glosham Level 2 of the Dungeon (1, -1, D:2) a +0 dagger of venom (unseen) (11, 12, D:2) a +0 club (22, 3, D:2) a +0 dagger (26, 0, D:2) a +0 hand axe Level 3 of the Dungeon (13, 3, D:3) a +0 short sword (16, 1, D:3) a +0 robe a +0 dagger (35, -7, D:3) a +0 dagger (46, -8, D:3) a +0 dagger (46, -1, D:3) 9 gold pieces Level 4 of the Dungeon (0, 0, D:4) a +0 trident (6, 5, D:4) a +0 hunting sling (12, 9, D:4) a +0 dagger (16, -24, D:4) the +6 mace of Deflation {distort, rC+} It warps and distorts space around it, and may blink, banish, or inflict extra damage upon those it strikes. Unwielding it can cause banishment or high damage. rC: It protects you from cold. (16, -16, D:4) a +0 dagger (19, -4, D:4) 21 stones (21, -24, D:4) a +0 dagger (27, 12, D:4) a +0 chain mail (28, 21, D:4) a +0 club Level 5 of the Dungeon (0, 0, D:5) a +0 leather armour (still there?) a +0 hand axe (still there?) a +0 leather armour (still there?) a +0 club (still there?) (8, -4, D:5) a +1 long sword of protection (14, 0, D:5) a +0 leather armour (30, -34, D:5) a +0 dagger (36, -7, D:5) a +0 giant club (unseen) (38, -31, D:5) a +0 giant club (41, -34, D:5) a +2 helmet Level 6 of the Dungeon (0, 0, D:6) a +1 leather armour of poison resistance (still there?) a +0 rapier (still there?) (3, 3, D:6) a +0 mace (9, -5, D:6) a +2 mace of protection (10, 9, D:6) a +3 mace a +0 robe (13, 2, D:6) a +1 vorpal spear (17, 12, D:6) a +0 war axe (18, -23, D:6) a +0 short sword (18, 11, D:6) a +0 short sword a +0 dagger a +0 hand axe (18, 12, D:6) a +0 dagger (still there?) a +0 robe (still there?) (21, 0, D:6) a +0 war axe (22, -23, D:6) a +0 shortbow (24, -34, D:6) a +0 long sword (25, -20, D:6) a +0 trident (26, -10, D:6) a +0 dagger a +0 dagger (26, -9, D:6) a +0 short sword a +0 dagger (27, -10, D:6) a +0 giant spiked club (28, -11, D:6) a +0 short sword a +0 dagger (28, -10, D:6) a +0 dagger (29, -29, D:6) a +0 short sword (42, -14, D:6) a +1 whip of flaming (still there?) a +0 robe (still there?) (44, -33, D:6) a +0 scale mail (46, -27, D:6) a +0 giant club Level 7 of the Dungeon (0, 0, D:7) a +0 robe (0, 1, D:7) a +0 hand axe (1, 0, D:7) a +0 whip an orc corpse (skeletalised by now) (1, 1, D:7) a +0 short sword (still there?) a +0 ring mail (still there?) an orc corpse (skeletalised by now) (still there?) (2, 1, D:7) a +0 flail a +0 scale mail (2, 11, D:7) a +0 giant spiked club (still there?) a +0 giant club (still there?) (3, 0, D:7) a +0 trident (still there?) a +0 leather armour (still there?) an orc corpse (skeletalised by now) (still there?) (3, 22, D:7) a black bear corpse (7, 32, D:7) a +0 hand axe (still there?) a goblin corpse (still there?) (8, 32, D:7) a +0 hand axe a goblin corpse (9, 32, D:7) a +0 hand axe (still there?) a goblin corpse (still there?) (11, 35, D:7) a +0 hand axe (26, 21, D:7) a +0 short sword (still there?) an orc corpse (skeletalised by now) (still there?) (44, -2, D:7) a +0 chain mail a bailey (0, 0, Bailey) a +0 war axe a +0 ring mail a +0 war axe a +0 scale mail an orc corpse (3, 17, Bailey) a kobold corpse (3, 18, Bailey) a +0 war axe a kobold corpse (4, 14, Bailey) a kobold corpse (5, -7, Bailey) a +0 war axe (still there?) 3 curare-tipped darts (still there?) (5, 13, Bailey) a kobold corpse (5, 15, Bailey) a +0 war axe a kobold corpse a kobold corpse (6, 13, Bailey) a kobold corpse (6, 14, Bailey) a +0 war axe