Dungeon Crawl Stone Soup version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 11239473183379214148 562 glosham the Magician (level 7, -8/52 HPs) Began as a Djinni Arcane Marksman on Jan 9, 2022. Killed by nerve-wracking pain ... invoked by an orc priest (9 damage) ... on level 5 of the Dungeon. The game lasted 00:36:16 (1847 turns). glosham the Magician (Djinni Arcane Marksman) Turns: 1847, Time: 00:36:16 Health: -8/52 AC: 6 Str: 9 XL: 7 Next: 58% Gold: 125 EV: 13 Int: 16 God: SH: 0 Dex: 14 rFire + + . SeeInvis . a - +0 hand crossbow (freeze) rCold . . . Faith . (no shield) rNeg . . . Spirit . X - +2 robe {Will+} rPois ∞ Reflect . (no helmet) rElec . Harm . Y - +0 cloak rCorr . Rampage . W - +0 pair of gloves Will +.... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.17/turn (no ring) MPRegen 0.00/turn C - ring of protection from cold @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 125 gold pieces. Inventory: Hand Weapons a - a +0 hand crossbow of freezing (weapon) b - a +4 quarterstaff of chaos Missiles c - 19 bolts (quivered ammo) e - 62 arrows h - 52 stones m - 8 poisoned darts Armour W - a +0 pair of gloves (worn) X - a +2 robe of willpower (worn) Y - a +0 cloak (worn) Jewellery C - a ring of protection from cold (right hand) Scrolls i - a scroll of brand weapon Potions d - a potion of ambrosia {unknown} f - a potion of flight {unknown} g - a potion of cancellation {unknown} j - a potion of invisibility {unknown} k - a potion of mutation {unknown} l - a potion of heal wounds {unknown} Skills: + Level 4.2 Fighting - Level 1.5 Crossbows + Level 4.4 Dodging * Level 4.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level f - Inner Flame Hex/Fire 18% N/A 7% 3 h - Ensorcelled Hibernat Hex/Ice 36% N/A 3% 2 q - Corona Hex 20% N/A 2% 1 s - Slow Hex 18% N/A 3% 2 x - Searing Ray Conj 36% 3d4 3% 2 z - Shock Conj/Air 72% 1d7 2% 1 F - Cause Fear Hex 9% N/A 24% 4 P - Portal Projectile Hex/Tloc 36% N/A 7% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Shops: D:1 : Annotations: D:5 Prince Ribbit Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History There is a stone staircase leading up here. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - centaur zombie Aim: a centaur zombie (100% to hit) The searing ray hits the centaur zombie. The centaur zombie is lightly damaged. (Press . to maintain the ray.) The centaur zombie barely misses you. x2 The searing ray hits the centaur zombie. The centaur zombie is moderately damaged. The centaur zombie misses you. The centaur zombie kicks you. The searing ray hits the centaur zombie! The centaur zombie is severely damaged. The centaur zombie barely misses you. The centaur zombie kicks you but does no damage. Casting: Searing Ray (safe; 3% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 3% risk of failure) Press: ? - help, Shift-Dir - straight line, f - orc priest, p - centaur zombie Aim: an orc priest, wielding a +0 club and wearing a +0 chain mail (84% to hit) The searing ray hits the orc priest but does no damage. (Press . to maintain the ray.) The centaur zombie closely misses you. The centaur zombie completely misses you. The orc priest invokes the aid of Beogh against you. Beogh smites you! * * * LOW HITPOINT WARNING * * * The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie kicks you. * * * LOW HITPOINT WARNING * * * Okay, then. The centaur zombie hits you. * * * LOW HITPOINT WARNING * * * The centaur zombie barely misses you. The orc priest mumbles some strange prayers to Beogh against you. Pain shoots through your body! You die... ......##)######........ ........o##.##........ ##.###.))......##.... #..##.........##.... ##.#....#.....#..... #.....