Dungeon Crawl Stone Soup version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 10088742201393577193 35 glosham the Magician (level 3, 0/29 HPs) Began as a Djinni Arcane Marksman on Jan 20, 2022. Slain by a goblin (1 damage) ... on level 1 of the Dungeon. The game lasted 00:10:32 (183 turns). glosham the Magician (Djinni Arcane Marksman) Turns: 183, Time: 00:10:32 Health: 0/29 AC: 2 Str: 9 XL: 3 Next: 55% Gold: 0 EV: 12 Int: 15 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +0 hand crossbow rCold x . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn (no ring) MPRegen 0.00/turn (no ring) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) b - a +0 short sword Missiles c - 13 bolts (quivered ammo) e - 16 stones Armour d - a +0 robe (worn) Skills: + Level 2.5 Fighting - Level 1.5 Crossbows + Level 2.4 Dodging * Level 2.6 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level f - Inner Flame Hex/Fire 10% N/A 21% 3 q - Corona Hex 11% N/A 7% 1 s - Slow Hex 10% N/A 11% 2 z - Shock Conj/Air 40% 1d5 7% 1 F - Cause Fear Hex 5% N/A 56% 4 P - Portal Projectile Hex/Tloc 20% N/A 21% 3 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History The zap hits the quokka. The quokka is severely wounded. The zap misses the giant cockroach. The zap hits the giant cockroach. The giant cockroach is heavily wounded. The zap hits the quokka. The quokka is almost dead. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the quokka. You kill the quokka! The zap hits the giant cockroach. You kill the giant cockroach! * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 7% risk of failure) Press: ? - help, Shift-Dir - straight line The zap hits the goblin. You kill the goblin! * * * LOW HITPOINT WARNING * * * Things that are here: a +0 dagger of venom; a quokka corpse; a goblin corpse An endoplasm comes into view. The goblin closely misses you. Found 11 gold pieces and a scroll labelled RUUPPI ETSUKH. The goblin hits you with a +0 dagger. * * * LOW HITPOINT WARNING * * * Casting: Shock (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough health to cast this spell. Unknown command. A goblin comes into view. It is wielding a +0 dagger. The endoplasm quivers. A ball python comes into view. The goblin shouts! The ball python hisses angrily. The goblin hits you with a +0 dagger. You die... .## #..# #..# #..## #...# ..#######.#.## ..#..........# .?$....@gS# #?(##..J.....# #..##......g.# #..##......K.# ##............# ##...##.....g..# .## # .J..######.#####..# ## #..# #..# ...... .# ####.>#####.###...... You could see an endoplasm, 3 goblins, a ball python and a kobold. Vanquished Creatures 2 adders (D:3) A worm (D:3) A giant cockroach (D:1) 3 goblins 2 hobgoblins A kobold (D:3) A quokka (D:1) A bat (D:3) A rat (D:1) 13 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 42 | D:3 | Reached skill level 2 in Fighting 42 | D:3 | Reached XP level 2. HP: 19/23 MP: 0/0 50 | D:3 | Reached XP level 3. HP: 5/29 MP: 0/0 50 | D:3 | Learned a level 1 spell: Shock 176 | D:1 | HP: 1/29 [goblin (2)] 183 | D:1 | Slain by a goblin Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_lava_temple_mockup, layout_rooms, hellmonk_ecumenical_altar_inner_sanctum, wad_woods_river_04 D:2: minmay_diamond_boxcup, layout_loops_corners, serial_forest, infiniplex_forest_lined_ring, infiniplex_forest_end_2, infiniplex_forest_end_double, infiniplex_forest_straight_4, infiniplex_forest_clump_diagonal, infiniplex_forest_lined_room_, infiniplex_forest_zigzag_1 D:3: layout_rooms Skill XL: | 1 | ---------------+----+----- Fighting | 2 | 2.5 Crossbows | | 1.5 Dodging | | 2.4 Spellcasting | | 2.6 Action || total -------------------------++------- Fire: Hand crossbow || 18 Cast: Corona || 7 Shock || 5 Slow || 2 Use: Scroll || 1 Potion || 1 Armor: Robe || 4 Dodge: Dodged || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 192 | 192 | 0 | 0 | 0 | 3 | 64.0 | Dungeon | 192 | 192 | 0 | 0 | 0 | 3 | 64.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 75 daAuts D:2: 59 daAuts D:1: 57 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 17.0 +-------+-------+-------+-------+-------+----------------------