Dungeon Crawl Stone Soup version 0.27.1-4-g1640c2035a (webtiles) character file. Game seed: 14845643635757305237 93 glosham the Magician (level 4, 0/34 HPs) Began as a Djinni Enchanter on Nov 8, 2021. Slain by a shadow imp (4 damage) ... on level 6 of the Dungeon. The game lasted 00:28:30 (1169 turns). glosham the Magician (Djinni Enchanter) Turns: 1169, Time: 00:28:31 Health: 0/34 AC: 3 Str: 4 (7) XL: 4 Next: 92% Gold: 40 EV: 13 Int: 14 (17) God: SH: 0 Dex: 17 (20) rFire + + . SeeInvis . b - +0 short sword (elec) rCold x . . Faith . (no shield) rNeg . . . Spirit . e - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . Y - +0 cloak rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.11/turn A - +6 ring of dexterity MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 40 gold pieces. Inventory: Hand Weapons a - a +1 dagger b - a +0 short sword of electrocution (weapon) c - a +0 hunting sling of freezing d - a +0 spear n - a +0 war axe Missiles f - 130 stones g - 11 arrows h - 39 bolts j - 47 sling bullets l - 10 poisoned darts Armour e - a +0 robe (worn) Y - a +0 cloak (worn) Jewellery A - a +6 ring of dexterity (left hand) Potions i - a potion of attraction k - a potion of mutation {!q} o - a potion of brilliance {unknown} Skills: + Level 2.6 Fighting - Level 0.8 Short Blades + Level 2.9 Dodging - Level 2.4 Stealth * Level 3.1 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level c - Confusing Touch Hex 10% N/A 19% 3 d - Dazzling Flash Conj/Hex 20% N/A 19% 3 e - Ensorcelled Hibernat Hex/Ice 20% N/A 9% 2 f - Freeze Ice 40% 1d6 6% 1 q - Corona Hex 11% N/A 6% 1 t - Tukima's Dance Hex 10% N/A 19% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple: D:4-7 Altars: Annotations: D:1 rock vaults D:3 1 runed translucent door, exclusions: kobold and white imp, teukkam's ghost, amateur HuCj D:4 exclusion: hobgoblin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Okay, then. Casting: Corona (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f - mummy Aim: a mummy (chance to affect: 50%) The mummy resists with significant effort. The shadow imp shouts, "Crawl home, thou plume-plucked common-kissing clotpole!" Casting: Corona (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - mummy Aim: a mummy (chance to affect: 50%) The mummy is outlined in light. You hit the mummy. Lightning courses through the mummy! The mummy is heavily damaged. The shadow imp shouts, "Bolt, thou rank hedge-born dewberry!" The mummy closely misses you. You hit the mummy but do no damage. The mummy is heavily damaged. You hit the mummy but do no damage. The mummy is heavily damaged. The mummy stops glowing. A shadow imp opens the door. The mummy hits you! You hit the mummy. The mummy is severely damaged. The shadow imp grins evilly. The mummy hits you!! Ouch! That really hurt! * * * LOW HITPOINT WARNING * * * There is a stone staircase leading down here. The shadow imp closely misses you. You fly downwards. There is a stone staircase leading up here. You aren't carrying any scrolls. Unknown command. It was a potion of degeneration. There was something very wrong with that liquid. You feel weakened. You feel dopey. You feel clumsy. The shadow imp hits you. You die... #. .. #. #. ###. ... #.### #.@<# ###5# ### You could see a shadow imp. Vanquished Creatures A kobold brigand (D:3) A dart slug (D:1) A giant cockroach (D:3) A goblin (D:3) 6 hobgoblins A quokka (D:1) 2 frilled lizards (D:2) A hobgoblin zombie (D:5) 6 kobolds (D:3) A kobold zombie (D:5) 2 orc zombies (D:5) A rat (D:2) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 216 | D:2 | Reached skill level 1 in Fighting 283 | D:3 | Reached XP level 2. HP: 22/22 MP: 0/0 378 | D:3 | Found a runed translucent door. 380 | D:3 | Noticed teukkam's ghost (amateur HuCj) 380 | D:3 | Found the +3 Elemental Staff {rElec rF++ rC++ Will++ AC+5} 484 | D:3 | Reached skill level 2 in Fighting 491 | D:3 | Noticed a kobold brigand 664 | D:3 | Killed a kobold brigand 665 | D:3 | Reached skill level 3 in Spellcasting 665 | D:3 | Reached XP level 3. HP: 7/29 MP: 0/0 665 | D:3 | Learned a level 1 spell: Freeze 665 | D:3 | Reached XP level 4. HP: 8/34 MP: 0/0 1044 | D:5 | Entered Level 5 of the Dungeon 1169 | D:6 | Slain by a shadow imp Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_another_circle, layout_basic, serial_glass, glass_columns_b, glass_columns_b, item_on_display_a, item_on_display_b, due_unseen_surprise, feat_on_display, minmay_hedge_maze, minmay_misc_feat_hallway, chequers_jeans D:2: layout_basic D:3: cheibrodos_thug_alley, layout_rooms, mainiacjoe_overflow_boulevard, ebering_ghost_inner_flame, kennysheep_donut D:4: layout_loops_ring, roderic_batcave, columned_hall_lemuel, chequers_arboretum, uniq_crazy_yiuf_cottage D:5: layout_gridville, ebering_ghost_rock_garden, minmay_mini_ossuary D:6: layout_loops_ring, nicolae_hepliaklqana_monster_ancestors, okawaru_metal_pillars_1_2, kennysheep_dice Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.6 Spellcasting | 3 | 3.1 Short Blades | | 0.8 Dodging | | 2.9 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total -------------------------+-------+-------++------- Melee: Dagger | 13 | 3 || 16 War axe | 4 | || 4 Short sword | | 11 || 11 Fire: Hunting sling | 9 | || 9 Cast: Corona | 5 | 8 || 13 Ensorcelled Hiber | 12 | 2 || 14 Use: Scroll | 2 | || 2 Potion | | 1 || 1 Stab: Sleeping | 13 | 3 || 16 Armor: Robe | 2 | || 2 Dodge: Dodged | 12 | 6 || 18 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1167 | 1137 | 30 | 3 | 0 | 6 | 194.5 | Dungeon | 1167 | 1137 | 30 | 3 | 0 | 6 | 194.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 535 daAuts D:1: 299 daAuts D:2: 121 daAuts D:5: 119 daAuts D:4: 87 daAuts D:6: 4 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 22.3 +-------+-------+-------+-------+-------+----------------------