Dungeon Crawl Stone Soup version 0.27.1-33-g824d729ab1 (webtiles) character file. Game seed: 6087162926075071761 18 glosham the Magician (level 2, -2/24 HPs) Began as a Djinni Arcane Marksman on Dec 25, 2021. Slain by a gnoll (7 damage) ... on level 3 of the Dungeon. The game lasted 00:12:22 (830 turns). glosham the Magician (Djinni Arcane Marksman) Turns: 830, Time: 00:12:22 Health: -2/24 AC: 2 Str: 9 XL: 2 Next: 90% Gold: 43 EV: 12 Int: 14 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +2 dagger (vamp) rCold x . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.08/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 43 gold pieces. Inventory: Hand Weapons a - a +2 vampiric dagger (weapon) b - a +0 hand crossbow h - a +0 mace Missiles c - 20 bolts j - 30 arrows k - 2 poisoned darts (quivered) Armour d - a +0 robe (worn) m - a +0 ring mail Scrolls e - a scroll of immolation {unknown} g - 3 scrolls of noise {unknown} l - a scroll of teleportation {unknown} Potions f - a potion of degeneration {unknown} i - a potion of heal wounds {unknown} n - a potion of invisibility {unknown} Skills: + Level 2.3 Fighting - Level 1.5 Crossbows + Level 2.2 Dodging * Level 2.5 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level f - Inner Flame Hex/Fire 8% N/A 24% 3 q - Corona Hex 8% N/A 9% 1 s - Slow Hex 8% N/A 12% 2 F - Cause Fear Hex 4% N/A 63% 4 P - Portal Projectile Hex/Tloc 16% N/A 24% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Ru Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History You hit the gnoll. You feel better. The gnoll is heavily wounded. The gnoll closely misses you. You completely miss the gnoll. The gnoll is heavily wounded. Your magical contamination has completely faded away. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll barely misses you. Casting: Slow (safe; 12% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - gnoll Aim: a gnoll, wielding a +0 flail (heavily wounded, slow, chance to affect: 51%) The gnoll is outlined in light. The gnoll hits you but does no damage. You hit the gnoll. You feel better. The gnoll is heavily wounded. You hit the gnoll but do no damage. The gnoll is heavily wounded. The gnoll hits you with a +0 flail. You hit the gnoll. You feel better. The gnoll is heavily wounded. The gnoll is no longer moving slowly. You hit the gnoll. You feel better. The gnoll is severely wounded. The gnoll hits you with a +0 flail. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 flail! * * * LOW HITPOINT WARNING * * * You hit the gnoll. You feel better. The gnoll is severely wounded. The gnoll barely misses you. You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll barely misses you. You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 flail! You die... #.#######g# #.#.# #.# #.# #.#.# ..# #.##############.#.. ##.# #............†...... #.# #...############.#.. #.# #.#.# #.#.. #.# #.#.# #####.#.. ..#g# #........ ####@###### #.#####.# #.#.....# #.# #.# ##.####.# #.# #.. ### #.# #.# #.# #.# #.#####.# #)###.......# #..........## ########..## #..### You could see a gnoll (corona). Vanquished Creatures A dart slug (D:3) A ball python (D:3) A bat (D:2) A giant cockroach (D:2) 2 goblins 2 jackals (D:3) 2 kobolds 2 frilled lizards 4 rats 16 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 221 | D:2 | Reached XP level 2. HP: 21/23 MP: 0/0 227 | D:2 | Reached skill level 2 in Fighting 228 | D:2 | Found a faded altar of an unknown god. 229 | D:2 | Noticed a golden eye 280 | D:3 | Found a sacrificial altar of Ru. 830 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_behind_the_door_large, layout_basic D:2: layout_loops_ring, hellmonk_ecumenical_altar_watching_god, glass_columns_b, minmay_bisected D:3: layout_loops_ring, nicolae_ru_path_of_blood, nrook_uturn, grunt_ministairs_14 Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.3 Crossbows | | 1.5 Dodging | | 2.2 Spellcasting | | 2.5 Action || total -------------------------++------- Melee: Dagger || 59 Fire: Hand crossbow || 1 Cast: Corona || 16 Slow || 2 Stab: Sleeping || 1 Armor: Robe || 8 Dodge: Dodged || 27 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 831 | 809 | 22 | 10 | 0 | 3 | 277.0 | Dungeon | 831 | 809 | 22 | 10 | 0 | 3 | 277.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 556 daAuts D:1: 184 daAuts D:2: 90 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 9.0 +-------+-------+-------+-------+-------+----------------------