Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 5386801468517337709 3 glosham the Magician (level 1, -1/17 HPs) Began as a Djinni Enchanter on Nov 27, 2021. Slain by a quokka (2 damage) ... on level 2 of the Dungeon. The game lasted 00:02:08 (126 turns). glosham the Magician (Djinni Enchanter) Turns: 126, Time: 00:02:08 Health: -1/17 AC: 2 Str: 7 XL: 1 Next: 55% Gold: 0 EV: 12 Int: 16 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +1 dagger rCold x . . Faith . (no shield) rNeg . . . Spirit . b - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.05/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +1 dagger (weapon) Armour b - a +0 robe (worn) Skills: * Level 1.0 Fighting - Level 0.8 Short Blades - Level 2.1 Dodging - Level 2.4 Stealth - Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level c - Confusing Touch Hex 9% N/A 22% 3 d - Dazzling Flash Conj/Hex 18% N/A 22% 3 e - Ensorcelled Hibernat Hex/Ice 18% N/A 11% 2 q - Corona Hex 10% N/A 8% 1 t - Tukima's Dance Hex 9% N/A 22% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Aim: a ball python (chance to affect: 62%) The ball python struggles to resist. Casting: Corona (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - ball python Aim: a ball python (chance to affect: 62%) The ball python is outlined in light. A rat comes into view. You hit the ball python but do no damage. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python grabs you. The ball python constricts you. You hit the ball python. The ball python is severely wounded. The ball python bites you. * * * LOW HITPOINT WARNING * * * The ball python constricts you. * * * LOW HITPOINT WARNING * * * You barely miss the ball python. The ball python is severely wounded. The ball python bites you but does no damage. The ball python constricts you. You hit the ball python. You kill the ball python! Your Fighting skill increases to level 1! Found 16 gold pieces. Found a scroll labelled GATENT URUMPU. There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. Casting: Corona (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line, f - quokka Aim: a quokka (chance to affect: 62%) The quokka is outlined in light. * * * LOW HITPOINT WARNING * * * The quokka bites you. You die... ## #...##### ..g.....# #<######## #.@r...... #########. You could see a quokka (corona). Vanquished Creatures A ball python (D:1) A hobgoblin (D:1) A bat (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 107 | D:1 | HP: 1/16 [constriction (1)] 110 | D:1 | Reached skill level 1 in Fighting 126 | D:2 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_d, layout_basic, basic_ecumenical_altar, chequers_serial_rivers_small_b D:2: layout_loops_ring, kennysheep_generic_room_12 Skill XL: | 1 | ---------------+----+----- Fighting | 1 | 1.0 Short Blades | | 0.8 Dodging | | 2.1 Stealth | | 2.4 Spellcasting | | 2.4 Action || total -------------------------++------- Melee: Dagger || 14 Cast: Corona || 6 Armor: Robe || 5 Dodge: Dodged || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 125 | 125 | 0 | 0 | 0 | 2 | 62.5 | Dungeon | 125 | 125 | 0 | 0 | 0 | 2 | 62.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 123 daAuts D:2: 1 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 2.5 +-------+-------+-------+-------+-------+----------------------