Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 4616709986183921391 4060 glosham the Thaumaturge (level 10, -13/75 HPs) Began as a Djinni Enchanter on Dec 6, 2021. Was a Follower of Makhleb. Mangled by a five-headed hydra (15 damage) ... on level 8 of the Dungeon. The game lasted 02:27:00 (6564 turns). glosham the Thaumaturge (Djinni Enchanter) Turns: 6564, Time: 02:27:01 Health: -13/75 AC: 2 Str: 7 XL: 10 Next: 49% Gold: 501 EV: 15 Int: 21 God: Makhleb [*.....] SH: 0 Dex: 13 rFire + + . SeeInvis . b - staff of death rCold x . . Faith . (no shield) rNeg + . . Spirit . X - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will +.... (boots unavailable) Stlth ++........ (no amulet) HPRegen 0.22/turn A - +4 ring of slaying MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: Renounce Religion You were on level 8 of the Dungeon. You worshipped Makhleb. Makhleb was aware of your devotion. You visited 2 branches of the dungeon, and saw 9 of its levels. You collected 501 gold pieces. Inventory: Hand Weapons a - the +6 falchion "Ixefar" {speed, Dex+3} (You found it on level 8 of the Dungeon) Attacks with this weapon are significantly faster. Dex: It affects your dexterity (+3). d - a +4 spear of flaming h - a +0 great mace v - a +0 rapier E - a +4 short sword G - a +0 shortbow H - a +1 hand axe of electrocution J - a +2 dagger of electrocution Missiles e - 17 poisoned darts (quivered) j - 244 stones o - 4 boomerangs p - 33 sling bullets B - 95 arrows C - 69 bolts Armour c - a +0 tower shield f - a +0 buckler k - a +0 ring mail t - a +3 leather armour of fire resistance X - a +0 robe (worn) Magical Staves b - a staff of death (weapon) g - a staff of poison Jewellery A - a +4 ring of slaying (left hand) I - the ring of Meurchuy {rF- rC+ rN+++ Will- SInv} (You found it on level 5 of the Dungeon) [ring of protection from cold] rF: It makes you vulnerable to fire. rC: It protects you from cold. rN: It renders you almost immune to negative energy. SInv: It lets you see invisible. Will: It decreases your willpower. Wands z - a wand of iceblast (2) Scrolls s - 2 scrolls of magic mapping x - a scroll of vulnerability Potions i - a potion of brilliance {unknown} m - 2 potions of degeneration {unknown} n - a potion of cancellation {unknown} q - 2 potions of ambrosia r - 2 potions of curing u - a potion of resistance w - a potion of berserk rage {unknown} y - 2 potions of might D - a potion of lignification {unknown} F - a potion of mutation {unknown} Skills: + Level 7.6 Fighting - Level 0.8 Short Blades + Level 8.1 Dodging - Level 2.4 Stealth * Level 8.2 Spellcasting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level c - Confusing Touch Hex 43% N/A 1% 3 d - Dazzling Flash Conj/Hex 86% N/A 1% 3 e - Ensorcelled Hibernat Hex/Ice 86% N/A 1% 2 f - Foxfire Conj/Fire 100% 2x1d9 1% 1 p - Passwall Tmut/Erth 35% N/A 1% 2 q - Corona Hex 47% N/A 1% 1 t - Tukima's Dance Hex 43% N/A 1% 3 v - Vampiric Draining Necr 29% 2d10 1% 3 O - Petrify Tmut/Erth 43% N/A 2% 4 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (8/15) Temple (1/1) D:7 Lair: D:8-11 Altars: Ashenzari Cheibriados Elyvilon Fedhas Makhleb Okawaru Qazlal Trog Uskayaw Vehumet Yredelemnul Zin Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur warrior Aim: a centaur warrior, quivering arrows (moderately wounded) You feel a surge of power! You draw life force from the centaur warrior. You feel life coursing into your body. * * * LOW HITPOINT WARNING * * * The centaur warrior misses you. The centaur warrior closely misses you. Casting: Vampiric Draining (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Vampiric Draining (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - centaur warrior Aim: a centaur warrior, quivering arrows (moderately wounded) You feel a surge of power! You draw life force