##...#....... #......##..#....... ##...o###Z.#...... #......@..#...... #.......#...# ####....#..## . ##......#.... #............ ##.....#..... ####.###...# ### #.## ## You could see an orc priest and a centaur zombie. Vanquished Creatures A scorpion (D:4) 2 water moccasin skeletons (D:4) A jelly (D:4) A bullfrog skeleton (D:5) An orc priest (D:4) Crazy Yiuf (D:4) A gnoll shaman (D:5) Jessica (D:3) 3 iguanas An orc wizard (D:5) 7 gnolls An adder (D:2) A worm (D:3) 5 dart slugs 3 orcs 3 endoplasms 2 giant cockroaches (D:1) 3 goblins 6 hobgoblins A quokka (D:1) 2 ball pythons (D:4) 8 frilled lizards 3 kobolds 3 rats 61 creatures vanquished. Vanquished Creatures (others) 8 plants (D:4) 5 toadstools (D:1) 13 creatures vanquished. Grand Total: 74 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 74 | D:1 | Found Dofoj's Book Boutique. 96 | D:1 | Reached XP level 2. HP: 20/23 MP: 0/0 98 | D:1 | Reached skill level 2 in Fighting 325 | D:2 | Reached XP level 3. HP: 29/29 MP: 0/0 325 | D:2 | Learned a level 1 spell: Shock 419 | D:3 | Noticed Jessica 422 | D:3 | Killed Jessica 423 | D:3 | Reached XP level 4. HP: 34/34 MP: 0/0 564 | D:3 | Reached skill level 3 in Spellcasting 583 | D:3 | Reached skill level 3 in Fighting 583 | D:3 | Reached skill level 3 in Dodging 583 | D:3 | Reached XP level 5. HP: 16/40 MP: 0/0 583 | D:3 | Learned a level 2 spell: Searing Ray 977 | D:4 | Reached XP level 6. HP: 27/46 MP: 0/0 1421 | D:4 | Reached skill level 4 in Spellcasting 1490 | D:4 | Found a runed translucent door. 1491 | D:4 | Noticed Crazy Yiuf 1501 | D:4 | Killed Crazy Yiuf 1580 | D:4 | Reached XP level 7. HP: 39/51 MP: 0/0 1580 | D:4 | Learned a level 2 spell: Ensorcelled Hibernation 1638 | D:4 | Reached skill level 4 in Dodging 1738 | D:5 | Entered Level 5 of the Dungeon 1738 | D:5 | Noticed Prince Ribbit 1744 | D:4 | Reached skill level 4 in Fighting 1846 | D:5 | HP: 5/52 [orc priest/divine providence (13)] 1846 | D:5 | HP: 2/52 [centaur zombie (2)] 1847 | D:5 | Killed from afar by an orc priest Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_rooms, chequers_ecumenical_altar_island, serial_shops, nicolae_shop_crystal, st_stairs_7, serial_bayou_pond_e, kennysheep_small_spiral D:2: layout_basic D:3: layout_basic, uniq_jessica D:4: layout_basic, serial_co_window_serial, co_window_paths_b, co_window_paths_a, co_window_corner_a, co_window_of_opportunity_a, co_window_of_opportunity_a, co_window_2corner, co_window_corner_b, co_window_corner_b, co_window_paths_c, co_window_paths_c, co_window_broadway_c, co_window_paths_e, glass_columns_c, glass_columns_a, corexii_hall_statues_i, st_stairs_9, minmay_lizard_king, uniq_crazy_yiuf_cottage D:5: old_forge, layout_cave_pools, old_standard_altar, uniq_prince_ribbit1 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Fighting | 2 3 4 | 4.2 Spellcasting | 3 4 | 4.6 Dodging | 3 4 | 4.4 Crossbows | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total -------------------------+-------+-------+-------++------- Melee: Quarterstaff | | 2 | || 2 Fire: Hand crossbow | 33 | 24 | || 57 Cast: Corona | 20 | 16 | || 36 Shock | 3 | 17 | || 20 Searing Ray | | 9 | 12 || 21 Slow | | 3 | || 3 Use: Scroll | | 4 | || 4 Armor: Robe | 1 | 6 | 7 || 14 Dodge: Dodged | 7 | 14 | 13 || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1860 | 1768 | 92 | 7 | 0 | 5 | 372.0 | Dungeon | 1860 | 1768 | 92 | 7 | 0 | 5 | 372.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 916 daAuts D:3: 464 daAuts D:1: 326 daAuts D:2: 77 daAuts D:5: 76 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 160.8 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 160.8 +-------+-------+-------+-------+-------+----------------------