glosham Level 1 of the Dungeon (0, 0, D:1) a +0 whip (unseen) (2, -4, D:1) a +0 dagger (8, 0, D:1) a +0 club (21, -1, D:1) a +0 ring mail (24, 11, D:1) a +0 dagger (25, -29, D:1) a +0 dagger (26, 9, D:1) a scarf of invisibility (27, 12, D:1) a +0 short sword (unseen) (35, -10, D:1) a +0 club (38, -26, D:1) a +0 dagger (58, -8, D:1) a +0 leather armour (62, 2, D:1) a +0 club Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 27, D:2) a +0 cloak (1, 27, D:2) a +0 mace (2, 0, D:2) a +2 short sword of protection a +0 chain mail a +0 dagger (15, 3, D:2) a +0 mace (19, 58, D:2) a +0 pair of gloves (22, 14, D:2) a +0 club (41, 60, D:2) a +0 club (42, 25, D:2) a +0 dagger (46, 51, D:2) a +0 club (53, 3, D:2) a +0 robe Level 3 of the Dungeon [Shop] Doaxke's Antique Weapon Shop a +1 vorpal glaive (367 gold) the +3 lajatang of Contradiction {flame, rF+} (1232 gold) It burns those it strikes, dealing additional fire damage. Big, fiery blades are also staple armaments of hydra-hunters. rF: It protects you from fire. a +0 spear (66 gold) a +0 long sword (77 gold) a +2 dagger of freezing (343 gold) the +5 battleaxe of the Heavens {vorpal, Str+3} (1056 gold) It inflicts extra damage upon your enemies. Str: It affects your strength (+3). a +0 spear (66 gold) a +0 club (22 gold) the +4 scimitar of Inference {vamp, Int+3} (996 gold) It occasionally heals its wielder for a portion of the damage dealt when it wounds a living foe. Int: It affects your intelligence (+3). [Shop] Luloj's General Store 23 arrows (55 gold) a +4 scale mail of cold resistance (372 gold) a scroll of vulnerability (90 gold) 17 stones (20 gold) 15 stones (18 gold) a potion of haste (120 gold) [Shop] Zin's Purification Station a potion of curing (90 gold) [Shop] Casath's General Store a wand of flame (30) (208 gold) a +1 pair of boots of rampaging (214 gold) a potion of invisibility (104 gold) a box of beasts (520 gold) a +0 war axe (45 gold) a +0 chain mail of willpower (149 gold) a ring of protection from cold (325 gold) a wand of iceblast (6) (130 gold) a tin of tremorstones (2/2) (520 gold) [Shop] Muhuymac's Distillery a potion of degeneration (13 gold) a potion of cancellation (104 gold) a potion of ambrosia (104 gold) (31, 4, D:3) a +0 falchion (32, 9, D:3) a +0 whip (32, 10, D:3) a +0 dagger (40, 11, D:3) a +0 robe (47, 2, D:3) a +0 whip Level 4 of the Dungeon [Shop] Ruemuih's Weapon Emporium 20 stones (28 gold) a +0 flail (49 gold) a +0 whip (35 gold) a +0 halberd (56 gold) a +0 club (14 gold) a +0 long sword (49 gold) 24 sling bullets (168 gold) a +0 mace (42 gold) (0, 0, D:4) a +0 short sword (15, -45, D:4) a scarf of resistance (20, -28, D:4) a +0 dagger (unseen) (23, -17, D:4) a +0 dagger (26, -20, D:4) a +0 dagger a +0 robe a +0 dagger (39, -4, D:4) a +0 dagger (40, -44, D:4) a +0 shortbow (42, -12, D:4) a +1 robe of fire resistance a +0 dagger (43, -12, D:4) a +0 dagger (43, -11, D:4) a +0 scale mail a +0 dagger (45, -11, D:4) a +0 leather armour a +0 falchion (45, -10, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) a +0 great sword (38, -25, D:5) a +1 ring mail of fire resistance (47, 0, D:5) a +0 war axe (51, -24, D:5) a +0 whip (54, -18, D:5) a +0 giant spiked club (56, -8, D:5) a +0 short sword (58, -21, D:5) a +0 ring mail (59, 18, D:5) a +0 leather armour Level 6 of the Dungeon (0, 0, D:6) a potion of brilliance (1, -11, D:6) a water moccasin corpse (7, -6, D:6) a +0 scimitar (15, -7, D:6) a +0 trident (18, -11, D:6) a +0 morningstar (still there?) a +0 robe (still there?) (20, -13, D:6) a +0 robe (34, 16, D:6) 8 gold pieces (37, 1, D:6) a +0 vampiric hand axe (still there?) a +0 leather armour (still there?) (43, 16, D:6) 12 gold pieces