from the centaur warrior! You feel life coursing into your body. * * * LOW HITPOINT WARNING * * * The centaur warrior barely misses you. The centaur warrior closely misses you. The centaur warrior hits you! * * * LOW HITPOINT WARNING * * * The centaur warrior kicks you. * * * LOW HITPOINT WARNING * * * Blink to where? Press: ? - help, Dir - move target, p - centaur warrior As you read the scroll of blinking, it crumbles to dust. Unknown command. Found a silver wand. Found a book of Weapons. The bullfrog gives a loud, deep croak! Welcome back, glosham the Djinni Enchanter. Blood and souls for Makhleb! Press ? for a list of commands and other information. Cast which spell? (? or * to list) Aiming: Passwall (safe; 1% risk of failure) Press: ? - help, Dir - move target A rock wall. * * * LOW HITPOINT WARNING * * * The bullfrog completely misses you. The five-headed hydra bites you! You die... ..... :. # ... .#. # #.## ....# # ######..##..... # #..cD..........## # #.#####9##...... # # #.# #c# #.#.# . # #.# #D####.#.# # ## #c# #.@F.....# # .# #)# #####...## # .# ##.## ##.....## #### .# #...## ##.......## ##.## .#######....####.........####.... ...............'.........').†...> .####.......####.........####†..# .# #.##.#..............## #..## .# #.##.#..#####......## #.... You could see a five-headed hydra, a centaur warrior, a gargoyle and a bullfrog. Vanquished Creatures A catoblepas (D:8) Grinder (D:3) A hornet (D:7) Sigmund (D:6) Grum (D:8) 2 steam dragons Menkaure (D:6) A water moccasin (D:7) An ice beast (D:6) 3 sky beasts A black bear (D:6) An orc warrior (D:8) 3 wolves (D:8) A centaur (D:8) A gnoll sergeant (D:6) 2 scorpions A water moccasin skeleton (D:6) 3 howler monkeys (D:7) 2 bullfrog zombies 3 jellies 3 orc priests 2 gnoll shamans 2 hounds A centaur skeleton (D:7) 4 orc wizards 3 iguanas A hound skeleton (D:4) A hound zombie (D:5) A mummy (D:7) 9 gnolls (D:6) 4 adders A shadow imp (D:6) 3 white imps 2 worms 2 dart slugs (D:4) 18 orcs 11 endoplasms 3 giant cockroaches 4 goblins 5 hobgoblins 3 quokkas 5 ball pythons 7 bats 3 frilled lizards 7 kobolds 7 rats 143 creatures vanquished. Vanquished Creatures (collateral kills) 2 ogres (D:5) 2 creatures vanquished. Vanquished Creatures (others) A dancing weapon (D:6) 18 foxfires 19 creatures vanquished. Grand Total: 164 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Enchanter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 53 | D:1 | Reached skill level 1 in Fighting 122 | D:1 | You are sucked into a shaft and drop 1 floor! 368 | D:1 | Reached XP level 2. HP: 9/22 MP: 0/0 627 | D:1 | Reached skill level 2 in Fighting 776 | D:1 | Reached XP level 3. HP: 3/29 MP: 0/0 776 | D:1 | Learned a level 1 spell: Foxfire 1103 | D:2 | Found a faded altar of an unknown god. 1772 | D:3 | Found a stormy altar of Qazlal. 1791 | D:3 | Found a bloodstained altar of Trog. 1969 | D:3 | Reached XP level 4. HP: 1/34 MP: 0/0 2178 | D:3 | Noticed Grinder 2193 | D:3 | Killed Grinder 2194 | D:3 | Reached skill level 3 in Fighting 2194 | D:3 | Reached skill level 3 in Dodging 2194 | D:3 | Reached skill level 3 in Spellcasting 2194 | D:3 | Reached XP level 5. HP: 21/40 MP: 0/0 2194 | D:3 | Learned a level 2 spell: Passwall 2194 | D:3 | Reached XP level 6. HP: 24/46 MP: 0/0 2355 | D:3 | Reached skill level 4 in Spellcasting 2517 | D:4 | Reached XP level 7. HP: 24/51 MP: 0/0 2517 | D:4 | Learned a level 3 spell: Vampiric Draining 2615 | D:4 | Reached skill level 4 in Fighting 2615 | D:4 | Reached skill level 4 in Dodging 3160 | D:5 | Entered Level 5 of the Dungeon 3195 | D:5 | Identified the ring of Meurchuy {rF- rC+ rN+++ Will- SInv} 3508 | D:5 | Reached XP level 8. HP: 49/58 MP: 0/0 3530 | D:5 | Reached skill level 5 in Spellcasting 3748 | D:5 | Reached skill level 5 in Dodging 3765 | D:5 | Identified a scroll of acquirement 3765 | D:5 | Acquired a +4 ring of slaying 3840 | D:5 | Reached skill level 5 in Fighting 4348 | D:6 | Reached skill level 6 in Spellcasting 4348 | D:6 | Reached XP level 9. HP: 39/65 MP: 0/0 4348 | D:6 | Learned a level 4 spell: Petrify 4492 | D:6 | Noticed Sigmund 4499 | D:6 | Noticed Menkaure 4600 | D:6 | Killed Sigmund 4601 | D:6 | Reached skill level 6 in Dodging 4728 | D:6 | Reached skill level 6 in Fighting 5282 | D:6 | Killed Menkaure 5448 | D:7 | Found a staircase to the Ecumenical Temple. 