Dungeon Crawl Stone Soup version 0.27.1-34-g3ba077fa99 (webtiles) character file. Game seed: 16453223462609893695 45 glosham the Magician (level 3, -1/29 HPs) Began as a Djinni Arcane Marksman on Feb 1, 2022. Slain by a scorpion (2 damage) ... on level 4 of the Dungeon. The game lasted 00:23:33 (1089 turns). glosham the Magician (Djinni Arcane Marksman) Turns: 1089, Time: 00:23:33 Health: -1/29 AC: 2 Str: 9 XL: 3 Next: 90% Gold: 41 EV: 12 Int: 21 God: SH: 0 Dex: 13 rFire + + . SeeInvis . a - +0 hand crossbow rCold x . . Faith . (no shield) rNeg . . . Spirit . d - +0 robe rPois ∞ Reflect . (no helmet) rElec . Harm . (no cloak) rCorr . Rampage . (no gloves) Will ..... (boots unavailable) Stlth +......... (no amulet) HPRegen 0.09/turn A - +6 ring of intelligence MPRegen 0.00/turn B - ring of wizardry @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, hp casting, extra vitality 1 a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 41 gold pieces. Inventory: Hand Weapons a - a +0 hand crossbow (weapon) Missiles b - 46 arrows c - 11 bolts (quivered ammo) f - 9 poisoned darts (quivered) h - 4 javelins i - 52 stones j - 23 sling bullets Armour d - a +0 robe (worn) Jewellery A - a +6 ring of intelligence (left hand) B - a ring of wizardry (right hand) S - a ring of resist corrosion Scrolls p - 4 scrolls of identify Potions g - a potion of mutation {!q} Skills: + Level 2.5 Fighting - Level 1.5 Crossbows + Level 2.5 Dodging * Level 2.8 Spellcasting You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level f - Inner Flame Hex/Fire 15% N/A 4% 3 q - Corona Hex 16% N/A 1% 1 s - Slow Hex 15% N/A 2% 2 F - Cause Fear Hex 7% N/A 16% 4 P - Portal Projectile Hex/Tloc 30% N/A 4% 3 Z - Beastly Appendage Tmut 30% N/A 1% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. Your flesh is very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 HP) Message History Z - a ring of wizardry (right hand) Adjust (i)tems, (s)pells, or (a)bilities? Z - a ring of wizardry (right hand) Adjust to which letter? (? for menu, Esc to quit) B - a ring of wizardry (right hand) There is a stone staircase leading down here. You fly downwards. There is a stone staircase leading up here. There is an open door here. There is a stone staircase leading down here. You fly downwards. The scorpion stings you. The scorpion stings you! There is a stone staircase leading up here. Okay, then. Casting: Corona (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Corona (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line, f - scorpion Aim: a scorpion (chance to affect: 51%) The scorpion is outlined in light. The scorpion closely misses you. Throw: 12 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (softly glowing, 77% to hit) You throw a poisoned dart. The poisoned dart hits the scorpion. The scorpion is poisoned. The scorpion stings you! Throw: 11 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (lightly wounded, poisoned, softly glowing, 77% to hit) You throw a poisoned dart. The poisoned dart hits the scorpion. The scorpion is lightly wounded. The scorpion closely misses you. Throw: 10 darts (poison) Press: ? - help, Q - select action, (/) - cycle Shift-Dir - straight line, f/p - scorpion Aim: a scorpion (moderately wounded, poisoned, softly glowing, 77% to hit) You throw a poisoned dart. The poisoned dart hits the scorpion. The scorpion is moderately wounded. The scorpion closely misses you. The scorpion stings you! * * * LOW HITPOINT WARNING * * * The scorpion stings you. You die... ... #. ..##. .... ... . .. ... #. .....#.### ......(s<# .#.###.#@# #.#........ #.#........ #.#........ #$......... ........... #.......... .......... You could see a scorpion (poisoned, corona). Vanquished Creatures An adder (D:4) 3 ball pythons 3 endoplasms 3 giant cockroaches 5 goblins 2 hobgoblins (D:1) 4 jackals (D:1) A quokka (D:1) A bat (D:1) 3 frilled lizards 4 kobolds (D:1) A rat (D:1) 31 creatures vanquished. Vanquished Creatures (others) A fungus (D:1) 4 plants (D:1) 5 creatures vanquished. Grand Total: 36 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | glosham the Djinni Arcane Marksman began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 17/17 MP: 0/0 42 | D:2 | Noticed Terence 152 | D:2 | Reached XP level 2. HP: 23/23 MP: 0/0 167 | D:1 | Reached skill level 2 in Fighting 241 | D:4 | Noticed a scorpion 328 | D:1 | Reached XP level 3. HP: 15/28 MP: 0/0 328 | D:1 | Learned a level 1 spell: Beastly Appendage 480 | D:1 | Found a faded altar of an unknown god. 1088 | D:4 | HP: 1/29 [scorpion (8)] 1089 | D:4 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: amcnicky_arrival_choice, layout_basic, shapermc_ecumenical_altar_mp_urbaneastern D:2: layout_rooms, kennysheep_generic_room_11, uniq_terence D:3: layout_loops_corners, patterned_corridor D:4: layout_basic, uniq_ijyb, uniq_duvessa, uniq_pikel Skill XL: | 1 2 | ---------------+-------+----- Fighting | 2 | 2.5 Crossbows | | 1.5 Dodging | | 2.5 Spellcasting | | 2.8 Action || total -------------------------++------- Fire: Hand crossbow || 64 Throw: Dart || 3 Cast: Corona || 31 Slow || 2 Use: Scroll || 1 Armor: Robe || 4 Dodge: Dodged || 16 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1119 | 1075 | 44 | 0 | 0 | 4 | 279.8 | Dungeon | 1119 | 1075 | 44 | 0 | 0 | 4 | 279.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 746 daAuts D:2: 221 daAuts D:3: 130 daAuts D:4: 21 daAuts Table legend: A = Kills in this place as a percentage of kills in entire the game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.2 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 16.2 +-------+-------+-------+-------+-------+----------------------