Dungeon Crawl Stone Soup version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 16833307448976186893 12 glosham the Magician (level 2, -5/23 HPs) Began as a Djinni Arcane Marksman on Jan 16, 2022. Splashed by a jelly's acid (8 damage) ... on level 3 of the Dungeon. The game lasted 00:03:11 (86 turns). glosham the Magician (Djinni Arcane Marksman) Turns: 86, Time: 00:03:12 Health: -5/23 AC: 2 Str: 9 XL: 2 Next: 45% Gold: 0 EV: 12 Int: 14 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +0 hand crossbow rCold x . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) Missiles c - 12 bolts (quivered ammo) Armour d - a +0 robe (worn) Jewellery z - an amulet of faith {!P} Wands b - a wand of polymorph (9) Skills: + Level 2.2 Fighting - Level 1.5 Crossbows + Level 2.2 Dodging * Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level f - Inner Flame Hex/Fire 8% N/A 26% 3 q - Corona Hex 8% N/A 9% 1 s - Slow Hex 8% N/A 13% 2 F - Cause Fear Hex 4% N/A 63% 4 P - Portal Projectile Hex/Tloc 16% N/A 26% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History You shoot a bolt. The bolt hits the jelly. The jelly is moderately wounded. Fire: 17 bolts Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jelly Aim: a jelly (moderately wounded, softly glowing, 97% to hit) You shoot a bolt. The bolt completely misses the jelly. Fire: 16 bolts Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jelly Aim: a jelly (moderately wounded, softly glowing, 97% to hit) You shoot a bolt. The bolt hits the jelly. The jelly is moderately wounded. Fire: 15 bolts Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - jelly Aim: a jelly (moderately wounded, softly glowing, 97% to hit) You shoot a bolt. The bolt hits the jelly. The jelly is severely wounded. The jelly hits you. The acid corrodes you! You are splashed with acid! * * * LOW HITPOINT WARNING * * * Unknown command. The jelly stops glowing. A kobold comes into view. It is wielding a +0 whip. The kobold shouts! The jelly misses you. You are no longer corroded. Found a scale mail. Fire: 14 bolts Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f - kobold, p - jelly Aim: a kobold, wielding a +0 whip and quivering stones (55% to hit) You shoot a bolt. The bolt hits the jelly. The jelly is severely wounded. The jelly closely misses you. Fire: 13 bolts Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 whip and quivering stones (55% to hit) You shoot a bolt. The bolt hits the jelly. The jelly is severely wounded. The jelly hits you. * * * LOW HITPOINT WARNING * * * You are splashed with acid! You die... .## ###...# ..######.#.### .#[# ...........# ... ..........##### ##.. #............... ... .........####### .. .........# .# <........########.# .........#..K..J@.# .........#.######## #.......#..# ##.....##.## ########.# #.# ..# .## #. You could see a jelly and a kobold. Vanquished Creatures An adder (D:3) A ball python (D:2) A hobgoblin (D:3) A bat (D:2) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 44 | D:3 | Reached skill level 2 in Fighting 44 | D:3 | Reached XP level 2. HP: 12/23 MP: 0/0 86 | D:3 | Splashed by a jelly's acid Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_water_fire, layout_basic, grunt_decor_one_mirror, skrybe_limestone_x D:2: layout_rooms, shapermc_ecumenical_altar_hornbeckon, serial_corexii_hall, corexii_hall_statues_l, corexii_hall_statues_x D:3: layout_rooms, lemuel_zombie_altar_kikubaaqudgha, overflow_temple_1_default, kennysheep_generic_room_3, uniq_grinder, uniq_terence, uniq_ijyb Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.2 Crossbows | | 1.5 Dodging | | 2.2 Spellcasting | | 2.4 Action || total -------------------------++------- Fire: Hand crossbow || 12 Cast: Corona || 6 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 90 | 90 | 0 | 0 | 0 | 3 | 30.0 | Dungeon | 90 | 90 | 0 | 0 | 0 | 3 | 30.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 52 daAuts D:2: 31 daAuts D:1: 6 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 6.0 +-------+-------+-------+-------+-------+----------------------