Dungeon Crawl Stone Soup version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 13764331779645606193 12 glosham the Magician (level 2, -1/23 HPs) Began as a Djinni Arcane Marksman on Jan 18, 2022. Shot with a stone by a kobold (4 damage) ... on level 1 of the Dungeon. The game lasted 00:05:10 (160 turns). glosham the Magician (Djinni Arcane Marksman) Turns: 160, Time: 00:05:12 Health: -1/23 AC: 2 Str: 9 XL: 2 Next: 45% Gold: 7 EV: 12 Int: 14 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +0 hand crossbow rCold x . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.07/turn (no ring) MPRegen 0.00/turn (no ring) @: flying, very slightly contaminated A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 7 gold pieces. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) b - a +0 mace h - a +0 short sword Missiles c - 11 bolts (quivered ammo) f - 4 datura-tipped darts g - 19 stones Armour d - a +0 robe (worn) Scrolls e - a scroll of noise {unknown} Skills: * Level 2.3 Fighting - Level 1.5 Crossbows - Level 2.1 Dodging - Level 2.4 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level f - Inner Flame Hex/Fire 8% N/A 26% 3 q - Corona Hex 8% N/A 9% 1 s - Slow Hex 8% N/A 13% 2 F - Cause Fear Hex 4% N/A 63% 4 P - Portal Projectile Hex/Tloc 16% N/A 26% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History You see here a +0 club. Casting: Corona (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f - kobold Aim: a kobold, wielding a +0 short sword and quivering stones (wandering, hasn't noticed you, chance to affect: 61%) The kobold shouts! The kobold struggles to resist. The kobold unwields a +0 short sword. The kobold wields a +0 hunting sling. The kobold shoots a stone. The stone barely misses you. Casting: Corona (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 hunting sling and quivering stones (chance to affect: 61%) You miscast Corona. You are very lightly contaminated with residual magic. Nothing appears to happen. The kobold shoots a stone. The stone misses you. Unknown command. Casting: Corona (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 9% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 hunting sling and quivering stones (chance to affect: 61%) The kobold is outlined in light. Fire: 13 bolts Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 hunting sling and quivering stones (softly glowing, 72% to hit) You shoot a bolt. The bolt hits the kobold but does no damage. The kobold shoots a stone. The stone hits you. * * * LOW HITPOINT WARNING * * * The kobold shoots a stone. The stone closely misses you. Fire: 12 bolts Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - kobold Aim: a kobold, wielding a +0 hunting sling and quivering stones (softly glowing, 72% to hit) You shoot a bolt. The bolt hits the kobold. The kobold is moderately wounded. The kobold shoots a stone. The stone hits you. You die... .# .## ..## #.# ####...## #.# #........... #.# #^....#..K.. #.# ##.#.?.#..... #.# #..#@..#..... #.# #.......(... ########.###......(..?. ..................#K.#. ###...).####.....# .# #.########.###$#..#.. ####....##.......((...... ..............####...#### ########.##.##........# You could see a kobold (corona). Vanquished Creatures 2 bats (D:1) 3 kobolds (D:1) A quokka (D:1) 4 ball pythons (D:1) 2 rats (D:1) 12 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 90 | D:1 | Reached XP level 2. HP: 20/23 MP: 0/0 93 | D:1 | Reached skill level 2 in Fighting 160 | D:1 | Shot with a stone by a kobold Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_lava_pool, layout_basic, hellmonk_ecumenical_altar_lost_god, minmay_rat_gold_closets Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.3 Crossbows | | 1.5 Dodging | | 2.1 Spellcasting | | 2.4 Action || total -------------------------++------- Fire: Hand crossbow || 22 Cast: Corona || 10 Armor: Robe || 4 Dodge: Dodged || 22 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 168 | 168 | 0 | 0 | 0 | 1 | 168.0 | Dungeon | 168 | 168 | 0 | 0 | 0 | 1 | 168.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 168 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 18.0 +-------+-------+-------+-------+-------+----------------------