5463 | Temple | Entered the Ecumenical Temple 5522 | Temple | Became a worshipper of Makhleb the Destroyer 5579 | D:7 | Reached skill level 7 in Spellcasting 5787 | D:7 | Reached skill level 7 in Dodging 5939 | D:7 | Noticed a hornet 5947 | D:7 | Killed a hornet 5985 | D:7 | Reached XP level 10. HP: 72/73 MP: 0/0 6117 | D:7 | Found a snail-covered altar of Cheibriados. 6282 | D:8 | Reached skill level 7 in Fighting 6388 | D:8 | Identified the +6 falchion "Ixefar" {speed, Dex+3} 6472 | D:8 | Noticed Grum 6487 | D:8 | Killed Grum 6487 | D:8 | Reached * piety under Makhleb 6504 | D:8 | Noticed a gargoyle 6529 | D:8 | Noticed a centaur warrior 6529 | D:8 | Noticed a catoblepas 6549 | D:8 | Killed a catoblepas 6550 | D:8 | Reached skill level 8 in Dodging 6550 | D:8 | Reached skill level 8 in Spellcasting 6550 | D:8 | Noticed a five-headed hydra 6552 | D:8 | HP: 2/75 [centaur warrior (9)] 6564 | D:8 | Mangled by a five-headed hydra Illustrated notes Levels and vault maps discovered: D:1: scummos_arrival_simple_crosswalls, layout_loops_ring D:2: layout_loops_ring, chequers_ecumenical_altar_simple_redux D:3: layout_basic, general_overflow_altar, lemuel_crystal_altar, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_small_a, chequers_serial_rivers_small_b, chequers_serial_rivers_marsh, chequers_serial_rivers_room_a, chequers_serial_rivers_small_b, lightli_corner_chamber, uniq_grinder D:4: layout_basic, chequers_serial_rivers_large_b D:5: layout_gridville D:6: layout_basic, uniq_menkaure, uniq_sigmund D:7: layout_cave_pods, slow_altar_2, minmay_temple_entry_grid, serial_rivers, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_a, chequers_serial_rivers_micro_d, chequers_serial_rivers_micro_e, chequers_serial_rivers_room_b D:8: minmay_bloctagon_deflated, layout_loops_corners, serial_shops, nicolae_lakefront_shop, uniq_grum Temple: dpeg_five_rooms_temple Skill XL: | 1 2 3 4 5 6 7 8 9 10 | ---------------+-------------------------------+----- Fighting | 1 2 3 4 5 6 7 | 7.6 Dodging | 3 4 5 7 8 | 8.1 Spellcasting | 3 4 6 7 8 | 8.2 Short Blades | | 0.8 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 | 10-12 || total -------------------------+-------+-------+-------+-------++------- Melee: Dagger | 56 | 30 | 52 | 3 || 141 Throw: Dart | 17 | 7 | 5 | || 29 Boomerang | 2 | | | || 2 Cast: Corona | 12 | 6 | 9 | 3 || 30 Ensorcelled Hiber | 46 | 17 | 23 | || 86 Vampiric Draining | | | 99 | 32 || 131 Foxfire | | | 10 | || 10 Tukima's Dance | | | 3 | || 3 Passwall | | | 5 | 4 || 9 Dazzling Flash | | | 1 | 1 || 2 Evoke: Wand | | 7 | | 3 || 10 Use: Scroll | 2 | 2 | 9 | 3 || 16 Stab: Sleeping | 36 | 13 | 16 | 2 || 67 Distracted | | 1 | | || 1 Armor: Robe | 8 | 2 | 19 | || 29 Dodge: Dodged | 31 | 19 | 99 | 24 || 173 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 6536 | 5457 | 1079 | 30 | 0 | 9 | 726.2 | Dungeon | 6424 | 5396 | 1028 | 30 | 0 | 8 | 803.0 | Temple | 111 | 60 | 51 | 0 | 0 | 1 | 111.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:6: 1181 daAuts D:3: 921 daAuts D:5: 872 daAuts D:1: 871 daAuts D:2: 754 daAuts D:4: 742 daAuts D:7: 722 daAuts D:8: 358 daAuts Temple: 111 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 644.6 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 725.1 +-------+-------+-------+-------+-------+----------------------