈#≈≈# #≈..## ##≈≈.#≈.# ##≈≈## ##≈≈##.. #≈≈≈# #≈.≈#.∩ #≈≈## ##†≈#≈. #≈.# #≈≈##† #≈≈≈# #≈≈≈#≈ #≈≈## ###≈#≈ You could see an adder. Vanquished Creatures A hound skeleton (D:4) An adder (Sewer) A river rat (D:4) An ufetubus (D:4) 3 worms (D:4) An orc (D:3) 4 endoplasms (Sewer) A giant cockroach (D:2) A goblin (D:4) 2 hobgoblins 5 quokkas 3 ball pythons 3 frilled lizards (Sewer) A kobold (D:2) 2 rats 30 creatures vanquished. Vanquished Creatures (collateral kills) Jessica (D:3) 1 creature vanquished. Grand Total: 31 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 228 | D:3 | Reached skill level 1 in Fighting 376 | D:3 | Reached XP level 2. HP: 21/22 MP: 0/0 492 | D:4 | Reached skill level 2 in Fighting 508 | D:4 | Reached XP level 3. HP: 17/29 MP: 0/0 508 | D:4 | Learned a level 1 spell: Beastly Appendage 737 | D:3 | Noticed Jessica 747 | D:3 | Killed Jessica 748 | D:3 | Reached XP level 4. HP: 20/34 MP: 0/0 925 | D:4 | Found a glowing drain. 929 | Sewer | Entered a sewer 1160 | Sewer | Reached skill level 3 in Fighting 1174 | Sewer | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: grunt_arrival_lava_bath, layout_loops_ring, hellmonk_ecumenical_altar_inner_sanctum, chequers_serial_rivers_small_b, minmay_misc_feat_tiny, minmay_pentomino_x4 D:2: layout_rooms D:3: layout_loops_ring, nemelex_spade_bored_becter, lightli_corner_chamber, uniq_terence, uniq_jessica D:4: layout_basic, nicolae_vehumet_radiance, gup_sewer_entry_spiral Sewer: sewer_frog_island_02 Skill XL: | 1 2 3 4 | ---------------+-------------+----- Fighting | 1 2 3 | 3.0 Short Blades | | 0.8 Dodging | | 2.7 Stealth | | 2.4 Spellcasting | | 2.9 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 32 | 30 || 62 Cast: Corona | 9 | || 9 Ensorcelled Hiber | 3 | 22 || 25 Tukima's Dance | 2 | || 2 Use: Potion | 2 | 1 || 3 Stab: Sleeping | 6 | 18 || 24 Armor: Robe | 5 | 1 || 6 Dodge: Dodged | 19 | 9 || 28 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1172 | 1157 | 15 | 29 | 0 | 5 | 234.4 | Dungeon | 928 | 913 | 15 | 0 | 0 | 4 | 232.0 | Sewer | 244 | 244 | 0 | 29 | 0 | 1 | 244.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 449 daAuts D:3: 259 daAuts Sewer: 244 daAuts D:2: 195 daAuts D:1: 24 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 24.8 Dungeon | 54.8 | 53.3 | 100.0 | N/A | 72.6 | 22.5 Sewer | 45.2 | 46.7 | 0.0 | N/A | 27.4 | 34.0 +-------+-------+-------+-------+-------+----------------------