Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 79435496426366033 16 glosham the Magician (level 2, 0/23 HPs) Began as a Djinni Enchanter on Nov 26, 2021. Slain by an adder (2 damage) ... on level 3 of the Dungeon. The game lasted 00:20:34 (846 turns). glosham the Magician (Djinni Enchanter) Turns: 846, Time: 00:20:34 Health: 0/23 AC: 2 Str: 7 XL: 2 Next: 75% Gold: 28 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . b - +0 rapier (protect) rCold x . . Faith + (no shield) rNeg . . . Spirit . X - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ z - amulet of faith {!P} HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 2 branches of the dungeon, and saw 5 of its levels. You collected 28 gold pieces. Inventory: Hand Weapons a - a +1 dagger b - a +0 rapier of protection (weapon) d - a +3 whip Missiles c - 18 bolts e - 18 arrows f - 3 stones Armour X - a +0 robe (worn) Jewellery z - an amulet of faith (around neck) {!P} Skills: * Level 2.1 Fighting - Level 0.8 Short Blades - Level 2.1 Dodging - Level 2.4 Stealth - Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level c - Confusing Touch Hex 9% N/A 22% 3 d - Dazzling Flash Conj/Hex 18% N/A 22% 3 e - Ensorcelled Hibernat Hex/Ice 18% N/A 11% 2 q - Corona Hex 10% N/A 8% 1 t - Tukima's Dance Hex 9% N/A 22% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple (1/1) D:4 Altars: Cheibriados Elyvilon Hepliaklqana Kikubaaqudgha Nemelex Xobeh Ru Trog Uskayaw Wu Jian Xom Zin The Shining One Annotations: D:2 exclusion: kobold D:3 exclusions: 2 gnolls and kobold D:4 3 runed translucent doors, exclusions: goblin, iguana, orc priest and scorpion, McKennaii's ghost, novice DjAE Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - orc Aim: an orc, wielding a +0 hand axe and wearing a +0 leather armour (chance to affect: 58%) The orc looks drowsy... The helpless orc fails to defend itself. You puncture the orc! You kill the orc! The adder bites you. Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Ensorcelled Hibernation (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line, f - adder Aim: an adder (chance to affect: 50%) The adder looks drowsy... The helpless adder fails to defend itself. You puncture the adder! The adder is almost dead. The adder bites you. * * * LOW HITPOINT WARNING * * * The adder bites you. * * * LOW HITPOINT WARNING * * * Your +0 rapier of protection hums with potential! b - a +0 rapier of protection (weapon) Casting: Ensorcelled Hibernation (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - adder Aim: an adder (almost dead, chance to affect: 52%) The adder is outlined in light. * * * LOW HITPOINT WARNING * * * The adder barely misses you. Unknown command. You closely miss the adder. The adder is almost dead. The adder barely misses you. x2 Your magical contamination has completely faded away. You closely miss the adder. The adder is almost dead. The adder closely misses you. The adder bites you. You die... #.......... #....##.## #.....#... #...#.# #.# #...#.# .. #...#.# ##+##.# #.####### #...@S..# ######....# ....# ....# ....# ....# ....# ....# You could see an adder (corona). Vanquished Creatures An adder skeleton (D:4) 2 orcs A bat (D:2) An endoplasm (D:4) 3 hobgoblins (D:3) 2 kobolds (D:3) 10 creatures vanquished. Vanquished Creatures (others) 2 plants 2 creatures vanquished. Grand Total: 12 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 290 | D:3 | Reached skill level 1 in Fighting 330 | D:4 | Reached XP level 2. HP: 19/22 MP: 0/0 335 | D:4 | Found a staircase to the Ecumenical Temple. 361 | D:4 | Noticed a scorpion 384 | Temple | Entered the Ecumenical Temple 701 | D:4 | Found a runed translucent gate. 701 | D:4 | Found a runed translucent gate. 701 | D:4 | Found a runed translucent gate. 703 | D:4 | Noticed McKennaii's ghost (novice DjAE) 796 | D:3 | Reached skill level 2 in Fighting 846 | D:3 | Slain by an adder Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_maze, layout_basic, shapermc_ecumenical_altar_flowoftime D:2: layout_basic, uniq_sigmund, uniq_robin, uniq_natasha D:3: layout_basic, nrook_uturn, serial_bayou_pond_d, uniq_ijyb D:4: layout_loops_cross, grunt_gozag_breadcrumbs, minmay_temple_entry_gardened_gates, gammafunk_ghost_necromancy, uniq_edmund Temple: minmay_temple_forest_path Skill XL: | 1 2 | ---------------+-------+----- Fighting | 1 2 | 2.1 Short Blades | | 0.8 Dodging | | 2.1 Stealth | | 2.4 Spellcasting | | 2.4 Action || total -------------------------++------- Melee: Rapier || 10 Dagger || 12 Cast: Corona || 6 Ensorcelled Hiber || 10 Use: Scroll || 1 Stab: Sleeping || 8 Armor: Robe || 2 Dodge: Dodged || 15 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 844 | 747 | 97 | 0 | 0 | 5 | 168.8 | Dungeon | 548 | 528 | 20 | 0 | 0 | 4 | 137.0 | Temple | 295 | 218 | 77 | 0 | 0 | 1 | 295.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: Temple: 295 daAuts D:3: 291 daAuts D:4: 156 daAuts D:1: 80 daAuts D:2: 19 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 4.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------